How to open *.max files?
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I should add that this app is post 2000 so it's a tad old. But very good even if it doesn't work for you here
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thx for replies,
it is not important right now, but someday it could be.
I just downloaded some cloth model (here http://cgworkshop.org/forum2/showthread.php?363-Cgw-gear) and I just wanted to try it. it's ok. thx for reply. -
I'm fairly certain Max has a trial... install, open, export as .3ds although they may now in the newest installations of Max have SU support, it seemed I remember a express tool for SU being in their online client support pack.
you may also export as .obj
you might also try Milkshape
http://chumbalum.swissquake.ch/
or Gmax
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As was said, download the trial.
@ krisidious: why would he need Milkshape or Gmax? Neither of them can read .max files AFAIK
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I was under the impression both of them open 3Dmax files.
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They can, but only Autodesk .3ds files
And Gmax can´t even do that without the importer script. It´s pretty much a "dead end" app. -
http://www.mootools.com/plugins/us/browsercommon/formats.htm
Even though OP is no longer is need of it. I had the trial of this way back. Not a bad tool but to much file association with it. The Polycruncher in this is awesome
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Does that polygon cruncher exist as a standalone app?
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@unknownuser said:
Polygon Cruncher is a plugin for :
Polygon Cruncher interface3D Photo Browser Polygon Cruncher is included in 3D Photo Browser package. Lightwave Modeler / Inspire 3D 32 and 64 bits : V6.x, V7.x, V8.x, V9.x and more 3DS Max / Autodesk VIZ 32 bits : V6.x, V7.x, V8.x 32 and 64 bits : V9.x, 2008, 2009, 2010, 2011.
No, when you register for the trial they give you a 35% discount if you purchase within 24hrs. Then 20% if you purchase within the following 24hrs. It does very good crunching but like all poly-reducers it can cause quite a mess if you go overboard.
The strange thing with Polycruncher is that when you launch 3D PhotoBrowser and select the model you want to crunch it then launches a second application for the crunching. Makes you wonder why not just make it standalone?
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