Need good Ruby scripter
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Hello Chris,
I send you a couple of PM but no answers..People, I still need somebody !
Thanks
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Have you tried SceneExporterPro for exporting your image files?
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@rickw said:
Have you tried SceneExporterPro for exporting your image files?
Hi, It is more complex than that
Thanks for your try..
@All : When I send a PM, it stays in the OUTBOX for hours.. is that a normal behavior ?
@TIG : PM send ... but in Outbox.. should be yours soon...
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Thanks Jim. I understand...
About the PNG and HI RES, No there isn't.
The Hi Res is bigger than the screen resolution like 8000x4000 px for instance -
Can your scene be exported in that resolution with the SU exporter?
Don't think you can make an alternative with ruby. The PNG is non-trivial, it'd require knowledge of the PNG format. But the ultimate show stopper would be that you can not read the 2D scene view with the ruby API.
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You can do all image exports using
view.write_image
http://code.google.com/apis/sketchup/docs/ourdoc/view.html#write_image
It should let you do a high-res .png just fine.
Chris
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@chris fullmer said:
You can do all image exports using
view.write_image
http://code.google.com/apis/sketchup/docs/ourdoc/view.html#write_image
It should let you do a high-res .png just fine.
Chris
That do the same thing the File->Export 2D does. 4000x8000 is pushing it, depending on the model. If SU's export fail then
.write_image
will fail as well. -
@thomthom said:
That does the same thing the File->Export 2D does. 4000x8000 is pushing it, depending on the model. If SU's export fail then
.write_image
will fail as well.Agreed, some models won't survive that resolution.
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Though, for these border cases, I have found that restarting SU help. Probably frees up a little extra memory. And some times I have more luck by exporting to BMP. I assume BMP works better because it's uncompressed so less processing is required.
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