sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
    123 Posts 8 Posters 1.1k Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Rich O BrienR Offline
      Rich O Brien Moderator @pixelcruncher
      last edited by

      @pixelcruncher is hard at work crushing bugs and adding quality of life stuff for the next release....

      Interior render using Rayscaper for SketchUp no denoising

      Above was 5000 samples at 2k resolution on a 4080 card with no denoising in 14.5mins

      Below was 500 samples at 2k resolution on a 4080 card with denoising in 1.5mins

      Interior render using Rayscaper for SketchUp with denoising

      Download the free D'oh Book for SketchUp 📖

      majidM 1 Reply Last reply Reply Quote 5
      • Mike AmosM Offline
        Mike Amos
        last edited by

        I think he is doing a great job tbh. No complaints.

        1 Reply Last reply Reply Quote 2
        • pixelcruncherP Offline
          pixelcruncher Extension Creator
          last edited by

          The next release is coming soon. I was working on a lot of internal stuff in the engine. In the future, I plan to do more frequent releases, as they give me a tighter feedback cycle and make the process less lonely.

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          1 Reply Last reply Reply Quote 1
          • pixelcruncherP Offline
            pixelcruncher Extension Creator
            last edited by pixelcruncher

            Hey, Rayscaper users!

            Another release! It took a while to get this one out. A lot has changed under the hood, making things more robust and
            easier to maintain. Plenty of bug fixes and improvements, too.

            Rayscaper 0.9.60 Beta is available in the SketchUcation store. As
            always, I recommend upgrading to the latest version.

            What Changed?

            • Fixed glowing emission on some models.
              Example: link.
            • Fixed metallic presets—no more flipping back to custom settings.
            • Added a button to reload library assets (useful if you start offline, then go online).
            • Faster asset downloads.
            • Larger environment texture thumbnails in the editor.
            • HDRI thumbnails are now tone-mapped (less dark).
            • Picking cursor (material, camera, info) is now black & white—always visible.
            • Denoising is now a post-process step: toggle it anytime without restarting renders.
            • Renamed "Tone Mapping" tab to "Post-Processing" (includes AI denoise switch).
            • New lights default to 5600 K.
            • Material emission also defaults to 5600 K.
            • Normal map settings (strength, on/off, etc.) are more prominent in the UI.
            • Fixed scroll issues in the material and lights lists.
            • Removed archive creation option (will return once stable).
            • Asset browser now remembers category/tag selections across asset types.
            • Dropped flip-green for normal maps—now flagged as DirectX or OpenGL (default: OpenGL).
            • PolyHaven normal maps are explicitly set to OpenGL.
            • Increased max render samples to 50,000 (better for noisy scenes).
            • Fixed cyan textures in saved materials with embedded images.
            • Tweaked the material saving panel.

            Help Me Build the Community 👍

            If you like Rayscaper, please share your renders (final or work-in-progress, it doesn’t matter)! This is motivating
            and helps me showcase its capabilities to new users.

            Follow me on Twitter.

            Happy Rendering!

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

            1 Reply Last reply Reply Quote 2
            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Yay! Great update Thomas

              Download the free D'oh Book for SketchUp 📖

              1 Reply Last reply Reply Quote 1
              • S Offline
                sashapepperspray
                last edited by

                thank you for the new release.
                I noticed two bugs with this release

                1. it does not Support SketchUp material inheritance anymore. Faces, or objects that have the default material painted on them, but the group that they are in have a material, show up as unpainted (with the default material).
                2. the rendered images have a watermark on the bottom, even though I have a license (and I doublechecked that it is connected)
                  [as a side note, any idea when you will connect the sketchup pbr materials to the rayscaper material properties, so that I don't need to set up metalness, roughness, etc, twice?]
                pixelcruncherP 1 Reply Last reply Reply Quote 0
                • pixelcruncherP Offline
                  pixelcruncher Extension Creator @sashapepperspray
                  last edited by

                  Hey @sashapepperspray

                  it does not Support SketchUp material inheritance anymore. Faces, or objects that have the default material painted on them, but the group that they are in have a material, show up as unpainted (with the default material).

                  Okay, that's a bug. It should inherit the material of its parent component or group.

                  the rendered images have a watermark on the bottom, even though I have a license (and I doublechecked that it is connected)

                  Also a regression, this was reported by other users as well. I will make an update ASAP.

                  [as a side note, any idea when you will connect the sketchup pbr materials to the rayscaper material properties, so that I don't need to set up metalness, roughness, etc, twice?]

                  This is definitely on my list. I don't want to commit to a hard date.

                  Regards,
                  Thomas

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    sashapepperspray
                    last edited by

                    thank you very much

                    1 Reply Last reply Reply Quote 0
                    • majidM Offline
                      majid @Rich O Brien
                      last edited by

                      @Rich-O-Brien, These renders are jaw-dropping!

                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                      1 Reply Last reply Reply Quote 1
                      • N Offline
                        nickchun
                        last edited by

                        I've just been trying out Rayscaper, albeit on an underpowered machine with no dedicated GPU.
                        I have to say, its been a long time since I've used such an intuitive piece of software, without really needing to refer to the manual. Very much enjoyed using it and will be keeping an eye on it's development. The startup screen humour is genius as well, helps put you in the right frame of mind when starting work.
                        Well done

                        pixelcruncherP 1 Reply Last reply Reply Quote 3
                        • pixelcruncherP Offline
                          pixelcruncher Extension Creator @nickchun
                          last edited by

                          @nickchun Thanks for the kind words! That made my day!

                          Cheers,
                          Thomas

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                          1 Reply Last reply Reply Quote 1
                          • 1
                          • 2
                          • 3
                          • 4
                          • 5
                          • 6
                          • 7
                          • 7 / 7
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement