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  • [Code] layers.purge_unused

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    chrisglasierC
    Thanks all. I need to rethink this before asking people to venture further down a blind alley. I can reduce a Sketchup up model to two plain text lists. One lists components and groups and the other lists scenes. Both lists are turned into javascript multi-level arrays. But I don't want to wipe out any established relationships between components and layers, layers and scenes, scenes and styles and scenes and property settings. I thought I could do that by manipulating the model but I am thinking it is probably better to capture the data and regenerate the whole thing. If you are interested in why I want to do this please see the discussion in the Modelur thread. Thanks and regards Chris
  • Problem with Observers

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    C
    thanks for the quick replies. after reading the articles, I tried to use a selection observer, but there seems to be some "gotchas" with it. for example, if you manually select something, it won't trigger the "onSelectionAdd" event, but if it is automatically selected, then it will. any ideas?
  • Compile Ruby code?

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    T
    @unknownuser said: take a look at http://www.rubyinside.com/how-to-create-a-ruby-extension-in-c-in-under-5-minutes-100.html I am on completely unknown territory and have stopped on the 'make' command. I presume it is the command responsible for compiling the C code with the makefile created in a previous step. I would like to recreate the MyTest in VC++ 2008 Express Edition... and I am lost. I will dig through internet to understand the whole process, but if someone can explain me in few words how to compile the example with VC++2008 will be thankful. Tomasz
  • Need good Ruby scripter

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    thomthomT
    Though, for these border cases, I have found that restarting SU help. Probably frees up a little extra memory. And some times I have more luck by exporting to BMP. I assume BMP works better because it's uncompressed so less processing is required.
  • Max number of plugins?

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    thomthomT
    I might have to reconsider my latest version of Selections Toys that add Select Deselect menu items for each layer in the model... Or at least put a cap limit to it for those models that contains an obscene amount of layers.
  • Project: Floating Input Box (for developers)

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    J
    @whaat said: Have you released the code yet? I thought I did, but I guess I haven't. I will review it and let you know where it is. @thomthom said: I don't find the UI.input class to be that user friendly. It doesn't scale well when you start adding more elements. @whaat said: One of my goals is to make the interface as similar as possible to the existing UI.inputbox class, thus increasing the liklihood that it will be used. Simplicity of use by the script-writer was my primary goal for creating my inputbox class - I could never remember how to construct a dropdown. So I made a single method to add a prompt - named 'add'. Then inputbox creates the appropriate type of input based on the arguments given. Have a look at the example code on the inputbox page. it shows how it turns an Array into a dropdown automatically, amongst other features.
  • Lost sketchup.rb

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    M
    @jim said: Hi Martin, You don't need to re-install - I'm sure this is just a configuration issue. First, IRB and sketchup.rb do not mix. Stupid me! That was the whole problem. Thanks!
  • Texture Position

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    thomthomT
    @e-anima said: Is it only working if i select all faces (without edges) ? It only transfer the material of the selected faces. (Doesn't matter if you select edges, they are ignored.) @e-anima said: Where did you get the output ? Where? The Backside of the faces will look like the Frontside.
  • Assign a texture to a group or component instance?

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    F
    Thanks Chris! Forgot all about the parent class idea. Still wrapping my head around this object-oriented approach.
  • Copy along path with correct alignment

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    K
    Thanks for the suggestions and links everyone. I'll try them out when I have more time. Kenny
  • [Help] Problems with Simplify Contours

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    CadFatherC
    not much you can do apart from the angle parameter - try scaling the contours way up otherwise extrude the contours into faces (using didier's projections), then use fredo's round corner to smooth, bevel the angles.. then get rid of the face and should be left with the contour hope that makes sense (EDIT: just realised that would only round the corners but not simplify - you should use fredo's beziertools and convert the contour into a polyline (you may need to use weld.rb before conversion) , then you can change how many segments it is made of)
  • Convert image to skm ?

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    H
    @remus said: massmaterialimporter It's unlikely to scale the textures correctly, though. p.s. You can find plugins very easily using the extensions index: http://www.sketchucation.com/extensions-index/ , a serach for 'material' brought up the above script in the first 10 results many thanks to remus
  • Using Package Maker to Install Plugins

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    No one has replied
  • JavaScriptObject - Publish your SketchUp models online!

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    Didier BurD
    Hi, Nice plugin. It reminds me my vr_obj_exporter back in 2006, that I was too lazy to update since then...
  • Is there a way to generate these patterns in sketchup?

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    EdsonE
    @chris fullmer said: Thats neato. Looks like the kind of thing we should develop an entire system of architecture around. i am glad it was a joke. there is way too much of that already.
  • Newbie switching active models

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    thomthomT
    Ah! I see now how the batch process is. Still don't understand what you mean by focus though. Maybe calling Sketchup.file_new before each import will work? http://code.google.com/apis/sketchup/docs/ourdoc/sketchup.html#file_new
  • Sketchup transformation.to_a structure

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    Chris FullmerC
    How much do you really need to learn "the matrix"? You can do a lot of stuff without ever messing with it. Chris
  • Difference between win32api.rb and win32api.so?

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    thomthomT
    what version did you download?
  • Project stray curve segments to nearby faces

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    mitcorbM
    Thanks again. mitcorb
  • A bunch of Ruby questions

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    thomthomT
    @cjthompson said: Is there any way to find the opposite face of a rectangular block without using a raytest? I made a function in my Selection Toys plugin that selects the opposite face. Doesn't use ray testing though. I lops over the connected geometry and finds the nearest opposite face. You can poke around in the code for that if you like.

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