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  • Share and get feedback on your projects

    770 Topics
    17k Posts
    Mike AmosM
    OK, Those settings do not really translate well to a studio setting so trying other things in time, no loss. [image: 5 4000s 5780 X 4808 2953861 tri 1h 06m 34s GPU MinMe.png]
  • SketchUp + Artlantis

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    Q
    Thanks everybody! Solo, you was close . Waterpark. At Ukraine. But just its only concept (real work). Main constructions - spaceframes. Other - metal frame with composite facing work (this variation) Спасибо за отзывы! Проект аквапарка на украине. Точно где, не скажу. Пока. Конструкции - пространственный металокаркас.
  • A coin using subsmooth

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    R
    It is not too far off on depth. Some of the relief may actually be floating and need to sink deeper and the light is a skimming light to exaggerate the feeling of depth. With a more straight on light the relief becomes much weaker. However for the fixed viewpoint of a still picture I select the extreme since the viewere can't change his/her viewpoint. I did learn something very interesting about flat relief work where you raise a plane parallel to your background plane. The raised plane will have a defining shadow at the bottom but the top of the raised plane will fade into the parallel background plane. So I went back and beveled all raised square edged surfaces and poof! There was the magic of a defining high light to go with the defining shadow. Small thing, but it made a world of difference. I am sure this little trick will be extremely valuable to architects who work with so many flat and parallel planes.
  • Log Cabin

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    S
    [image: dom.jpg] if it is interestin (skript): http://stroyka.cc/viewtopic.php?f=4&t=3 Topic: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11561
  • Roman Theatre in Cartagena (Spain) Work in progress

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    P
    New Renders with Kerkythea: [image: http://i36.tinypic.com/ra14ci.jpg] [image: http://i38.tinypic.com/eb2atl.jpg]
  • Relax, sit back....and enjoy Chopin.

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    K
    Thanks Jakob , The only thing I miss in Suanimate is a 'tilt camera' option and a better 'undo' operation when doing the scene tab creating process. Actually, I like it that Suanimate spreads the animation frames out in separate scene tabs, as that is the best way to get it rendered using PR render software. @David H, I have a daytime job as an independant architect. This little animation project didn't cost me much setup time: 1.5 hours setting up scene/animation and 1 hour video editing. The rendering process itself was over night.
  • Variations on a Theme - Interior

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    S
    Nice work. my only crit would be that the scale of the plank floor seems a bit off. Scott
  • Competition project

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    T
    Bump...'cause it appears Friday's stuff isn't showing up in "New Posts".
  • WIP continues: comments please...

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    T
    Thanks guys...and point taken about the birds (a bit too Hitchcock maybe :`) Here's a quick fix blend, more later I'm sure: [image: tn_zSauderApts-lu3.jpg]
  • Sundown at Train Station

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    ibonI
    Yes, that would be a solution... good idea
  • A hotel room

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    R
    thanks for the comments boys
  • Igor's renderings

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    K
    Hi igor Wow, you seem to eat, live and breath SU & Podium. Do you ever do anything else but model and render? You got some really good stuff on here. You obviously enjoy it. Are you hoping to get into the 3D biz after your studies? Hope you have lots of fun with your new computer. My new one arrives next week and I can't wait!! Its about time you started using bumpmaps. No excuse now with all your new technology on your desk. And it will really improve your renders. If you haven't already then you ought to post some of your work over on the Podium forum http://www.websitetoolbox.com/tool/mb/supodiumforum Kev
  • Maxwell > faking SSS

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    RichardR
    @plot-paris said: sounds pretty advanced, the stuff you are producing there (even if I can barely see the effect you are trying to create - may be my badly calibrated monitor though ) and now I fully understand why you prefer maxwell's external material management to indigo's "all saved in SketchUp" approach. to set up this multilayered material in in indigo would be near impossible. Richard, I am truely impressed how detailed your knowledge of material-compositing is. I would love to see some more of your tests! Thanks plot (again!!) Mate I'm not so good with complex materials though have some idea how to use the editor long hand to get the result I'm after. Yes regarding Indigo's approach! This material has 4 layers to achieve the effect I'm after (the one you can't see!!;) ); Layer 1. Colour Map / Clip Map 1 / Bump Map - Diffuse. Layer 2. Colour Map / Clip Map 1 / Bump Map - Reflective. Layer 3. Colour Map / Clip Map 2 / Bump Map - Reflectance. Layer 4. Colour Map / Clip Map 3 / Bump Map - Reflectance. All said if Maxwell wasn't an unbiased Physically based renderer then nearly all of this could be done via one simple layer. So its a bit of a catch 22 - you can create amazing materials though sometimes like here you need to go to a lot of trouble to create alternatives to produce an otherwise rather simple effect.
  • First try Indigo

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    R
    If your using kerkythea, id suggest switchint to a biased render method, if i remeber correctly theyre a lot faster for doing interior scenes (which is a lot of the reason your lights take so long to render.) In indigo there isnt really a lot you can do other than sit it out. Oh, and if your using the latest version of indigo you can put all the lights on seperate layers nd adjust how powerful tey are while the renders going. Useful stuff
  • Indigo Room

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    R
    Good stuff (except that plant...) Are you using bump maps and displacement maps? (doesnt look like it ) if not its definetly worth trying them out, they can add a lot to the render.
  • Toledo Zoo Children's exhibit

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    S
    Chris, Long time no see 'eh! I love the images, very cute and fitting for the subject. The popping primarys and the whimsical outlines are very effective. Not sure I would say the same on a different project with less flora and different subject matter, but it all seems very original to me. Very cool man.
  • Massing study - SU > Maxwell

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    RichardR
    Thanks mate appreciate your support! I love using the wire trees, I'd love to make some other types of model scale trees though find it hard to note any other good examples!
  • The verdict is in...

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    FletchF
    looks like you had fun... but for my clients, they just wouldn't "get it".
  • Nightfall

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    tinanneT
    Nice job Eric! I can't decide which I like better..? I think in general I tend to think "night renderings" are just too dark. I prefer a dusk setting. Then you can get those really pretty colorful skies.
  • House Boat

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    T
    What fun...way to go Mike! I'm interested too in whether this will be a custom new build by the boat manuf or a sweat-equity on an existing hull?
  • Some works that Ive done so far

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    T
    Thanks you all who viewed my collection. To Ross: Yes Im an Architect by profession and I do this for a living but for 5 years I think Im still a Neophyte. I would need a lot of PR (not just talent and a good computer ) to be successful in this industry. Almost all of the churches you saw are free from my charges because these are the structures that I could really experiment the some hidden powers or abilities of skecthup and most especially if im just going around killing time. Although most of the preists appreciate my works as well. Thank you for all the very kind words replied. I really appreciate it. To tell you guys the truth, I never had the patience to wait for a photorealistic renderings (but i will still dip in my foot if I ever find time to play around like christmas season), you could just see it that I only use photoshop and sketchup. All realtime. Dave's watercolor style really rocks i'll tell you \m/ . Someday I might play around also styles and share it as well. I hope you all enjoy viewing! Tesmeko keep sketching

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