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  • Share and get feedback on your projects

    736 Topics
    16k Posts
    L
    Did you do an array of pyramids Lihe this<[image: 1740277511638-screenshot-2025-02-23-102415.png]
  • Twilight...gotta love it.

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    dermotcollD
    Thanks l-breault. Much appreciated.
  • Dirty living Twilight...

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    K
    I love the illumination, the textures, the choice of models and the overall feeling. My only critique is that the texture of the wall is repeating too evidently
  • SUp & FotoSketcher

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    R
    Hey Anstvam do you follow "a schematic life" blog, the stuff you posted looks familiar.
  • SHaderlight test

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    389 Views
    pyrolunaP
    the image is a bit cold... what do you use for lighting?
  • SU-Maxwell- scale model in wood

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    A
    I like images 2 and 6 the most. Nice focus on the buildings and great lighting
  • Orb of Light and Steel

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    N
    Those look great oli! very nice IBL reflections!
  • DWanimations exterior render

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    R
    I like the style.
  • Some works created by sketchup5.0+piranesi5.0

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    GaieusG
    I have posted all the submissions (still anonymously) in The Daily CatchUp today so people can at least have some clue.
  • Pyroatomicraygun

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    Bryan KB
    @unknownuser said: Cool for this old challenge Great link! But if by speed they meant "days" instead of minutes, then I would have had a shot.
  • Trying out renderer with Wall-e and Eve

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    K
    Hi Guys I'm part of the team developing Shaderlight so it's great to hear so many of you are giving the beta a try. As a beta, the software is not yet feature complete however the full release planned for later this year will contain more advanced lighting features as well as our trademark MELT functionality which lets you update certain scene parameters without restarting the render. The full spec can be found here: http://www.artvps.com/content/shaderlight/sketchup/technical-specifications If you do have any comments or suggestions, we'd love to hear them so we can feed them in to the development process. We look forward to hearing from you! Kate
  • Making Game Characters

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    K
    I come back after a long break and I see one of my reasons to use sketchup! Love it guys! Shame I can't get S&S (I need to upgrade my system). Imagine if these where actually in a game...
  • .pool house + garage.

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    C
    Nice work, I hope 10.5 hrs of wages equate to something reasonable for you.
  • A Subsea Scene

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    6 Posts
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    Bryan KB
    Thanks.
  • Subsea ROV

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    7 Posts
    457 Views
    Bryan KB
    I've never heard of them, but a quick search shows they have an office not far from me here in Houston. What a strange coincidence!
  • World Cup Stadiums

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    C
    cool! nice renders.
  • .house + addition.

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    olisheaO
    love 6th and 7th! great compositions, beauties! inspiring style marked! cheers for posting modeled standing seams looks great glorious details I believe a render hybrid with this style would look fantastic
  • Corner

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    4 Posts
    366 Views
    david57D
    I have to go but where is it?
  • My first presentation of my renders

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    jo-keJ
    I'm going on training rendering with twilight. A new shot: [image: 0SAI_hof-ansicht025-tr-kl.jpg] [image: BVZI_hof-ansicht025-rl-kl.jpg]
  • Rocket Launcher WIP

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    H
    fair enough, it look's fine, i just didn't recognise it.
  • Minimal bedroom

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    4 Posts
    495 Views
    dermotcollD
    " Here is a bedroom that I modelled with sketchup The furniture is from 3ds My render engine is Twilight Render Preset 09 rendered in 2 hrs 16 mins" I think that is the translation - and I didnt even use Google language tools!!! Looks good Ramy - slightly grainy but gives a vewry good idea of what the room looks like. Field of View might be slightly large aswell. Well Done

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