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  • Modo 401 coming!

    Extensions & Applications Discussions extensions
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    StinkieS
    Another thing: Luxology's handled this much anticipated release in an exemplary manner. Customer care was great - and that's how I like it. And again: LOVING the preview renderer. Happy, happy, joy, joy!
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    Hi, I can see RpWallMaker being useful, though I would like to see the following changes: Place the wall offset from the drawn line, rather than making the drawn line the centre line of the wall (or have the option of offsetting at least). This would enable working with imported dwg. files and actual internal or external dimensions. The hole insertion point would be easier to use if located on the top corner of the rectangle. Lintels over openings often align even if openings are of differing heights. If openings were sub components of the wall, they would be easier to select and then move when the wall is exploded or edited.
  • Indigo For the Mac

    Extensions & Applications Discussions extensions
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    Mike LuceyM
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    hi, link to the discussion thread in the Ruby forum is http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=15927&st=0&sk=t&sd=a The latest version which works on both Mac and Windows is now up for download. Check out the above thread for more details. Cheers!
  • 0 Votes
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    EarthMoverE
    Render looks much improved...glad I could help. It's funny, I had the same problem with the warehouse scene and I removed the glass as well. Normally I don't do many interior renders and if I do, I would probably not use Vue. I think removing the glass would only work if your reflective angle was such that it wouldn't be too obvious. If you have a lot of interior lighting and a darker atmosphere, I also don't think it would be wise to remove the glass as slight reflection would be important.
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    Not easy at all. Each 3D layer contains a separate imported or manufactured set of 3D objects as a Scene. Between layers, you can share cameras ("custom views") and positions, but in other respects they exist in separate but visible spaces. Camera and positioning controls are extremely hard to manipulate, so it makes sense to import camera positions from the modeler (I use 3DS with SketchUp as an camera import mechanism.) There are several quite nice features, though. Although there is a "Render for final output" setting that can take time to calculate like any other renderer, most of the time you can simply go with "Best Anti-alias" settings for a 3D scene and at any moment (WYSIWYG) flatten it to a standard Photoshop bitmap file (and thus any bitmap format). Also, 3D layers can be converted to Photoshop Smart Objects or placed as such in another file, where you can apply standard Photoshop filters and adjustments to them. The image in my previous post actually applies several adjustments and smart filters to a smart object containing an imported OBJ file from SketchUp, to give it that odd and fairly unique rendering style. The light sources are also present within that particular 3D layer. But the mountains behind are from a 'shopped photo of the site for the project. The sky is actually a 3D object, too: a "3D Postcard" tilted to create the illusion of recession, also converted to a smart layer with smart filters. It is possible, if you import a textured file into PSCS4 XT, to edit the textures themselves as separate placed Photoshop files. Unfortunately, it seems that this is only really useful if you are extremely careful with setting up the UV mapping (texture positioning) before importing the model into PS. In the attached image, the graffiti on the stone was painted on the texture in Photoshop, and of course it appeared in 3D on the 3D layer using the texture. The background is a separate 3D layer of a mesa imported from Google Earth. [image: b1XX_monolith7j-kilroy-20081022.jpg]
  • Piranesi Prize Draw

    Extensions & Applications Discussions extensions
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    GaieusG
    Thanks John!
  • Maxwell bump map.

    Extensions & Applications Discussions extensions
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    brodieB
    I can only ditto this I'm afraid. I've run into the same problem and haven't found the solution yet either. I'll keep you posted if I find out anything as I'm going to be running into this problem again shortly with a brick texture. -brodie
  • Call for entries: V-Ray Artist Spotlight

    V-Ray render plugins extensions
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    Congratulations to Francisco Bolanos, our first V-Ray Artist Spotlight. You can see his spotlight page at the following: http://www.vray.com/artist_spotlight/francisco_bolanos.shtml We are receiving a fantastic response and we will be featuring another artist soon. If you have not yet participated, join us today! Participation is free and you can view our requirements page at the following: http://www.vray.com/artist_spotlight/requirements.shtml Sincerely, Scott Slauson VRay Artist Spotlight http://www.vray.com VRay.com is a service of Visual Dynamics LLC
  • Shadows do not show in V-ray render, why?

