@Gus-R Love the dusk/dawn variants
Posts
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RE: Automotive. 11' X 5.5'
@Gus-R said in Automotive. 11' X 5.5':
@Mike-Amos Nice. What's the renderer?
It's that SketchUp Diffusion AI tool
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RE: Playing arround with Sketchup diffusion
@jo-ke I never know what to say about AI images...
Its impressive at what it does.
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RE: Messy leaves render
Nice composition. Those lamps look short. Or the leaves are too large? Something with the scale is off or is throwing the viewers eye off.
Could be my eye is off too
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RE: I am thinking of doing an image looking for comment
- Camera Position:
- Angle: Lower the camera angle for a more imposing view of the building, or shift slightly to one side to reveal side details.
Distance: Move closer to make the building the dominant feature.
- Angle: Lower the camera angle for a more imposing view of the building, or shift slightly to one side to reveal side details.
- Framing:
- Rule of Thirds: Align the building with the upper third line for balance.
- Foreground: Use lamp posts to frame the building, position the bench prominently if relevant.
- Subjects: Place people off-center and in motion towards the building for dynamic composition.
- Details: Ensure architectural features like steps are fully visible.
- Additional Elements:
- Foreground: Add subtle objects like bicycles for depth.
- Background: Include sky for context but keep it secondary.
- Technical:
- Lens: Use a wider lens but avoid distortion.
- Lighting: Use lighting to highlight architectural contours.
I think looking at shots by the likes of Julius Shulman or Fernando Guerra for inspiration would levitate your render further.
- Camera Position:
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RE: Nvidia Meshtron
I see this as a huge speed boost in gaming dev and cg asset creation first. But it really depends on how nVidia roll it out or if other tech usurps it. But AAA gaming and movie studios scan so heavily now that the rework after point cloud to mesh must be substantial.
If you take a market like Megascans that is out there real world scanning and then generating various LODs and merging textures images to UV maps for more performant assets. This would be a massive time saver.
I don't see this currently as a threat, particular in ArchViz, but it is interesting to see.
Not as interesting as those drones over New Jersey....what are those???
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RE: Fredo6 Roundover problems
Please run the Window > Libfredo Settings > Fredo6 Plugins Information for Sketchucation Support menu command in SketchUp and copy/paste the output into your reply.
If you can share the plank that is failing.
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RE: Nvidia Meshtron
@pixelcruncher said in Nvidia Meshtron:
It's very cool, but I'm still very uneasy about it... Are we the last of the horse buggy makers?
For me. it's the same as people saying printers would replace pen and paper. I see it as an extra utility rather replacement of existing talents.
It will lead to job loss but there will always be a place for a 3D designers/artists to exercise their natural talent.
@rv1974 said in Nvidia Meshtron:
It's gonna be illustration of the 80/20 law. The last 20% of the job would take 80% ot the time. It won't be ready even in 15 years.
And you've never been wrong....ever
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Nvidia Meshtron
This is pretty wild but not unexpected. Dense point cloud to optimized quad or tri meshes
Read more : https://research.nvidia.com/labs/dir/meshtron/
It won't be long before you'll be generating optimized, UV mapped models of any object using your phone leaving you purely in the artistic design/rendering phase.
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RE: Help! My SketchUp Model Wonβt Open Anymore
Same for me. Failed to open document
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RE: Fredo6 Roundover problems
If you have not restarted SketchUp after installing then try that.
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RE: Aerilius Toolbar Editor
@jkoll66 said in Aerilius Toolbar Editor:
It will not load in SU2024. I have read other posts about it, but there has been no movement on it. Does anyone have a work around?
[Plugin] LordOfTheToolbars - v2.9c - 20 Dec 24
The information on LordOfTheToolbars is maintained on the Plugin Home Page of LordOfTheToolbars. This is also where you can download the RBZ file. LibFredo...
sketchucation (community.sketchucation.com)
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RE: Discussion - object is not a manifold solid !?
Do you have nested groups?
Try Solid Inspector: https://sketchucation.com/pluginstore?pln=tt_solid_inspector2
Or Fix It: https://sketchucation.com/pluginstore?pln=FixIt_101
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RE: Is there a fracturing tool for SketchUp?
Fracture by @TIG
[Plugin] TIG-Fracture
A Pro >= v8 Plugin to "Fracture" a Selected Solid Group/Component. Dialog to set number of 'Iterations' and the 'Size %', and a final 'Explode' option... Now...
sketchucation (community.sketchucation.com)
Fractured
Was trying to make sense of how Fracture was fracturing and ended up with this. Could do with more work but it was a concept more than anything else. Gott...
sketchucation (community.sketchucation.com)
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RE: How to scale a component to a set size with Fredo Scale
As you hover a handle with FredoScale active you can press TAB to open the Dimensions Panel