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    KarinaGM

    @KarinaGM

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    Latest posts made by KarinaGM

    • RE: Roadster Update

      Looks a bit like one of my car designs ^^

      posted in WIP
      K
      KarinaGM
    • RE: Lighting trouble from emissive material

      Grouping an element won't avoid intersecting. Make sure that the emitter mesh is not crossing any other surface.

      When I talk about black or white that's exactly what I'm talking about. I don't know what software are you using to render, but you have to check that the color assigned to, for example, the wall, is more like a very light gray or beige, and not white (RGB 255,255,255) that does not exist in nature.

      Also, depending on the rendering software you are using, you can use a higher preset, or an unbiased.

      posted in Newbie Forum
      K
      KarinaGM
    • RE: Lighting trouble from emissive material

      maybe the emisive mat is intersecting other geometry.
      Are your blacks 100% black and whites 100% white? If so, make it 95% or so
      Also the tv looks too bright. If it is emiting, lower its value

      posted in Newbie Forum
      K
      KarinaGM
    • RE: Professional SU-ers, what do you charge?

      @thomthom said:

      If a client expects a render for $20 - then walk away. If anyone questions your rate, explain how you need to charge per hour spend like in every other profession. If they don't understand that - walk away, they are not dealing with you professionally. Spend your valuable time on finding good clients instead.

      That sounds logical (and fair), but the problem comes when you live in a city with more than 20% of unemployment, where besides, the few jobs available are for bartenders and shop asistants.
      Then when you find a client, they expect to see you crawling for that "small job", and if you don't someone will be more than happy to take the job for whatever he can charge... 😞

      posted in SketchUp Discussions
      K
      KarinaGM
    • RE: Cel Shading

      I think you can get this result with layers in the gimp or photoshop. Yo make a realistic render and overlay a line drawing from sketchup.

      posted in Newbie Forum
      K
      KarinaGM
    • RE: Need help with a material/texture definition

      Hi jgb
      I made it kind of tileable -with a lot of repetitions the pattern is too evident -
      but it doesn't look like carbon fiber.
      There are a lot of already tiled textures if you make a search on google
      http://www.google.es/search?hl=es&rlz=1G1GGLQ_ESES335&=&q=carbon+fiber+map+tileable&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&biw=1408&bih=920
      Also you can find one in cgtextures
      texture.jpg
      Carbon-Fiber-weave.jpg

      posted in SketchUp Discussions
      K
      KarinaGM
    • RE: Cel Shading

      If you need stills, maybe sculptris could help you, but it depends on the model you are working with. You will need a lot of subdivisions, export in triangles and is betther with organic forms.

      It works with shaders and I've seen a couple of them that look toonish. This is one that I used, but you can find a lot more or create your owm.
      edu.jpg

      posted in Newbie Forum
      K
      KarinaGM
    • RE: Professional SU-ers, what do you charge?

      Well I have a (poor) salary and no matter how many models and images I complete in a month, I earn the same.
      Sometimes I have to work against the clock, sometimes I have a week for something very simple. But, of course, my job is not always about modeling/rendering...
      If I do something freelance, I'm also lost when they ask me how much, and I think I tend to ask for less than I should

      posted in SketchUp Discussions
      K
      KarinaGM
    • RE: Mech Fish [Video] - UPDATED AGAIN!

      Yay!!! short but nice πŸŽ‰ πŸŽ‰ πŸŽ‰

      And thanks for that video. You work fast even at a normal video speed 😲

      posted in Gallery
      K
      KarinaGM
    • RE: Contours - pull up jpg with face?

      Explode the image and draw directly in it

      posted in Newbie Forum
      K
      KarinaGM