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SubD examples and models

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  • P Offline
    panixia
    last edited by 28 Oct 2017, 03:22

    @l i am said:

    Hi panixia, are those mushrooms 'infected'
    😎

    🀣 🀣 🀣

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    • H Offline
      HornOxx
      last edited by 28 Oct 2017, 09:41

      @thomthom said:

      I don't doubt it's of German origin. But I found it amusing that the titles were so different πŸ˜„ Though... I don't quite "get" the German name...
      there is always something to learn πŸ˜„ actually, Ludo found its way to here over England (named "Ludo" there as well) and came from India original. Our tiltle "Mensch Γ€rgere Dich nicht" means slomething like ""People don't tease you" or "Man, donΒ΄t get annoyed/enraged" which is a funny title because the man on the box cover is very annoyed obviously πŸ˜„

      @faust07 said:

      Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.
      Thank you Faust and yes you're right - now the right season for this kind of games is starting! - very real, analog "Brett" hard


      GameBox.jpg

      never trust a skinny cook

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      • B Offline
        boofredlay
        last edited by 31 Oct 2017, 18:44

        A quickie SubD pumpkin on Halloween.


        Pumpkin 1.jpg


        Pumpkin 2.jpg


        Pumpkin 3.jpg

        http://www.coroflot.com/boofredlay

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        • H Offline
          HornOxx
          last edited by 31 Oct 2017, 19:08

          πŸ˜› Great SubD-scetch Eric - and just in time !!

          http://www.freeclipartpics.com/images/pumpkin-smile.gif

          never trust a skinny cook

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          • A Offline
            alsomar Extension Creator
            last edited by 5 Nov 2017, 21:21

            Hello pals πŸ˜„
            I've modeled an abstract shape made with SUbD and Vertex Tools. Then I've played a little with that shape to get a tunnel. Here's the process:

            Here you can see some standart views of the original shape.

            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_01.jpg

            Then I've copied and rotated the shape. That's how I get the first ring of the tunnel.

            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_02.jpg

            Here's a couple of iso views of the first ring.

            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_03.jpg

            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_04.jpg

            I've copied the ring several times using symmetries to create the tunnel.

            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_05.jpg

            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_06.jpg

            Once the tunnel is created, the space generated is pretty nice. These two pics were taken inside the tunnel. The second one is subdivided with SUbD.

            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_11.jpg

            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_12.jpg

            Finally, here's an animation through the tunnel.

            Alejandro Soriano Visuals Β· All my links

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            • H Offline
              HornOxx
              last edited by 6 Nov 2017, 05:37

              πŸ‘ 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
              (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

              never trust a skinny cook

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              • A Offline
                alsomar Extension Creator
                last edited by 6 Nov 2017, 08:52

                @hornoxx said:

                :thumb: 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
                (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

                Thank you for your kind words πŸ˜„
                I'm attaching some pics of how I made the curved geometry.

                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_31.jpg

                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_32.jpg

                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_33.jpg

                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_34.jpg

                Here's a gif of how I twisted the curved shape using Vertex Tools.

                https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_41.gif

                Once I got the shape, I made a symmetry, so the beginning and the end of the shape can fit in. If you need any other explanation, please ask πŸ˜„

                Alejandro Soriano Visuals Β· All my links

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                • H Offline
                  HornOxx
                  last edited by 6 Nov 2017, 09:39

                  AUAAA ! πŸ˜„ So much "simplicity" is too complicated for me πŸ˜‰
                  I always forget that the effect of vertex tools can be extended to any range
                  Thanks !!

                  never trust a skinny cook

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                  • T Offline
                    thomthom
                    last edited by 6 Nov 2017, 10:30

                    Thank you very much for this detailed breakdown of your workflow.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • A Offline
                      alsomar Extension Creator
                      last edited by 6 Nov 2017, 10:39

                      @thomthom said:

                      Thank you very much for this detailed breakdown of your workflow.

                      It's my pleasure! Thank you for your kind words πŸ˜„

                      Alejandro Soriano Visuals Β· All my links

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                      • R Offline
                        Rich O Brien Moderator
                        last edited by 6 Nov 2017, 10:49

                        DNeFEg5XkAY2JlT.jpg

                        Forgot to post this doodle

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • H Offline
                          HornOxx
                          last edited by 6 Nov 2017, 18:43

                          @rich o brien said:

                          ...forgot to post this doodle
                          🀒 I love these nasty doodle guys - but you better change the street side πŸ˜„

                          never trust a skinny cook

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                          • C Offline
                            cuttingedge
                            last edited by 7 Nov 2017, 02:48

                            @alsomar said:

                            Here's a gif of how I twisted the curved shape using Vertex Tools.

                            https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_41.gif

                            really impressive! but did the quads break-up after twisting / deformation?

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                            • A Offline
                              alsomar Extension Creator
                              last edited by 7 Nov 2017, 07:01

                              @cuttingedge said:

                              did the quads break-up after twisting / deformation?

                              Vertex Tools is a quad-friendly extension so it keeps the quads after the twist or any other further operation. It's a great tool!

                              Alejandro Soriano Visuals Β· All my links

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                              • B Offline
                                Box
                                last edited by 12 Nov 2017, 15:51

                                Just for fun. About 10 minutes including the render.
                                Tig's Fracture, SUbD and MSPhysics, Twilght2.


                                Gravel.JPG

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                                • H Offline
                                  HornOxx
                                  last edited by 12 Nov 2017, 16:45

                                  WOW !! πŸ‘ ... and even if it would have taken a 100 minutes, such a great result!!
                                  (you are using a great tool chain - is TigΒ΄s Fracture creating "SubDable" parts out of the box ( πŸ˜› ) instantly or is there still some fine tuning necessary?)

                                  never trust a skinny cook

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                                  • B Offline
                                    Box
                                    last edited by 13 Nov 2017, 00:37

                                    Thanks HornOxx.
                                    No tweaking necessary, not for this at least.
                                    It doesn't form quads but they aren't needed for something this random.

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                                    • B Offline
                                      Box
                                      last edited by 13 Nov 2017, 02:36

                                      Here's a quick simple one.
                                      You can use more blocks with different materials to get a mixture of stones.

                                      https://i.imgur.com/uIZCUgT.gif

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                                      • H Offline
                                        HornOxx
                                        last edited by 13 Nov 2017, 05:43

                                        ... a great example and thank you for this short making of demo which suggests so many possible uses!
                                        (and it's a shame that I have never tried MSPhysics so far πŸ˜‰ )

                                        never trust a skinny cook

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                                        • B Offline
                                          boofredlay
                                          last edited by 13 Nov 2017, 17:34

                                          @box said:

                                          Here's a quick simple one.

                                          Such a simple tutorial as well. πŸ‘

                                          http://www.coroflot.com/boofredlay

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