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SubD examples and models

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  • T Offline
    thomthom
    last edited by 27 Oct 2017, 17:19

    I don't doubt it's of German origin. But I found it amusing that the titles were so different πŸ˜„
    Though... I don't quite "get" the German name...

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • F Offline
      faust07
      last edited by 27 Oct 2017, 22:27

      Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.

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      • L Offline
        L i am
        last edited by 28 Oct 2017, 01:13

        @panixia said:

        just a silly mushroom for now.. πŸ˜„
        i've a bunch of nice test model from beta which way are too heavy for sharing here i don't know if thomthom is setting a gallery or something for that.. ❓

        [attachment=0:11dst34w]<!-- ia0 -->silly mushroom.JPG<!-- ia0 -->[/attachment:11dst34w]

        Hi panixia, are those mushrooms 'infected'
        😎

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        • P Offline
          panixia
          last edited by 28 Oct 2017, 03:22

          @l i am said:

          Hi panixia, are those mushrooms 'infected'
          😎

          🀣 🀣 🀣

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          • H Offline
            HornOxx
            last edited by 28 Oct 2017, 09:41

            @thomthom said:

            I don't doubt it's of German origin. But I found it amusing that the titles were so different πŸ˜„ Though... I don't quite "get" the German name...
            there is always something to learn πŸ˜„ actually, Ludo found its way to here over England (named "Ludo" there as well) and came from India original. Our tiltle "Mensch Γ€rgere Dich nicht" means slomething like ""People don't tease you" or "Man, donΒ΄t get annoyed/enraged" which is a funny title because the man on the box cover is very annoyed obviously πŸ˜„

            @faust07 said:

            Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.
            Thank you Faust and yes you're right - now the right season for this kind of games is starting! - very real, analog "Brett" hard


            GameBox.jpg

            never trust a skinny cook

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            • B Offline
              boofredlay
              last edited by 31 Oct 2017, 18:44

              A quickie SubD pumpkin on Halloween.


              Pumpkin 1.jpg


              Pumpkin 2.jpg


              Pumpkin 3.jpg

              http://www.coroflot.com/boofredlay

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              • H Offline
                HornOxx
                last edited by 31 Oct 2017, 19:08

                πŸ˜› Great SubD-scetch Eric - and just in time !!

                http://www.freeclipartpics.com/images/pumpkin-smile.gif

                never trust a skinny cook

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                • A Offline
                  alsomar Extension Creator
                  last edited by 5 Nov 2017, 21:21

                  Hello pals πŸ˜„
                  I've modeled an abstract shape made with SUbD and Vertex Tools. Then I've played a little with that shape to get a tunnel. Here's the process:

                  Here you can see some standart views of the original shape.

                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_01.jpg

                  Then I've copied and rotated the shape. That's how I get the first ring of the tunnel.

                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_02.jpg

                  Here's a couple of iso views of the first ring.

                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_03.jpg

                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_04.jpg

                  I've copied the ring several times using symmetries to create the tunnel.

                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_05.jpg

                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_06.jpg

                  Once the tunnel is created, the space generated is pretty nice. These two pics were taken inside the tunnel. The second one is subdivided with SUbD.

                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_11.jpg

                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_12.jpg

                  Finally, here's an animation through the tunnel.

                  Alejandro Soriano Visuals Β· All my links

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                  • H Offline
                    HornOxx
                    last edited by 6 Nov 2017, 05:37

                    πŸ‘ 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
                    (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

                    never trust a skinny cook

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                    • A Offline
                      alsomar Extension Creator
                      last edited by 6 Nov 2017, 08:52

                      @hornoxx said:

                      :thumb: 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
                      (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

                      Thank you for your kind words πŸ˜„
                      I'm attaching some pics of how I made the curved geometry.

                      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_31.jpg

                      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_32.jpg

                      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_33.jpg

                      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_34.jpg

                      Here's a gif of how I twisted the curved shape using Vertex Tools.

                      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_41.gif

                      Once I got the shape, I made a symmetry, so the beginning and the end of the shape can fit in. If you need any other explanation, please ask πŸ˜„

                      Alejandro Soriano Visuals Β· All my links

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                      • H Offline
                        HornOxx
                        last edited by 6 Nov 2017, 09:39

                        AUAAA ! πŸ˜„ So much "simplicity" is too complicated for me πŸ˜‰
                        I always forget that the effect of vertex tools can be extended to any range
                        Thanks !!

                        never trust a skinny cook

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                        • T Offline
                          thomthom
                          last edited by 6 Nov 2017, 10:30

                          Thank you very much for this detailed breakdown of your workflow.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • A Offline
                            alsomar Extension Creator
                            last edited by 6 Nov 2017, 10:39

                            @thomthom said:

                            Thank you very much for this detailed breakdown of your workflow.

                            It's my pleasure! Thank you for your kind words πŸ˜„

                            Alejandro Soriano Visuals Β· All my links

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by 6 Nov 2017, 10:49

                              DNeFEg5XkAY2JlT.jpg

                              Forgot to post this doodle

                              Download the free D'oh Book for SketchUp

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                              • H Offline
                                HornOxx
                                last edited by 6 Nov 2017, 18:43

                                @rich o brien said:

                                ...forgot to post this doodle
                                🀒 I love these nasty doodle guys - but you better change the street side πŸ˜„

                                never trust a skinny cook

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                                • C Offline
                                  cuttingedge
                                  last edited by 7 Nov 2017, 02:48

                                  @alsomar said:

                                  Here's a gif of how I twisted the curved shape using Vertex Tools.

                                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_41.gif

                                  really impressive! but did the quads break-up after twisting / deformation?

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                                  • A Offline
                                    alsomar Extension Creator
                                    last edited by 7 Nov 2017, 07:01

                                    @cuttingedge said:

                                    did the quads break-up after twisting / deformation?

                                    Vertex Tools is a quad-friendly extension so it keeps the quads after the twist or any other further operation. It's a great tool!

                                    Alejandro Soriano Visuals Β· All my links

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                                    • BoxB Offline
                                      Box
                                      last edited by 12 Nov 2017, 15:51

                                      Just for fun. About 10 minutes including the render.
                                      Tig's Fracture, SUbD and MSPhysics, Twilght2.


                                      Gravel.JPG

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                                      • H Offline
                                        HornOxx
                                        last edited by 12 Nov 2017, 16:45

                                        WOW !! πŸ‘ ... and even if it would have taken a 100 minutes, such a great result!!
                                        (you are using a great tool chain - is TigΒ΄s Fracture creating "SubDable" parts out of the box ( πŸ˜› ) instantly or is there still some fine tuning necessary?)

                                        never trust a skinny cook

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                                        • BoxB Offline
                                          Box
                                          last edited by 13 Nov 2017, 00:37

                                          Thanks HornOxx.
                                          No tweaking necessary, not for this at least.
                                          It doesn't form quads but they aren't needed for something this random.

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