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  • Extrude section along curve but gradually scale its size

    sketchup
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    TIGT
    EEbyRails does this [image: PJoK_Capture.PNG]
  • Help with creating faces on an imported CAD file...

    sketchup
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    M
    lines, circles etc. To do that open up the layers drop down, select the three below layer 0 and at top select the minus sign. You will then be given three options and elect the one to move contents to default layer. If yo now go back and double click one of those components( group) to get in edit mode, then select say a line and then look at the entity drop down you will see it is on layer0. You can then go back to the layer drop down and make a new layer, select that group ( don't double click ) you can re-assign that group to that layer but its internal geometry will still be on layer zero where you want it. I would recommend you use components but not necessary. You can recreate the other two layers and gives you the capability of hiding geo while you model and the others not interacting with each other. BTW when you use the staryline tool make sure you are in the context of the group( double click first). Also to correct some errors ( like you may have a case where two lines do not quite meet at the vertex in maybe easier to use the move tool to grab the end point and move to the other one. However that can distort geometry so I will often delete one of those lines and move the others end point to the terminus connect vertex of the deleted line. The use of the triangle approach is useful soem times but you should not need it much. Also if you go to windows preference, extensions, utilities and make sure extensions are enabled then on the tools tool bar fly out it will have a create face option under utilities. That sometimes is helpful because it will say why a face was not created. It is not very robust however. Hope this helps. You will learn some of these moves as you model more. Its a learning experience SU implemented an auto intersect in I think was 7 so crossing planar lines in the same context will do what you describe. It is normal. If they are in two different components they will not do that. good Luck
  • Can't punch: "No Suitable Punching Component(s) Selected"

    sketchup
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    TIGT
    Gaieus beat me to it! Your component has it's axes facing the wrong way. Blue must be out of the wall, red horizontal [to right] and green is up. Select a component and right-click context-menu 'change axes' and fix. Subsequently placed components will then glue properly and then allow you to punch too...[image: szQu_Capture.PNG]
  • Getting rid of lines when you zoom

    sketchup
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    GaieusG
    It's a known limitation of the OpenGL rendering engine. See some of the tips and clues below. http://sketchup.google.com/support/bin/answer.py?hl=en&answer=36261 Eventually (if your model is too large for instance), you can always turn something into a component, right click > Save as... and then open that component as a single file in SU and work on it. When done, save it, go back to your original file, right click again and "Reload..."
  • Need expert help: Is any of this possible?

    sketchup
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    R
    @tig said: There's an importer for Blender http://www.blender.org/forum/viewtopic.php?t=18299&sid=7f24974c9439ea22c3f685a934fac0d2 So you could then perhaps export in an acceptable format ? Oh, yes. I believe I've used that too, I just get erros the whole time. It could be possible I installed the plugin in wrong, is there a guide for belnder plugins? Also, would it be possible to write a Google Sketchup RB plugin using the data from that Python Plugin for Blender? It seems to have all the info you'd need if you can understand python, or even not, a lot of the code makes it obvious.
  • Push/pull an inclined face...

    sketchup
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    H
    Thanks for your help, really useful!
  • CAPTURE A BIG TERRAIN 3D AND TEXTURE

    sketchup
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    A
    I use SketchUp and Google Earth only for having realistic terrain and realistic road network to built ON IT in an other 3D software. I plan to export the FBX 3D mesh for example, merge them all in a global terrain mesh that's why the problems of clipping does not worry me. Also I 'm not going to export anything to GE.
  • How do i add checkboxes?

    sketchup
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    Chris FullmerC
    Nope, no checkboxes built into the SketchUp ruby interface. You would have to make a webpage that acts as the layer manager. Then you can do checkboxes no problem.
  • Turn off backfaces/two sided material assignment

    sketchup
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    M
    Thanks Dave. For anyone else who might come across this thread in a future search: http://forums.sketchucation.com/viewtopic.php?t=30107
  • It is possible to position textures of grouped objects?

    sketchup
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    GaieusG
    I have to try this, Aerilius, thanks for the tip (never heard of it before I have to admit).
  • Avatar

    sketchup
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    X
    THANKS Gaieus!!
  • Newbie

    sketchup
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    GaieusG
    Hi Shri and welcome. Let's see those works so we can comment.
  • Newbie Kickoff for NFP Self-Sustaining Home design help?

    sketchup
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    D
    .....p.s. ..... if you would like to help and need more info or would like to touch base off line the email me at: 4mss44nfp[at]gmail.com
  • Xref problem

    sketchup
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    pbacotP
    You want to "bind" the XREF to the drawing before import (do this to a copy of the drawing). Or you can import a dwg of the XREF file separately.
  • How to open *.max files?

    sketchup
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    Rich O BrienR
    @unknownuser said: Polygon Cruncher is a plugin for : Polygon Cruncher interface 3D Photo Browser Polygon Cruncher is included in 3D Photo Browser package. Lightwave Modeler / Inspire 3D 32 and 64 bits : V6.x, V7.x, V8.x, V9.x and more 3DS Max / Autodesk VIZ 32 bits : V6.x, V7.x, V8.x 32 and 64 bits : V9.x, 2008, 2009, 2010, 2011. No, when you register for the trial they give you a 35% discount if you purchase within 24hrs. Then 20% if you purchase within the following 24hrs. It does very good crunching but like all poly-reducers it can cause quite a mess if you go overboard. The strange thing with Polycruncher is that when you launch 3D PhotoBrowser and select the model you want to crunch it then launches a second application for the crunching. Makes you wonder why not just make it standalone?
  • Is it possible to show dimensions of a face instantly?

    sketchup
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    B
    The Query tool tip is very useful. I couldn't find it at first but saw that I had to activate it in my extensions panel first ; ). The good thing is that it's in realtime and I do not have to select an object or ungroup it. I set up a shortcut for it which works great. Thx Wo3Dan!
  • Ruby console units

    sketchup
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    T
    Thank you Chris. Well since it's in inches i'm going to have to use the .mm type of commands. I don't care/need to know what template the user uses, it's just operations would have been simpler.
  • Awkward Corner

    sketchup
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    A
    @d12dozr, thanks very much for the advice, that worked a treat. @mitcorb obviously my question has been answered, but cheers for posting. I'm rather new to this forum business, so I appreciate your suggestion and I'll endeavour to be more informative in future. Thanks again,
  • SU Animation with Pipe-Flow Diagrams -- Suggestions??

    sketchup
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    D
    @box said: Works for me on FF. that works here as well... cheers Box and nice work DanYHKim and co...
  • Yanking hair out over sphere texture

    sketchup
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    GaieusG
    Ah, good. I just met my wife's godmother the first time during the week-end (what to say; 3 proper meals a day plus all the drinks in between and along...) One of the meals was duck. I like duck. So where exactly is it?

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