@pixero said:
@taylor64 said:
I wonder, reading your post, if you ever tried to import the doors or moving objects separately?
You could move the part in question to the origin assuming the pivot point, then export to .FBX move it to where you want it to be in the scene.
Just an idea ....
I haven't tried writing scripts for moving doors yet. Do you have any knowledge you could share on the subject?
Thanks
I've thought about it but not done it yet.
I've tried it and it works, saves me from having to add another step and having to use yet another app.
When you have a component in your drawing, "save it as" which will create a new drawing of that component, adjust the origin in the new drawing to where you want your pivot to be , and export it to unity from the same.
Just wonder if any of you Guys have experience in writing scripts (Unity) to make e.g. the door rotate or a drawer to slide in and out?