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    rogueparker

    @rogueparker

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    Latest posts made by rogueparker

    • Unity3D walk around tutorial

      The tutorial details how to make a walk around level in Unity3d.

      http://workshops.ko-opmode.com/

      I found this and figured I would not be the only one on this forum that might like to give it a try. I gave it a quick and simple try this afternoon and it worked with simple models. From an archviz stand point I think it could hold a lot of promise.

      I will be trying some of my more complex models in the future.

      Hopefully this helps others!

      posted in Extensions & Applications Discussions extensions
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      rogueparker
    • 3D Rad Game Engine

      I was wondering if anyone has tried out the 3D Rad game engine?

      Homepage:http://www.3drad.com/

      Sketchup exporter here: http://www.3drad.com/Google-SketchUp-To-DirectX-XNA-Exporter-Plug-in.htm

      From playing around it looks like it can generate executable files that can be explored. I have not had much time to play around with it but I was wondering if anyone else had used it.

      First impressions so far are that it is easy to use out of the box.

      posted in Extensions & Applications Discussions extensions
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      rogueparker
    • RE: Sketch up for gaming concept art?

      I have had some luck taking things from sketchup to unity3d. The beast lighting engine/baking is probably the most attractive thing about it. I will say there is a learning curve, but so far nothing youtube has not be able to teach. Unity3d appears to have a small but dedicated group of users. Though if there are other on the board I would love to know.

      posted in SketchUp Discussions
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      rogueparker
    • RE: SUp & FotoSketcher

      Hey Anstvam do you follow "a schematic life" blog, the stuff you posted looks familiar.

      posted in Gallery
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      rogueparker
    • RE: Some of my works

      Nice

      posted in Gallery
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      rogueparker
    • RE: DWanimations exterior render

      I like the style.

      posted in Gallery
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      rogueparker
    • RE: R. Parker's WIP

      Modeled the star case that goes from the loading docks to the main floor of the raised city. I added the kraken motif that I plan to repeat all over the city.

      posted in Gallery
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      rogueparker
    • RE: R. Parker's WIP

      Thanks dylan.

      view 2 of my lower green house for my steam punk gas light fantasy city,

      over 4000000 edges. I wont be able to add it into the final model until the end because it makes sketchup cry.

      once again you can note the kraken motif.

      posted in Gallery
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      rogueparker
    • RE: R. Parker's WIP

      more progress shots, heres what i have thus far assembled. I'm using the layer function which seems to be keeping the sluggishness under control.

      I hope to have a render of the greenhouse like structure done by tonight.

      posted in Gallery
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      rogueparker
    • RE: R. Parker's WIP

      futuristic memory drive concept for a fiction concept floating around in my head. I plan to post a few more views.

      I used ixlrlxi/600v tutorial on this. I used gimp as opposed to ps so it didn't come out the same. I'm still toying with the settings.

      posted in Gallery
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      rogueparker