Rayscaper New Releases
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Yay! Great update Thomas
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thank you for the new release.
I noticed two bugs with this release- it does not Support SketchUp material inheritance anymore. Faces, or objects that have the default material painted on them, but the group that they are in have a material, show up as unpainted (with the default material).
- the rendered images have a watermark on the bottom, even though I have a license (and I doublechecked that it is connected)
[as a side note, any idea when you will connect the sketchup pbr materials to the rayscaper material properties, so that I don't need to set up metalness, roughness, etc, twice?]
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it does not Support SketchUp material inheritance anymore. Faces, or objects that have the default material painted on them, but the group that they are in have a material, show up as unpainted (with the default material).
Okay, that's a bug. It should inherit the material of its parent component or group.
the rendered images have a watermark on the bottom, even though I have a license (and I doublechecked that it is connected)
Also a regression, this was reported by other users as well. I will make an update ASAP.
[as a side note, any idea when you will connect the sketchup pbr materials to the rayscaper material properties, so that I don't need to set up metalness, roughness, etc, twice?]
This is definitely on my list. I don't want to commit to a hard date.
Regards,
Thomas -
thank you very much
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@Rich-O-Brien, These renders are jaw-dropping!
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I've just been trying out Rayscaper, albeit on an underpowered machine with no dedicated GPU.
I have to say, its been a long time since I've used such an intuitive piece of software, without really needing to refer to the manual. Very much enjoyed using it and will be keeping an eye on it's development. The startup screen humour is genius as well, helps put you in the right frame of mind when starting work.
Well done -
@nickchun Thanks for the kind words! That made my day!
Cheers,
Thomas -
Hello, pixelcruncher,
I wasn't aware of this new version and am very happy to return to Rayscaper for new renderings! -
Hello,
Is there a way to rename the lights? I'm lost, I can't adjust the intensity of a new bulb because they are numbers and I have to activate or deactivate each light to locate them.... thank you -
I renamed the light sphere component and that's not the right solution, it disabled them all. And now I can't add any more light spheres, only the spotlights work...
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ok, that's good, by purging sketchup, I can add sphere lights again
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@Krass said in Rayscaper New Releases:
Hello, pixelcruncher,
I wasn't aware of this new version and am very happy to return to Rayscaper for new renderings!Great to hear!
Hello,
Is there a way to rename the lights? I'm lost, I can't adjust the intensity of a new bulb because they are numbers and I have to activate or deactivate each light to locate them.... thank you
The lights take the names of the light components. Maybe I can add the option to rename the lights in Rayscaper itself?
I renamed the light sphere component and that's not the right solution, it disabled them all. And now I can't add any more light spheres, only the spotlights work...
This feels like a bug, do you have a way to reproduce this?
Cheers,
Thomas
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