Viz, you may have a point about the perspective. I consternated an awful lot over it, having started with a much broader scheme and having to find a way to widdle it down so I could be sure and finish the project in the time I had. I know I played with the idea of a more eye level view, but I honestly can't recall why I ended up changing it to what I did. I believe originally it was because I'd considered having a car in the image and didn't want it to block the view of any of the buildings. It may also have had something to do with how much distortion it caused on the cantilevered element if I did an eye level view in 2 point perspective so the verticals were all parallel.
This was done with Maxwell Render, but I finished quite early which, along with the extended deadline, gave me a lot of time to work it over in Photoshop which is why it ended up with a slightly stylized look to it.
Look forward to seeing your completed image when you're able to finish it
-Brodie