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    hobbnob

    @hobbnob

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    Latest posts made by hobbnob

    • RE: SketchyPhysics - New Grip System for Cars ! !

      I haven't had that problem in the 4 years I've been using sketchyphysics, you sure you've got your wheels geom and ontick interval set up correctly?

      posted in SketchyPhysics
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      hobbnob
    • RE: SketchyPhysics - New Grip System for Cars ! !

      Hehe not a bad idea, but you could just have put push([0,0,-1]) in the ontick field of the wheel, does exactly the same thing πŸ˜„

      (little extra note, if you want to have the vehicle turn on it's side/upside down and still have it work, then encase your steering block around the drive joint (either hinge or motor dependign on your preference) and they won't collapse)

      posted in SketchyPhysics
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      hobbnob
    • Lifting objects in sketchyphysics

      I noticed I can no longer use the shift key to lift objects in sketchyphysics a while ago, hwoever I didn't mention it since I thought it would be fixed by the next release. However 3.2 came and went and still no lifting, when will this be fixed?

      posted in SketchyPhysics
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      hobbnob
    • RE: SketchyPhysics3.1

      Well on the whole this is a very much improved release, K's advice for embedding sounds worked fine and I've also tried out the destroy function, very useful for so many things.

      posted in SketchyPhysics
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      hobbnob
    • RE: SketchyPhysics3.1

      How do we go about using the sound function? I tried using the playSound script but it didn't work.

      Here's the file, please tell me what's wrong.


      sound test.skp

      posted in SketchyPhysics
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      hobbnob
    • RE: Fire tornado

      We just have rain. . .

      posted in Corner Bar
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      hobbnob
    • RE: Hobbnob's WIP Thread

      Well I haven't really had anything major going on with SU recently, haven't really had the time tbh. Upside to this though, I've now got enough money to consider getting a new pc, so hopefully I'll be able to run SU a bit better then. Also atm I'm kinda lacking inspiration since my mind is so messed up from night shifts I can't really think straight, so any ideas for something to do would be appreciated

      posted in Gallery
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      hobbnob
    • RE: MechWarrior

      Well like you said yourself it's far from perfect. Think about how the real thing could work, then create the necessary components and put it all together.

      posted in Gallery
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      hobbnob
    • RE: Hobbnob's WIP Thread

      Cheers, model updated since there wasn't any criticism

      posted in Gallery
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      hobbnob
    • RE: Something new.

      I didn't understand a word of all that particle stuff, but it seems gone are the days when physicsguy made planes. . .

      Anyways, any updates on sketchybehaviours yet chris?

      posted in SketchyPhysics
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      hobbnob