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  • Share and get feedback on your projects

    737 Topics
    16k Posts
    tuna1957T
    @Gus-R Simply wonderful. Bravo
  • The art of displacement

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    B
    I remember somewheres seeing a program that seemed to use a huge displacement and texture map, as well as other things, to make scenery. I don't know if that's really what's going on, but that would be my first guess. http://www.uisoftware.com/Voyager/
  • 3D warehouse model [Render challenge]

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    brodieB
    It's all relative I guess
  • Vray animation

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    H
    I'm getting the same error when I try to import it I'm using Vray 1.5 [?] with SU 6
  • Product rendering

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    R
    The difficulty will be creating the proper angle for the main light. In the real studio I can just move the lights until the lighting looks right. In the virtual studio it can involve a lot of slow iterations. I recommend test runs at the smallest size and fastest render method. Can't wait to see how it works for you.
  • DWanimations | Vray winner | New render

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    T
    i mean its a little desaturated, no contrast on colors, etc, also the render quality its just ok, compare to your interiors,,,please dont take this the wrong way, i just feel to say this because i think you can make it better, but this is only my point of view and i can be wrong,,,anyway this is a good job!
  • V-Ray Interior

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    ibonI
    Thanks nomer... hopefully some day i'll be able to make your skill renders
  • Flemish cafĂ©

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    716 Views
    marked001M
    very cool, stinkie. really nice subtle real-world details good luck with the project.
  • Wallpapers

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    marked001M
    the mushrooms are very cool!!
  • Evermotion rendering competition - my version WIP

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    901 Views
    free agentF
    @sepo said: Looks good...a bit of bump on water as water is never still. i have a pool that would dissagree with you there, however it is generally accepted that a bump makes it look more like water...
  • Cobra 29LTD- CB Radio

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    C
    Nice model, Truckers aren't the only ones that use old tech. The NZ Police still aren't even using a digital system. Here is my radio so you can listen to me on those boring drives. [image: mjr4_TaitOrca.jpg]
  • First class

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    MALAISEM
    Hi Solo, It's always a pleasure to look at your renders. Airport background enlights the Hall. Looking at the third picture, I notice the big plant is not really mirrored on the tiles, we see the pot but not the plant's foot. I hope it's may help. MALAISE
  • KiD_bEd_RoOm

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    10 Posts
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    T
    stereofidelic: im from tampico, on the golf of mexico, the weather here is extremly hot, really hot, so in my proposals for clients i try to use always cold materials to make it feel more cool,,also wood floor here are too expensive...but thx for your coments bro!!
  • Wine & water glasses

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    E
    Thank you Jean-Franco, If I had to do it once again from scratch, I would say no more than 30 minutes. The modeling has nothing complicated, the time-consuming part is drawing a nice shape using Bezier curves. Once this is done, you just have to "follow-me" around a 48 segments circle, detach the part witch will be the interface between the glass & content, model the meniscus, and that's all. The process is nicely described in this tutorial by Patrick Nieborg.
  • Quick Irender Nxt Hospital Render

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    R
    "Shift and tilt" actually comes from the world of view camera photography. Lets say you photograph a building with the base of the camera parallel to the ground. You don't want to tilt the camera up because that might cause the verticals to diverge. With a view camera, you can move the lens up while the film of sensor stays where it is. This allows you to get the top of the building into the scene while keeping the verticals parallel. You can also tilt the front lens board of the camera. When you tilt the lens you also tilt the plane of focus. Imagine photographing a brick driveway leading up to a house. Your client is the brick maker and you want all of the bricks to be sharp right from the front of the camera to way off in the distance. To do this, you tilt the lens in the direction of the bricks. The irony is that this technique was originally used to make things sharper. Recently it has become fashionable to either use a large camera to simulate a small simple camera or to isolate the area of greatest interest by throwing extraneous elements out of focus. To do this you just tilt the lens back until only a few bricks in the driveway are in focus. The tilt is also know as the Schiemphlug (SP?) effect after its inventor. In essence, blurry has become the new sharp.
  • Book Cover Illustration

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    G
    so cool! looks really good. there are some great digital painting dvd's from gnomon. anything by scott robertson, james clyne, or mark grnr are really good. If you're in the area i'm teaching a digital painting class there also.
  • Kid's room W.I.P.

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    marked001M
    looks nice and clean....lighting is a little flat though.... this'd be really nice once you do some work on the lighting.
  • Just a WIP

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    587 Views
    StinkieS
    Yeah, that's right. I've got an 8 core Mac Pro with 16 gb of RAM. OS: Vista Ultimate.
  • Cumston Hall WIP

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    4 Posts
    307 Views
    R
    I just found the URL. They sell software, but they also sell the sticky tapes as a separate item. http://www.stickyyard.com/
  • Quad Gun Tractor

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    3k Views
    C
    @tomislavm said: Maybe this can help! Thanks for the resource, I managed to find some decent enough plans after searching on Goolge for... how many days??? Ive restarted the model and now have one side of the fuselage is almost complete. Oops, no! Guess I haven't... I thought I'd saved it before I made the changes and closed it... oh well! @spider74 said: the plane is just as cool as the first model,like the way you go for alternative looking vechicles.hard to guess what the next one will be.Great modeling Thanks, I just model what catches my eye when surfing. The first two models were quite simple because I wasn't going for accuracy and they both are very square. I thought I'd challange myself a bit.
  • Kitchen Remodel

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    375 Views
    C
    3RD image looks superb, wish they were higher res so we could see more detail. Vray really looks like a very capable sketchup renderer. Agree about the 2nd image shadows, something doesnt seem quite right.

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