    V-Ray render plugins extensions
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    D
    Same here with Vray 3.6
  • Syncro 4d

    Extensions & Applications Discussions extensions
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    SektaS
    Thought I wouild bump this one, I am interetsed to hear if anyone is using Synchro. I had a play with it about a year ago and am keen to have another look as I am finding clients starting to talk about 4D potential. I have sent a number of emails to Synchro over in the UK but have had no response, I hope they are not a recession victim Sek
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    R
    It should be a little thing just underneath the close x in the actions window. You can load the action from there.
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    E
    Ok, here are the results of my test. First, I made the test with Podium Evaluation 1.6, using Saphua Plugins + Podium Animate. Here's a screenshot during rendering: [image: B2S6_Podium_animating.jpg] And another one when it crashed after rendering the first 175 frames: [image: 8I35_Podium_bugsplat.jpg] After checking the rendered files timestamps, I calculated Podium took 55 minutes to render those 175 frames. After that, I got bored and went to sleep, but I woke up and decided to make the Kerkythea test. Since Podium automatically adds reflections to glass materials, I added "TG_" to the name of the glass material before exporting it to Kerkythea, so Kerkythea would have to render reflections, too. Here's a screenshot of Kerky rendering the animation: [image: 7CMN_kerky_animating.jpg] Since SU Podium had crashed after completing 175 frames, I stopped the Kerky animation after that same number of frames, to calculate how much time it took to do the same thing. It took 6 minutes, which means it was 9x faster than Podium. (Feb-27 EDIT: I did additional testing experimenting with the number of cores and Kerky turned out to be 15x faster than Podium for this same test. You can read the report here.). In both cases I used 230x150 as the render size, 03. PhotonMap - Quick.xml as the configuration file, and all the quality and antialiasing sliders were to the extreme left in Podium. In both cases I surfed http://www.sketchucation.com a couple of times during rendering, although this was next to impossible during the Podium render as it peaked at 100% CPU use, while Kerky only used half of it. Conclusion: Podium was never intended as an animation tool. I take back what I said in my first post recommending it for animation. If you need camera-only animation, use Kerkythea. If you need animated cars and people, use 3dsMAX.
  • Antics3D

    Extensions & Applications Discussions extensions
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    pilouP
    @unknownuser said: As of 28th November 2008, Antics3D is no longer available for purchase or download, and subscriptions can no longer be renewed. There will be no future versions of Antics3D beyond the current Version 5.
  • 4th Podium Render Contest

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    @unknownuser said: Wow these are superb, and congratulations to Nomeradona! thanks james...
  • Gonna buy V-Ray?....check this site...

    V-Ray render plugins extensions
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    @ecuadorian said: Well, if the buyer is outside the jurisdiction of the seller, no VAT should be charged. For example, Skype charges me no VAT, because they're located in Europe, and I'm in Ecuador. When I buy something from Adorama Camera (NY) and have it sent to Miami, FL, I have to pay no taxes, but if I have it sent to Brooklyn, NY then I do have to pay the NY state tax. This is correct. For another example, we are located in Springdale, AR USA so customers who are located in Arkansas USA and purchase products from us have to pay a state tax fee. Taxes are only required for customers located within the state that our company resides in. Sincerely, Scott Slauson VRay Sales http://www.vray.com VRay.com is a service of Visual Dynamics LLC
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    GaieusG
    Cool, looking forward to it! @aidus said: PS. Sorry about bad english Many natives have worse
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    R
    "Could you lend us a few grand?" might do it
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    ibonI
    Thanks for your help, guys. I've been able to sucesfully load the model into Vue! Your tutorial is great Adam, thanks for it What can I say... THANKS!!!
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    G
    this is awsome. thanks