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  • Share and get feedback on your projects

    736 Topics
    16k Posts
    L
    I am going to lay this to bed for a while. The model has got a bit dirty, if not perhaps filthy, and exhausting. The image is just a screen shot [image: 1739438432245-door-2.png]
  • Old and New

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    W
    Cool! The glass on the clock looks kinda wierd though. Maybe you could give it thickness to create refraction? Dunno if that's possible in podium
  • Star Wars Speeder Bike

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    S
    Looks great! Here is an interesting collection of SW images for your inspiration... http://jannikeviveka.wordpress.com/2010/02/20/cedric-delsaux-start-wars/
  • AERO-SPACE DRAWING

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    numbthumbN
    With all those WIPs you are planning on something really obscure? Congrats! You are as busy as a bee, dolphus!
  • Garuda XTE

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    FabiazzF
    @unknownuser said: Here is a reusable spaceplane that might one day get built. We can but hope! http://www.reactionengines.co.uk/skylon.html Should be fairly easy to model. Well that is truly something. It's quite easy to model indeed. But some how it's just feel like a flying fuel tank. Only little place for payload or passenger. It seams space age will remain si-fi for a moment being. @unknownuser said: nice model Thank you Here is after render in kerkythea and some post processing. [image: d9jF_GarudaResample.jpg] model at google warehouse (about 1MB or so) http://sketchup.google.com/3dwarehouse/details?mid=293ef2f68889d73533d2b813c4ecef6f
  • Night Pool renders

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    I
    Really good render! I love the first, with the light that filters through the blinds, beautiful ivan
  • Haven School - late 19th Century Chicago

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    M
    Nice, but there appear to be an awful lot of normals facing the wrong way.
  • Small housing scheme

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    M
    Sorry, should've included that in the original post... It's all modelled in sketchup (except foliage & car) and rendered in Vray for 3DS Max. Lighting on the daytime one is VRay sun & sky, lighting on the dusk one is HDRI + IES lights on the exterior & Vray Spherical lights internally.
  • SketchUp + Render[in]

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    pbacotP
    Lovely light. Cool images. (not a renderer myself--only thing about the artificial lighting on the walls makes the downstairs ceiling look disconnected) @unknownuser said: After those steps, why put a railing on the second floor? Stairs like this are great in modern houses and appropriate for a fun render, but they always make me smile. You can see rail-less stairs in books by great architects. But such things make everyone else look totally unimaginative to the clients. In most places you'd have a busy rail everywhere and you'd not be allowed the cool miter step at all. Still, it looks great!
  • Ext. render for cc

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    jarynzlesaJ
    Looks perfect. I like this style.
  • SketchUp-LightUp-Unity first try

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    T
    @pixero said: @taylor64 said: I wonder, reading your post, if you ever tried to import the doors or moving objects separately? You could move the part in question to the origin assuming the pivot point, then export to .FBX move it to where you want it to be in the scene. Just an idea .... I haven't tried writing scripts for moving doors yet. Do you have any knowledge you could share on the subject? Thanks I've thought about it but not done it yet. I've tried it and it works, saves me from having to add another step and having to use yet another app. When you have a component in your drawing, "save it as" which will create a new drawing of that component, adjust the origin in the new drawing to where you want your pivot to be , and export it to unity from the same. Just wonder if any of you Guys have experience in writing scripts (Unity) to make e.g. the door rotate or a drawer to slide in and out?
  • Old jerusalem

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    V
    wow guys thanks for letting me know! i submitted that ages ago! Thats my 2nd Vismasters award within a month. all done with sketchup and vray naturally
  • More work :p WIP

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    K
    ok got it running but thinking its windows xp(sp2) is that right?
  • Office Interior - SU + VfSU

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    thomthomT
    @magpie said: Any tips on setting up your improv. render farm? is it easy? I just grabbed all the old computers the office discarded when they upgrade the workstations. I currently have 11 old P4 computers. Not very efficient in terms of CPU power and power consumption compared to modern computers... @magpie said: sorry... reviewing your images and yes they Do have a bit of shadow I've flooded the interior with lights so there is no strong shadows. I guess it's been in fear to too dark areas, but I suppose that the renders would have benefited from some lighter and darker areas in order to provide better contrast and dynamic in the images. As well as more details to indicate that people actually used the place.
  • Old Bridge

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    R
    A lot of Canadians spend their winters down here in Arizona. It might make 90 degrees down here today. Eh!
  • Modern Glass Lamps

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    soloS
    Drop in an HDRi like Notareal suggests. [image: WBBc_lampsscene.png]
  • Star Trek Enterprise NCC 1701, 80's version

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    KrisidiousK
    [image: 28JJ_Enterprise.jpg] fun render... kool model.
  • Halloween inspired House, rendered with Shaderlight

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    430 Views
    pilouP
    Creepy
  • Mi works, interiors and exteriors

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    axeonaliasA
    Making me want to switch to Vray more and more... nice job
  • Minimal room

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    DanielD
    I'd increase the segments on the curve of the pendant lights so they appear smoother. Also, the hands on teh clock appear painted on - no shadows as in the original.
  • Street Views

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    allanxA
    Thanks Alexander, Yes the models are from Formfonts, most of the time per image is used in placement of entourage and populating the scene... I always want to add more to the scene but because of the limitation of SU to handle large components I stop before it crash.. Thanks again guys and hopefully more images to come.... allanx

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