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  • Not rendering

    V-Ray render plugins extensions
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    V
    it works when i put some boxes and lights. I'm guessing it may the 1. the file size; 2. overlaping surfaces in the model. i decided to do it all over again, since none of the mentioned solutions worked for me. shame tho, if it's about the file size, SU developers should deal with that ty for your help, though
  • 0 Votes
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    DanbleD
    Hello all, I've created a 3D warehouse collection of compatible Bloom Unit scenes. I'll be adding to it over the coming days, at the moment there are only three, but if you want to explore a scene with lighting and materials already applied you can try these. http://sketchup.google.com/3dwarehouse/cldetails?mid=886ddd8b1171375c549aea9f300237 Have fun!
  • Best settings frosted glass

    V-Ray render plugins extensions
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    andybotA
    @valerostudio said: Dont forget to set your subdivs high on that refraction glossiness (30 or more). Render times will be a beast but the results are worth it. the subdivs setting will control how smooth the frosted glass looks, the higher the number the smoother it looks (but at significant cost in render times)
  • Doubts about vray lighting.

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    john2J
    @stefanq said: John, follow this link http://www.lithonia.com/photometrics.aspx and download all photometric data files. As you can see, there are some categories for different type of applications, indoor, outdoor,commercial, etc. Use that free viewer and browse only the category of ies files that you need. The viewer is quite fast, it renders the cone of light in a sec. Cheers, Stefan thanks and about ies lights , do you ever change the power or the size of IES lights? i'm trying to adjust lights in one scene of a showroom, and they are giving a burnout kind of look. [i'll post a view of it soon]. if i lower the intensity to 100,000, the scene becomes dark, if i increase the intensity to 300,000, the scene looks like lighting of fireballs in the dark. i'm not able to get the lighting as seen in various photos like this apart from IES should a rectangular be also used? a rectangular light interferes with my abstract ceiling pattern .
  • Vray lighting, need some help please

    V-Ray render plugins extensions
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    No one has replied
  • Problem with highpoly models

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    N
    Eh, you are right about exploding Andy, i got carried away with one of the previous posts, what i meant is that rendering of displacement goes faster with saved IR and LC maps
  • I need your help

    V-Ray render plugins extensions
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    andybotA
    Welcome! You could try adding a studio setup, like explained here: http://nomeradona.blogspot.com/2011/10/lighting-with-vray-sketchup-definitive.html Or you can make a room with furniture and context, etc. and light the room as you would normally. Andy
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    alexandre skA
    intresting, I was looking for something like this.
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    HieruH
    I think Al's thread is much better, but what you really need is a scene with fixed textures and lighting restrictions (not easy). Maybe the best thing would be a scene based on an image? I have a possible example - let me check the poly count and creative rights.
  • Shadows are missing-some (not all)

    V-Ray render plugins extensions
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    panixiaP
    i encountered this problem once and if i remember right, it was due to the fact only the billboard tree image on front face casted shadows, not the backface. so try to turn your model monocrome and make sure the front face of the billboard is facing the lightsource..
  • Black spots all around white materials

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    C
    [image: complain2.jpg]
  • Nice pebble vismat?

    V-Ray render plugins extensions
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    john2J
    @fuzzion said: @john2 said: i'm trying to create pebbles. just a jpg file and a bump map produces tiny ugly mountains in the render. can anyone help? Over 3400 free vfsu mats. But if you use them and like the mats, pls donate. He also sells you the entire collection on a dvd for cheap $. http://luzindirecta.luxisessentia.com/ I used cobblestone, road1 and gravel mats found on his site. Excellent quality , no low res limitations. [attachment=0:p5z5wutc]<!-- ia0 -->Sample_roads.jpg<!-- ia0 -->[/attachment:p5z5wutc] yeah i'm aware of it.
  • Car paint

    V-Ray render plugins extensions
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    andybotA
    that looks very nice. I wonder if playing with the parallel/ perpendicular slots in the fresnel settings (adding a flake map) might do the trick with adding flakes. I'm curious to see how this compares with the Chaosgroup vismats - like thomthom, this is what I've been using as a starting point. Andy
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    F
    We just released a new FluidRay RT video tutorial on the material and model library, showing how to edit materials and other scene elements in real-time: http://www.youtube.com/watch?v=2q9P5KcPck8
  • Material ID and Transparency

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    G
    Reverse question - is there a way to exclude 100% transparent material from the material ID render ? Say I have a texture of a tree where the foliage is opaque and an alpha channel masks what's not needed. Material ID still considers the transparent surface as a different material. When a lot of objects are in background, selection is not optimal. Thanks [image: smU8_render.jpg] [image: 66zi_materialid.jpg]
  • IES light not showing

    V-Ray render plugins extensions
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    C
    Thanks guys. i finally got my IES light working
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    andybotA
    did you save your file, close completely out of sketchup (no other windows of sketchup open) Then open back up and try rendering again? Sometimes the vfs cache gets corrupted and you need to close out and try again.
  • Problem with v-ray

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    M
    Again me. I've solved the problem. I just installed new version of V-ray: 1.49.01 ( I had 1.48... something) And now I can import materials from the same vismat library I used to use. Now I have: Windows 7 home (64bit), sketchup 8 pro and V-ray: 1.49.01) This set works fine. Thanks for anwsers.
  • Test of renderers

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    J
    Why don't they post the scene? Don't seem right.
  • Dark corners

    V-Ray render plugins extensions
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    thomthomT
    Reduce the Ambient Occlusion under Indirect Illumination.