Check out Febhouse | New extensions for Shadow Analysis in SketchUp Download
  • New VR Plugin for SketchUp

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    [image: g4DN_Shadows_quest_pico.png] Shadows can improve visual appearance of 3D models significantly. On low end devices likes Quest (Stand alone), Pico, Android, and iOS, shadow calculation can reduce responsivity of the device, which may affect the quality of the VR experience. That is why shadows are turned off by default on those devices to give the user the ability to run larger VR experiences. If the user knows models can run fine with shadows on, on those devices, shadow can be enabled by setting shadow quality to high [image: fLUx_shadows_on_quest_plugin.png] Note: To have shadows working, make sure to install the latest viewer on your device from the free VR Viewer page
  • Stair maker

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    jujuJ
    Have you had a look at S4U StairMaker (currently V5)? Note: it's not free, purchase link in the description of the extension, currently going for $25 I believe.
  • [Plugin][$] SketchPlus Released

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    jujuJ
    Err, thanks for not sending an e-mail to all your licensed users that there was an update released...
  • Merging roofs with 2 different pitches with Instant Roof?

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    pilouP
    You can also look at Medeek https://www.youtube.com/watch?v=eIerx294HE0&t=3s
  • New renderer within SU Studio 2022

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    G
    It just comes with a subscription of Vray.
  • Wanting to use an older .rb file

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    D
    Just thought I'd let you know you prompted me to go looking for the file Sketchtalk.rb AND I've found it! Along with some others that I think also make it work and give other options too. thanks again for your reply, and for increasing my understanding.
  • KT fast start 4Architects (Kerkythea render engine)

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    majidM
    Happy new year mates, If it is me that am not able to post ok Kerkythea forum, or it is the same for you? Any progress after v3.8.1 (2018)? or this is the latest version?
  • Opencutlist sort by "Metacomponent"

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    Thanks Boris for your reply, so I have to select every single Object to generate the propriate cutlist. Would be a nice to have in the future to automatically seperate ... But really thanks for the great work and helpful OpenCutlist, I really enjoy it Michael
  • Batch replace all textures in model with in one script?

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    TIGT
    An image used as part of a material is called a 'texture'. There's no bump-maps inside SketchUp. So any image like a JPG or PNG is called a 'texture' when associated with a SketchUp material...
  • Fredospline, Problem finding toolbar

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    TIGT
    Did you also install the LibFredo ? Did you restart SketchUp after everything was installed ? There's a Tools submenu containing these tools... There's an optional Toolbar which needs activating...
  • Workaround for 2017 model import from 3d Warehouse

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    Bryan KB
    "upper left" Sheesh. I wrote "right" Left. The upper left. :doh: And 2021. Not 2012. (allergies suck)
  • Extension install problem

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    TIGT
    The default location for loaded extensions is the Plugins menu [renamed Extensions menu in newer SketchUp versions. However it can become cluttered, and many authors choose other locations depending on what the tool does - favorites are Tools and Draw, but others can be under File and so on - but some are unexpected odd, e.g. my SectionCutFace only appears in the right-click context-menu if a single section-plane is selected... You must read the Usage notes for each extension you install... TrueTangents has its own thread - http://sketchucation.com/forums/viewtopic.php?p=160780#p160780 where its usage is discussed - access it using the More Info... button in the PluginStore... That page has a link to ttps://sketchucation.com/plugin/771-truetangents - its more detailed page at the PluginStore...
  • How to bind a model and a joint with key trigger in MSphysic

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    is there anyone can help me? my scriptcode is ________________________ onKeyDown {|key, val, char| bx = simulation.find_body_by_name('bx') jw = simulation.find_joint_by_name('jw') jw.connect(bx) #but it's wrong }
  • Fredospline and tangents

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    @fredo6 said: You can control the weight of the control point by mousewheeling on the small pin. This changes the curvature for the previous section. Thanks for the reply! I tried this, but it seems to change the "tension" value for the entire segment. I was hoping for controls like this: [image: 3qBJ_AnimationBrokenFree.png] This is from Unity, but most 2d and 3d packages have a similar UI. You can control the magnitude and direction of the tangent on each side of each segment endpoint. For a cubic bezier this corresponds to the "inner" two control points. It's a pretty standard UI .. is there some reason you didn't implement this in FredoSpline? Thanks! Tyler
  • Clothworks license - one time payment?

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    @millypatty said: Thanks I'll give it at try. This is the type of bedding I'm hoping to achieve. I've drawn the bed but I have imported the bedding and it doesn't fit well to the bed frame. Which is why I want to recreate it myself. Will the method you have outlined help me to achieve this look? Does this example look like it was created in Clothworks? I am not sure if this was created with ClothWorks. This puffiness effect looks nice and so far, with ClothWorks, it was only applied to creating pillows. With regards to bedsheets, I currently have no understanding of how to replicate this effect. To support this kind of puffiness effect, I believe there needs to be a soft body simulation support. Right now, it's just flat sheets.
  • Skatter v2 is out

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    Gus RG
    Scooped it up early this morning. Took it for a short spin and it works great. Some new things to learn but the basics for grass are still there. More robust and faster. A lot of people were looking forward to this update. Thanks.
  • Sketchucation tools & clothworks not installing? Help!

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    BoxB
    No, you shouldn't be putting them in Shipped Extensions. You should just do what Rich said and install them Using the Extension manager from the download folder.
  • Sketchup Icon Viewer

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    jujuJ
    @matte said: Good Day, Over the years I have created an extensive Library of things to cut and paste into my models. It's large enough to the point to where I am having problems picking the "right" part in a timely manner. For example when I want to add a table light to a scene. Style is very important.... When I “open the folder” that I have all my table lights in… there is “70 or 80” to choose from. The way I input a “Light” now is insert them one by one till I find something suitable. What I would like to know…. Is there some form of an Icon viewer where when I open the folder in windows with many Sketchup items in there… I see what they are without having to open them up one by one till I find something usable. Thanks Matte Also worth checking out Component Finder.
  • Is there a SU version convertor?

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    R
    S4u has free external version converter on his site
  • Thomthom: Edge Tools v2.2.0

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    TIGT
    Also note that many of thomthom's extensions need you to install his TT_Lib 'helper' file... https://sketchucation.com/pluginstore?pln=TT_Lib So download and install that too... Restart SketchUp after installing any Lib's RBZ so that everything gets properly synced... Fredo's extensions are another example where a Lib needs to be installed too...

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