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  • Hello everyone

    sketchup
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    GaieusG
    Hi Corey and welcome! Nice ships there (and I agree Rich that you will fit in nicely here) Anyway... You may get to learn those more compound curves (there are some really good plugins for that) but be prepared that it will be much harder to unfold those...
  • Arc tool help

    sketchup
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    GaieusG
    Will it be the same on the other side, too? In that case, just delete the line I drew in the middle and instead of selecting that curve, select the whole middle face with a single (or double) click before running the tool.
  • Combining two arcs into one curve

    sketchup
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    GaieusG
    So to speak, this is the first plugin one installs when there is a new SU version (well, I usually just drag and drop all but this WOULD be the fist...)
  • How to make arch entrance in the dome tent?

    sketchup
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    S
    Great! Thank you
  • Making guide points along a line(SOLVED) Thanks TIG!

    sketchup
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    TIGT
    There are scripts to add clines and cpoints, but the Tapemeasure tool with appropriate picking/modfier-keys will do these too. If you want to copy any object [including cpoints or clines] use Move+Ctrl, type in the required distance and you then have one copy at say 16"" away from the original, to make multiple copies immediately type xN where N is the number of copies you want so typing x3 would make 3 copies at 16", 32" and 48". If you want to space the copies equally between a start and an end copy place the copy at the end-position and type /N where N is the number of copies again and there will be that number of copies added between the origin and the end one you just placed - this is useful for equally spacing copies to fill a gap - e.g. first copy is 45" off and then /3 would make the copies equally spaced at 15" [but of course an odder dimension would give equal but awkward to work out spacings]. The above is how to make and array along a path at equal centers but you can also do it around an Arc/Circle using Rotate+Ctrl to make the copies and typing in an angle in degrees, so 15.0 and x3 makes 3 copies, sweeping a total of 45 degrees in all, or with 36.0 and /3 it sweeps the first copy 36 degrees but the intermediate ones are placed at 12 degrees increments in between...
  • Why can't I rotate a texture on a curve?

    sketchup
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    GaieusG
    Yes, when you explode an image entity, the texture created will be projected on the face by default. No matter if a surface is softened or had, textures can be either projected or wrapped.
  • Laptop brought to its knees

    sketchup
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    GaieusG
    So that seems to be the culprit then. If you are for a new laptop, take extra care not even to listen to the salesman when he is trying to convince you about integrated chips.
  • Question regarding polygon borders

    sketchup
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    GaieusG
    Hi Ben, I am afraid it is not possible in the way you wish. SketchUp is not such a graphical design program but rather a modelling application. There is a 2D Tools plugin - but to tell the truth, I am not using it so I am not sure if it can do what you want: http://forums.sketchucation.com/viewtopic.php?t=22091
  • Timberframe rubies

    sketchup
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    Dave RD
    You could contact the author via the site from which you downloaded them and describe the problem. I'm certain he has a great deal of experience. And it would be helpful if you were much more specific as to what problem you are having.
  • Help lesson

    sketchup
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    R
    Hi all Help Board lesson How to make figures of people? I understand that you can use Subsmooth Need an example workpiece Sorry for my english. It was not me, it's a translator ^ ^
  • Wrapping a .dwg around a sketchup curve

    sketchup
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    K
    Thanks for your help guys. I added faces to the .dwg, deleted the doors and windows which I will add as components later, and draped the drawing over the curved surface. Seems to be working thus far. Keep your fingers crossed!
  • Awning problem

    sketchup
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    Jean LemireJ
    Hi folks. See this SU file for ideas: Awning ideas.skp
  • 2D Trees [Fix]

    sketchup
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    GaieusG
    By the way - I happen to have a video tutorial (with annotations) on this subject. At the top left, you can see the delay time counting down - you can always push the play button to go on (do not have to wait if you have already read understood the annotation) YouTube - Creating a Face-me component in SketchUp [flash=480,385:3azh3y60]http://www.youtube.com/v/VvI6A7Njw4k?fs=1&hl=en_US[/flash:3azh3y60]
  • CAD DRAWING EXPORT

    sketchup
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    P
    Circle / radius problem solution? Faceted circles / Radi - When exported convert all circles to a high segment polygon,via a input box Ie a circle that has 10 edges could be converted to a circle with 100 edges giving the appearance of a more precise circle depending on the tolerance of a hole. and insert a cross hair in the centre to denote the centre of the circle of a standardised size say 5x5mm or an input box could include this feature to choose. This then could have an option to convert all holes in model , voila problem sorted obviously this would only work on flattened geometry for export to 2d cad cutting , say laser cutting The segmented circles and radius could be put on a layer the Centre mark could be put on another layer Turn off the circles layer etc.. You could then use the centre mark as ref to redraw circles in autocad if required rather than use 3 point circle ( less accurate on faceted circles ) More control! What do you think? Thanks Paul
  • Exporting Sketchup Drawing to Word

    sketchup
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    M
    Thanks a lot guys. Great advice.
  • Peculiar Behavior

    sketchup
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    mitcorbM
    Here is the "similar" thread I mentioned: http://www.forums.sketchucation.com/viewtopic.php?f=15&t=34189 Some of the discussion may give insight.
  • Drawing on red green plane

    sketchup
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    G
    Thanks. I have been learning to draw plants and trying to keep the poly count down and have been drawing on rectangles. They are fairly sticky but often the lines seem to pop up unexpectedly. The 2d tools works great. Thanks for the tip. You can see my efforts - I am digger on the warehouse.
  • Photo texture on dome

    sketchup
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    R
    great!! thank you!
  • Why is lathe extrusion not solid?

    sketchup
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    J
    Tom, I got it figured out. Very nice tool. Thanks. J
  • Zoom and Model Display cut off issues

    sketchup
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    Jean LemireJ
    Hi folks. Another possibility is that, even if the model is of reasonable size and relatively close to the axes origin, there migth be a very small and thus difficult to spot stray geometry that is far away from the model and in the line of sight of the camera. This can cause bad clipping problem. If you can spot this stray geometry, delete it and see if the problem goes away. If you cannot see it, use this procedure to get rid of it: 1 - Orbit, pan and zoom in order to have a nice clean view of your model, wothout any clipping. This will insure that the stray geometry will not be in sight of the camera. 2 - Select all. This will select all of your model, including the stray geometry. 3 - Press and hold the SHIFT key to Add/Subtract from the selection. 4 - While still pressing the SHIFT key, select all of your model with a window select. This will deselect the model. The stray geometry should not be deselected, if you deselected only the model. 5 - Press the DELETE key. In the above procedure, if you want to be certain of deselecting only the model and want to avoid deselecting the stray geometry, you can group the model. If the group boundaries look normal, not super large, you can then deselect the group by simply cliking on it while pressing the SHIFT key. By the way, after selecting all, if you make a temporary group and observe that the group bounding box extends way beyong the model size, it is a sure way of telling that therer is, indeed, a stray geometry. Explode that temporary group before continuing with the procedure. Just ideas.

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