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SubD examples and models

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  • H Offline
    HornOxx
    last edited by 19 Oct 2017, 02:33

    @vanpi said:

    Timelapse video of modeling...
    πŸ‘ πŸ‘ πŸ˜„ & Thanks!

    never trust a skinny cook

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    • T Offline
      thomthom
      last edited by 22 Oct 2017, 14:20

      @vanpi said:

      I saw a lesson on modeling a car rim in a blender. I decided to repeat it in a SketchUp.

      Very nice! I'm happy to hear that workflow from other software packages could be transferred into SketchUp.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • O Offline
        optimaforever
        last edited by 22 Oct 2017, 15:43

        Really cool timelapse!
        I see you have the same issues as me with autofolds and mirrors (delete, remirror, redelete, reremirror, etc.). And to flatten faces you use scale?

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        • H Offline
          HornOxx
          last edited by 27 Oct 2017, 15:55

          An old and popular German board game
          "Mensch Γ€rgere Dich nicht"
          A not so complicated SubD task - I know πŸ˜‰ just a little Saturday afternoon exercise
          (below I share the step by step model of the cube at least)


          Board Game Render 1600.jpg


          Q1.skp

          never trust a skinny cook

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          • T Offline
            thomthom
            last edited by 27 Oct 2017, 16:58

            We call it "Ludo" πŸ˜„

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • H Offline
              HornOxx
              last edited by 27 Oct 2017, 17:04

              πŸ˜„ thanks fpr that info Thomas & sorry for the German claim - I thought it was like this

              never trust a skinny cook

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              • T Offline
                thomthom
                last edited by 27 Oct 2017, 17:19

                I don't doubt it's of German origin. But I found it amusing that the titles were so different πŸ˜„
                Though... I don't quite "get" the German name...

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • F Offline
                  faust07
                  last edited by 27 Oct 2017, 22:27

                  Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.

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                  • L Offline
                    L i am
                    last edited by 28 Oct 2017, 01:13

                    @panixia said:

                    just a silly mushroom for now.. πŸ˜„
                    i've a bunch of nice test model from beta which way are too heavy for sharing here i don't know if thomthom is setting a gallery or something for that.. ❓

                    [attachment=0:11dst34w]<!-- ia0 -->silly mushroom.JPG<!-- ia0 -->[/attachment:11dst34w]

                    Hi panixia, are those mushrooms 'infected'
                    😎

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                    • P Offline
                      panixia
                      last edited by 28 Oct 2017, 03:22

                      @l i am said:

                      Hi panixia, are those mushrooms 'infected'
                      😎

                      🀣 🀣 🀣

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                      • H Offline
                        HornOxx
                        last edited by 28 Oct 2017, 09:41

                        @thomthom said:

                        I don't doubt it's of German origin. But I found it amusing that the titles were so different πŸ˜„ Though... I don't quite "get" the German name...
                        there is always something to learn πŸ˜„ actually, Ludo found its way to here over England (named "Ludo" there as well) and came from India original. Our tiltle "Mensch Γ€rgere Dich nicht" means slomething like ""People don't tease you" or "Man, donΒ΄t get annoyed/enraged" which is a funny title because the man on the box cover is very annoyed obviously πŸ˜„

                        @faust07 said:

                        Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.
                        Thank you Faust and yes you're right - now the right season for this kind of games is starting! - very real, analog "Brett" hard


                        GameBox.jpg

                        never trust a skinny cook

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                        • B Offline
                          boofredlay
                          last edited by 31 Oct 2017, 18:44

                          A quickie SubD pumpkin on Halloween.


                          Pumpkin 1.jpg


                          Pumpkin 2.jpg


                          Pumpkin 3.jpg

                          http://www.coroflot.com/boofredlay

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                          • H Offline
                            HornOxx
                            last edited by 31 Oct 2017, 19:08

                            πŸ˜› Great SubD-scetch Eric - and just in time !!

                            http://www.freeclipartpics.com/images/pumpkin-smile.gif

                            never trust a skinny cook

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                            • A Offline
                              alsomar Extension Creator
                              last edited by 5 Nov 2017, 21:21

                              Hello pals πŸ˜„
                              I've modeled an abstract shape made with SUbD and Vertex Tools. Then I've played a little with that shape to get a tunnel. Here's the process:

                              Here you can see some standart views of the original shape.

                              https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_01.jpg

                              Then I've copied and rotated the shape. That's how I get the first ring of the tunnel.

                              https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_02.jpg

                              Here's a couple of iso views of the first ring.

                              https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_03.jpg

                              https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_04.jpg

                              I've copied the ring several times using symmetries to create the tunnel.

                              https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_05.jpg

                              https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_06.jpg

                              Once the tunnel is created, the space generated is pretty nice. These two pics were taken inside the tunnel. The second one is subdivided with SUbD.

                              https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_11.jpg

                              https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_12.jpg

                              Finally, here's an animation through the tunnel.

                              Alejandro Soriano Visuals Β· All my links

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                              • H Offline
                                HornOxx
                                last edited by 6 Nov 2017, 05:37

                                πŸ‘ 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
                                (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

                                never trust a skinny cook

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                                • A Offline
                                  alsomar Extension Creator
                                  last edited by 6 Nov 2017, 08:52

                                  @hornoxx said:

                                  :thumb: 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
                                  (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

                                  Thank you for your kind words πŸ˜„
                                  I'm attaching some pics of how I made the curved geometry.

                                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_31.jpg

                                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_32.jpg

                                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_33.jpg

                                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_34.jpg

                                  Here's a gif of how I twisted the curved shape using Vertex Tools.

                                  https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_41.gif

                                  Once I got the shape, I made a symmetry, so the beginning and the end of the shape can fit in. If you need any other explanation, please ask πŸ˜„

                                  Alejandro Soriano Visuals Β· All my links

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                                  • H Offline
                                    HornOxx
                                    last edited by 6 Nov 2017, 09:39

                                    AUAAA ! πŸ˜„ So much "simplicity" is too complicated for me πŸ˜‰
                                    I always forget that the effect of vertex tools can be extended to any range
                                    Thanks !!

                                    never trust a skinny cook

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                                    • T Offline
                                      thomthom
                                      last edited by 6 Nov 2017, 10:30

                                      Thank you very much for this detailed breakdown of your workflow.

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • A Offline
                                        alsomar Extension Creator
                                        last edited by 6 Nov 2017, 10:39

                                        @thomthom said:

                                        Thank you very much for this detailed breakdown of your workflow.

                                        It's my pleasure! Thank you for your kind words πŸ˜„

                                        Alejandro Soriano Visuals Β· All my links

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by 6 Nov 2017, 10:49

                                          DNeFEg5XkAY2JlT.jpg

                                          Forgot to post this doodle

                                          Download the free D'oh Book for SketchUp πŸ“–

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