Iv a pair of these at home, I'll root them out tomorrow at some stage and test it out with this
http://www.vuzix.com/consumer/products_vr920.html
Only problem is the Rez would be very low with these on
Iv a pair of these at home, I'll root them out tomorrow at some stage and test it out with this
http://www.vuzix.com/consumer/products_vr920.html
Only problem is the Rez would be very low with these on
I hope sketchucation do a serious right up on this in next months catchup edition, well done 
@pixero said:
@iichiversii said:
Works great on the iPhone4s, and rez is perfect on a small screen, how long did this take to create if you don't mind me asking?
The 3D part (render time not counted) was approx 90 hours spread out during a month.
The photo panoramas took more time than expected because the way they where photographed.
Only a month, great results in such a short time, I applaued you on such a great result
Works great on the iPhone4s, and rez is perfect on a small screen, how long did this take to create if you don't mind me asking?
Heres a better teaser of the rigged character controlled in realtime via keyboard
[flash=800,600:3grmazp7]http://www.youtube.com/v/ak-hcQW0Nss[/flash:3grmazp7]
It has being an ongoing battle of mine over the past, many give up on SU because it doesnt have a character rigging feature, but you can rig a character, you just have to do it right.
I had a coffee and a breif chat with Rich O Brien a few weeks back and he explained to me the problems i was having, things i needed to take into consideration when modelling a character, and i took a new aproach to rigging.
Ok you cant rig your character in SU but you can prepare a character for rigging in SU, heres a character i worked on in the past which some of you may remember from the knifekick animation i did with a rigging technic in SU but was a very time consuming technic all the same.

As you can see this character model is more detailed and not slapped together like previous versions i made in the past, this character is prepared for rigging and done completely in SU, It can be used for animations and imported into game engines with ease, below is a rigged character imported from SU to Mixamo an online automatic rigging system.
[flash=800,600:32wijdou]http://www.youtube.com/v/ddhH7A7mzS0[/flash:32wijdou]
Here's a shirt video showing the ruin I created in the famous cryengine.
These links are working prototypes of the kinect working with sketchup
http://www.youtube.com/watch?v=487QS3yyJ5M
http://www.youtube.com/watch?v=7T7Ymt92O14
Here it is working with google earth with the added 3d feature, must be epic for the user, almost like minority report
http://www.youtube.com/watch?v=aQgASc5i_3U
The following link may not be sketchup but it could be done
http://www.youtube.com/watch?v=M-wLOfjVfVc
Sorry i cant seem to find the sketchyphysics and kinect clip but its out there somewhere and looks very impressive, also i cant seem to embed vdeos so sorry about that too 
You can pretty much do the same with the xbox kinect senser,and i came across a video clip once with it working with sketchyphysics, very impressive, ill ave a look for it and post a link if i can find it, very cool clip too i must say, also look into the wii remote vertual window hack, i did this once 3 years ago and very effective, would also like to see this technic applied to sketchup, the technology is there to literly move your head to look around your mmodel instead of using a mouse, i just hacked the wii remote to display a virtual window and i was amazed, im surprised these devices havent being taken seriously with sketchup because the possibities are endless
@tig said:
@thomthom said:
@gilles said:
This plugin does this:
http://rhin.crai.archi.fr/rld/plugin_details.php?id=156Hmm.... That plugin extends quite a few of the base SketchUp classes. Risky stuff.
I've a tweaked version that avoids all base class messing on... If anyone wants a copy PM me...
I'll ave a copy if you don't mind Tig 
@gilles said:
@unknownuser said:
I just installed this plugin but cant find it after installation
You should find Create geodesic in the plugin menu.
Rodger that.......got it 
I just installed this plugin but cant find it after installation
Just wondering is there a plugin to import fbx or 3ds files into the free version of SU, this is something iv never attemped before 
Yes it can be done in the free version, you need to install an animation plugin first, proper animation which is free but rotation animation using this will have to be done at the origin, then there is keyframe_animation which comes at a price but is very cheap considering what it can do
@pixero said:
Make woodfloor textures yourself with the great free: "Floor Texture Generator" by Martin Chudomel.
http://www.matulik.host.sk/download.php?p=0
Max texture size is 2000x2000 pixels.
Output is not tiling so you'll have to fix that in Photoshop.To see what can be done here's one I've made:
http://dl.dropbox.com/u/7990360/Bilder/dark_woodfloor01.jpg
This app couldnt come at a better time, its perfect, thanks Pixero, great find 
What render engine are you using here, this render image looks like a toonshader
@pbacot said:
Pretty complex. I don't think my computer can handle that. I tried making the two cutting planes in a solid and trimming the skull= crash.
EDIT: this is sort of a reminder to quit smoking. Right?
Crashes for me too
@brookefox said:
Please post pic/s of model/s as well as the model/s, if possible.
Thanks.
Sorry about that, edited mine to display a picture 