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    SU-Maxwell- scale model in wood

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    • F Offline
      frv
      last edited by

      Hi Richard,
      tx for all the comments and praisal. There is a lot to improve but I am trying to keep these kind of images done in a day including rendering. This is low budget visualisation working with first sketches of a building. Lateron we will make more realistic images based on these ones.

      I have been sick just now and I might upload some more images this weekend.

      I will think about uploading these trees but I can't promise anything. But really, get Modo, and you can easily make them yourself. I heard Rhino is also going OSX.

      I use Studio to render my SU models. But as soon as the new plugin is ready by JDHill I will probably render these images straight from SU. Also a good reason to keep trees low polygon.
      Francois

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      • Bryan KB Offline
        Bryan K
        last edited by

        I like it. It has a certain "whimsy" and yet presents exactly what it needs to present.

        Glass? Well yeah, glass does funny things. I found this out when I used to work in the film and video world. I really don't see anything wrong here and in fact, find the reflections interesting.

        See my portfolio at https://delphiscousin.blogspot.com/

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        • F Offline
          frv
          last edited by

          Here some other tests and models we made with SU-Maxwell combo. The trees with the fine branches are from Evermotion added in Studio.


          1

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          • F Offline
            frv
            last edited by

            When I see my reply only the first image shows up although I added all six,
            here's nr. 2 ...of 6


            007YpH-3D model-215 (2).jpg

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            • F Offline
              frv
              last edited by

              When I see my reply only the first image shows up although I added all six,
              here's nr. 3 ...of 6


              011oud-Oude Baan, houtmodel 26 (3).jpg

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              • F Offline
                frv
                last edited by

                When I see my reply only the first image shows up although I added all six,
                here's nr. 4 ...of 6


                011oud-Oude Baan, houtmodel 06 (2).jpg

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                • F Offline
                  frv
                  last edited by

                  When I see my reply only the first image shows up although I added all six,
                  here's nr. 5 ...of 6


                  011oud-Oude Baan, houtmodel 08 (1).jpg

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                  • F Offline
                    frv
                    last edited by

                    When I see my reply only the first image shows up although I added all six,
                    here's nr. 6 ...of 6


                    011oud-Oude Baan, houtmodel 13 (1).jpg

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                    • RichardR Offline
                      Richard
                      last edited by

                      Francois!

                      Mate I think the ones you finally settled on is just spot on! I like the winter trees too but think the sky then may be critical!

                      The cars also I'd suggest might just that bit more aged, like reused or shelf sitting for some time as if replicating their vintage. I reckon you could map some very good roughs (what they need out of SU > PS > brush > SU paint back. and these will really pump it up!

                      There is a thread on the MR forums that sheik had a few cool trees started out of sponge and they were looking cool and I think a few examples of use of plexiglass, though mate your trees kill it. Looking at the first image I do agree a tad that the tree does catch the eye, it is beautiful - it will. Maybe just ensure they dont precede the building or at least more entourage!

                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                      • A Offline
                        archytextural
                        last edited by

                        I like images 2 and 6 the most. Nice focus on the buildings and great lighting

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