@Rich-O-Brien I am enjoying this render. Not sure which one I like. As usual thanks for keeping me on my toes
Posts made by L i am
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RE: House Render Sketchup/TM
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House Render Sketchup/TM
Just did this for training. Model by Kojiro Sasaki (DesiredSpace) from 3D Warehouse.
4K res 1100 samples 10 bounces PT on
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RE: House render Kids playing
@Mike-Amos said in House render Kids playing:
As someone who goes for atmosphere, prbably not the best to critiq the product of others.
The shrubbery is a bit too regular and has been trimmed into liones to follow the pathways. It looks stilted, unrealistic.
The render itself with the kids playing, genuinely makes me smile. Thanks for that.
See what you made me do Mike.............................................................................................
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House render Kids playing
Just did this for training. Cant remember if I did or got the model from somewhere (Long Time ago) Sketchup, Vegetation is TM guru's user library, Globe trees. Models from 3d warehouse, sketchfab. Did some tweaking in Luminar neo.
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Bevel tool (very cool)
This tool has been out for about a year or so. Very cool should be an SU native tool
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RE: EMD SD-45 Union Pacific Update
Gus, they are quality models have you thought of selling them? Bit of trickle money?
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RE: EMD SD-45 Union Pacific Update
@Gus-R FYI, I would not like to take on UE, however basically TM is UE, and the user interface of TM is so easy I was able to use D5 virtually straight away migrating from TM. You did a great job with the landscape anyway.
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RE: EMD SD-45 Union Pacific Update
Well done Gus, very nice work mate Has D5 terrain sculpting tool? I love the POV in that last image
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RE: US house render
@MtnArch said in US house render:
@L-i-am The "owls head" for the electrical drape in the US would not come in over the porch - it would be back at the main wall of the house; telephone and cable would be brought over near that as well.
Cheers mate I know you are correct but changing it would be more work that I am prepared to do ATM, but I will keep that in mind
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It is humid (updated)
I revisited this render somewhat based on constructive criticism by others. I do think it is much improved. Sketchup, Twinmotion, Megascans, Globe trees, and sketchfab bit of filtering with Luminar Neo.
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RE: US house render
@Gus-R said in US house render:
@Mike-Amos Looks great except I'm not sure about the psychedelic utility pole and the power supply going into the front of the house and porch.
Hey Gus, I am not from the US, but Western Australia. Up until very recently that form of the delivery of electricity in older area I as in the image. Underground cables are still being rolled out in older areas so there are many pole to house cables still in use. Because I see that form of cabling every day I thought it was also in use in older suburban in the US perhaps incorrectly.
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US house render
US house render with Sketchup and TM no AI. Houses modified but sourced from 3D warehouse
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RE: Very humid (Render)
I will go further with this and take on your suggestions It Is meant to be Hong Kong ( not native but they are planted there.
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RE: Very humid (Render)
@Rich-O-Brien said in Very humid (Render):
There's still that projection bug at #1
There's also a rather lo-poly plant at #2 and some ghost branches at #3
Its a great scene full of nice texture break up but if you begin to look at details then they begin to standout.
Whenever I hit a point in a scene where I need 'ideas' I jump into google streetview to see what kind of entourage I could add.
For instance those AC units need power so external cabling. There would be ceiling lights in front of every apartment with some cctv cameras or satellite dishes.
These everyday items easily found online clutter the scene and force the viewer to not see the more apparent shortcuts you take.
Its a real fun scene to go crazy with if you've the time,
All good points Rich thanks for being so attentive. I will rework the scene. Not always but mostly I see some of these issues an think nobody will see issues with my render and appreciate being called out. Cam only work for me in the long run
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RE: (Bed)Room with a view.....
@Mike-Amos I know that feeling well, it is like a motor memory thing,
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RE: Very humid (Render)
@L-i-am said in Very humid (Render):
It is cold here down to 3C at night. thought I needed something tropical and humid. Modelled in SU with rendered in TM, megascans and Scetchfab used
There you go. Had to do it with geometry and decals
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RE: Very humid (Render)
@L-i-am said in Very humid (Render):
It is cold here down to 3C at night. thought I needed something tropical and humid. Modelled in SU with rendered in TM, megascans and Scetchfab used
Aah, I see what you mean Rich, just saw what you were thlking about. I need to find a way to fix it. Have asked the question on TM forum. Failing that I will put some decals on the affected places and perhaps put some TM geometry on top of those parts. Again your critical eye is phenomenal
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RE: (Bed)Room with a view.....
Those lights are much better Mike. What about a little shine on the floor
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RE: Very humid (Render)
@L-i-am said in Very humid (Render):
It is cold here down to 3C at night. thought I needed something tropical and humid. Modelled in SU with rendered in TM, megascans and Scetchfab used
Yes
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Very humid (Render)
It is cold here down to 3C at night. thought I needed something tropical and humid. Modelled in SU with rendered in TM, megascans and Scetchfab used