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    • HornOxxH Offline
      HornOxx
      last edited by

      @vanpi said:

      Timelapse video of modeling...
      πŸ‘ πŸ‘ πŸ˜„ & Thanks!

      never trust a skinny cook

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      • thomthomT Offline
        thomthom
        last edited by

        @vanpi said:

        I saw a lesson on modeling a car rim in a blender. I decided to repeat it in a SketchUp.

        Very nice! I'm happy to hear that workflow from other software packages could be transferred into SketchUp.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • O Offline
          optimaforever
          last edited by

          Really cool timelapse!
          I see you have the same issues as me with autofolds and mirrors (delete, remirror, redelete, reremirror, etc.). And to flatten faces you use scale?

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          • HornOxxH Offline
            HornOxx
            last edited by

            An old and popular German board game
            "Mensch Γ€rgere Dich nicht"
            A not so complicated SubD task - I know πŸ˜‰ just a little Saturday afternoon exercise
            (below I share the step by step model of the cube at least)


            Board Game Render 1600.jpg


            Q1.skp

            never trust a skinny cook

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            • thomthomT Offline
              thomthom
              last edited by

              We call it "Ludo" πŸ˜„

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • HornOxxH Offline
                HornOxx
                last edited by

                πŸ˜„ thanks fpr that info Thomas & sorry for the German claim - I thought it was like this

                never trust a skinny cook

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                • thomthomT Offline
                  thomthom
                  last edited by

                  I don't doubt it's of German origin. But I found it amusing that the titles were so different πŸ˜„
                  Though... I don't quite "get" the German name...

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • F Offline
                    faust07
                    last edited by

                    Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.

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                    • L Online
                      L i am
                      last edited by

                      @panixia said:

                      just a silly mushroom for now.. πŸ˜„
                      i've a bunch of nice test model from beta which way are too heavy for sharing here i don't know if thomthom is setting a gallery or something for that.. ❓

                      [attachment=0:11dst34w]<!-- ia0 -->silly mushroom.JPG<!-- ia0 -->[/attachment:11dst34w]

                      Hi panixia, are those mushrooms 'infected'
                      😎

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                      • panixiaP Offline
                        panixia
                        last edited by

                        @l i am said:

                        Hi panixia, are those mushrooms 'infected'
                        😎

                        🀣 🀣 🀣

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                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          @thomthom said:

                          I don't doubt it's of German origin. But I found it amusing that the titles were so different πŸ˜„ Though... I don't quite "get" the German name...
                          there is always something to learn πŸ˜„ actually, Ludo found its way to here over England (named "Ludo" there as well) and came from India original. Our tiltle "Mensch Γ€rgere Dich nicht" means slomething like ""People don't tease you" or "Man, donΒ΄t get annoyed/enraged" which is a funny title because the man on the box cover is very annoyed obviously πŸ˜„

                          @faust07 said:

                          Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.
                          Thank you Faust and yes you're right - now the right season for this kind of games is starting! - very real, analog "Brett" hard


                          GameBox.jpg

                          never trust a skinny cook

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                          • boofredlayB Offline
                            boofredlay
                            last edited by

                            A quickie SubD pumpkin on Halloween.


                            Pumpkin 1.jpg


                            Pumpkin 2.jpg


                            Pumpkin 3.jpg

                            http://www.coroflot.com/boofredlay

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                            • HornOxxH Offline
                              HornOxx
                              last edited by

                              πŸ˜› Great SubD-scetch Eric - and just in time !!

                              http://www.freeclipartpics.com/images/pumpkin-smile.gif

                              never trust a skinny cook

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                              • alsomarA Offline
                                alsomar Extension Creator
                                last edited by

                                Hello pals πŸ˜„
                                I've modeled an abstract shape made with SUbD and Vertex Tools. Then I've played a little with that shape to get a tunnel. Here's the process:

                                Here you can see some standart views of the original shape.

                                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_01.jpg

                                Then I've copied and rotated the shape. That's how I get the first ring of the tunnel.

                                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_02.jpg

                                Here's a couple of iso views of the first ring.

                                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_03.jpg

                                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_04.jpg

                                I've copied the ring several times using symmetries to create the tunnel.

                                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_05.jpg

                                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_06.jpg

                                Once the tunnel is created, the space generated is pretty nice. These two pics were taken inside the tunnel. The second one is subdivided with SUbD.

                                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_11.jpg

                                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_12.jpg

                                Finally, here's an animation through the tunnel.

                                Alejandro Soriano Visuals Β· All my links

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  πŸ‘ 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
                                  (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

                                  never trust a skinny cook

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                                  • alsomarA Offline
                                    alsomar Extension Creator
                                    last edited by

                                    @hornoxx said:

                                    :thumb: 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
                                    (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

                                    Thank you for your kind words πŸ˜„
                                    I'm attaching some pics of how I made the curved geometry.

                                    https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_31.jpg

                                    https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_32.jpg

                                    https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_33.jpg

                                    https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_34.jpg

                                    Here's a gif of how I twisted the curved shape using Vertex Tools.

                                    https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_41.gif

                                    Once I got the shape, I made a symmetry, so the beginning and the end of the shape can fit in. If you need any other explanation, please ask πŸ˜„

                                    Alejandro Soriano Visuals Β· All my links

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      AUAAA ! πŸ˜„ So much "simplicity" is too complicated for me πŸ˜‰
                                      I always forget that the effect of vertex tools can be extended to any range
                                      Thanks !!

                                      never trust a skinny cook

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        Thank you very much for this detailed breakdown of your workflow.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • alsomarA Offline
                                          alsomar Extension Creator
                                          last edited by

                                          @thomthom said:

                                          Thank you very much for this detailed breakdown of your workflow.

                                          It's my pleasure! Thank you for your kind words πŸ˜„

                                          Alejandro Soriano Visuals Β· All my links

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            DNeFEg5XkAY2JlT.jpg

                                            Forgot to post this doodle

                                            Download the free D'oh Book for SketchUp πŸ“–

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