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    [Code] layers.purge_unused

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    • thomthomT Offline
      thomthom
      last edited by

      In fact, since you only want to modify groups components you don't have to check the top level at all.

      Just scan the definition array for Group/Component definitions (ignoring Image definitions) and loop over the instances for each definition.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • chrisglasierC Offline
        chrisglasier
        last edited by

        Thanks all ... some overnight sleuthing is required ...

        With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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        • thomthomT Offline
          thomthom
          last edited by

          I think this will work:

          
          model = Sketchup.active_model
          layers = model.layers
          
          model.definitions.each { |d|
          
          	# Ignore Images and definitions with no instances
          	next if d.image? || d.count_instances == 0
          	# Set Group/ComponentInstance to layer0
          	d.instances.each { |i| i.layer = layers[0] }
          
          }
          
          layers.purge_unused
          
          UI.show_inspector("Layers") 
          
          

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • chrisglasierC Offline
            chrisglasier
            last edited by

            @thomthom said:

            I think this will work: ...

            Yes thanks it does reduce the layer count from 23 to 20, of which 12 are correctly retained for non real world replica dimensions and labels.

            But I have to do more sleuthing ...

            Chris

            With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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            • chrisglasierC Offline
              chrisglasier
              last edited by

              @chrisglasier said:

              But I have to do more sleuthing ...

              Here are the results so far:

              I deleted all loose geometry

              The total number of groups and components matches the javascript array indicating all have been passed to layer0 using Thomas' definition loop (thanks again for that).

              Each entity and any children in the expanded outliner view returns layer0 in entity info.

              But see this:

              Layer.png

              The selected column shows in its original layer colour and can be turned on and off with the original layer checkbox - yet the entity info shows layer0. And if I make the columns layer active and hide layer0, nothing is displayed or indicated in th outliner. The same is true for the remaining seemingly "unpurgable" layers.

              What think?

              Chris

              With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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              • chrisglasierC Offline
                chrisglasier
                last edited by

                I just noticed that there are 7 section planes -

                Layer02.png

                the same number as the unpurgable layers. I don't know much about these. Perhaps it is just coincidental?

                Chris

                With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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                • chrisglasierC Offline
                  chrisglasier
                  last edited by

                  @chrisglasier said:

                  I just noticed that there are 7 section planes - Perhaps it is just coincidental?

                  Yes it is - all section planes are on layer0 (obvious to me now).

                  Here is the current code:

                  
                  
                  @dlg.add_action_callback("sceneLayersPurge") {|d, p|
                  
                  model = Sketchup.active_model
                  layers = model.layers
                  entities = model.entities
                  
                  array = []
                  a = 0
                  
                  model.definitions.each { |d|
                  
                     # Ignore Images and definitions with no instances
                     next if d.image? || d.count_instances == 0
                     # Set Group/ComponentInstance to layer0
                     d.instances.each { |i| 
                  
                     
                   if i.class == Sketchup;;Group 
                  
                  name = i.name
                  
                  end
                  
                  if i.class == Sketchup;;ComponentInstance 
                  
                  name = i.definition.name
                  
                  end
                  
                  original = i.layer.name
                  
                  i.layer = layers[0] 
                  
                  array[a] = [name,original,i.layer.name]
                  array[a] = array[a].join(",")
                  a = a + 1   }  }
                  
                  
                  layers.purge_unused
                  
                  UI.show_inspector("Layers") 
                  
                  
                  array = array.join(";")
                  
                  
                  cmd = "sceneLayersPurgeReceive('#{array}');"
                  @dlg.execute_script (cmd)     }
                  
                  
                  

                  and here are samples from the js report showing name, original layer, final layer

                  Layers034.png

                  I'm running out of sleuthing ideas!

                  Chris

                  With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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                  • daikuD Offline
                    daiku
                    last edited by

                    Have you tried manually making the problem layers invisible? If so, does anything disappear? Also, try manually deleting the layer. If it's truly empty, SU will quietly remove it. If it's not empty, SU will warn you, and ask where you want to move the things. CB.

                    Clark Bremer
                    http://www.northernlightstimberframing.com

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      Can you supply the model you are working with? It might help figure it out faster.

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • chrisglasierC Offline
                        chrisglasier
                        last edited by

                        Thanks all. I need to rethink this before asking people to venture further down a blind alley.

                        I can reduce a Sketchup up model to two plain text lists. One lists components and groups and the other lists scenes. Both lists are turned into javascript multi-level arrays.

                        But I don't want to wipe out any established relationships between components and layers, layers and scenes, scenes and styles and scenes and property settings. I thought I could do that by manipulating the model but I am thinking it is probably better to capture the data and regenerate the whole thing.

                        If you are interested in why I want to do this please see the discussion in the Modelur thread.

                        Thanks and regards

                        Chris

                        With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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