You should go into production with these hornoxx. I guess if you won't, someone else will...
Posts
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RE: SubD examples and models
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RE: SubD + Quadface Tools. Live mesh analyses button
I know that. But I'm modelling as design iteraction not as reproducong sometging that I already know what looks like.
That requires remeshing and retexturing even after I think I'm done with it.
The biggest iasue is that this tool is active in every context. If you activate it, forget it and get out of a component and into another it removea materials of the new one.
This is one of the rare occasions where I'd like a tool to change the layer of a face. It could then use color by layer instead of depending on a temp material. On exiting the tool, every face in the tool's layer coukd revert to layer0. A user could also isolate the ngon layer and see where the cukprits are.
This layer system wouldnt affect materials or uvs of the correct faces.
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RE: Extensions for parametric surfaces
You can use fluid interactive's Viz. It's a parametric plugin for sketchup as grasshopper is for rhino.
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RE: Interior Elevations vs. 3D Perspectives
Thanks for your kind words, I'm actually thinking on hiring someone and so I took your proposal a bit too seriously.
The perspective sections in this gallery are what I was thinking about:
10 Exemplary Ways to Represent Architectonic Construction Details
The visual presentation of a project, which architects are responsible for, must effectively communicate and analyze the organization of the...
ArchDaily (www.archdaily.com)
And this is a pretty simple example of an apartment we are refurbishing now (Perspective isn't eactly the same as I didn't save it as a scene):


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RE: Interior Elevations vs. 3D Perspectives
@kyeric said:
Or, just fly me to Europe and I will be an architectural intern for you, JQL. You wouldn’t mind a 40+ year old student, right?

I wish I could, but it wouldn't justify the trouble. I have little to teach and most probably couldn't afford your fees... I have a very small office with very small projects.
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RE: Interior Elevations vs. 3D Perspectives
Sorry, it's not a thread, when I said "here" I was talking about a story I heard here in the country I work.
It was at the dawn of rendering too, not with the photorealist rendering we have now.
I think you should look at Layout again and take give a chance to Sketchup+Layout+Thea render as I do.
With these 3 I have a workflow where I achieve that sync between project iteration, CD production and 3D communication, still or interative, including photorealistic representations. (Of course I can only do this because I don't leave my hand sketchbook.)
The next step would be realtime rendering but that isn't convenient to create or the quality is not on par with the light studies I can achieve with Thea.
I've been moving away from photomontages or collages and physical models, because, as you said, I tend to feel that I'm working for the representation, not actually studying the building itself.
What I like is to keep iteracting with the building not it's representation. The more I pursue the building's representation the less I'm exploring architecture itself.
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RE: Interior Elevations vs. 3D Perspectives
There's a recurrent story here about a studio that delivered the renders of a preliminary version and the full CD of the final version. They built the rendered output and disregarded the CD's.
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RE: Interior Elevations vs. 3D Perspectives
I don't exactly agree that we think in 2d projection. We do that on plan views but we don't do that on elevations.
In my opinion people who read plans read them as schematics and it's fairly easy for them to map the plan views in their heads as they relate to them abstractly. They are completely different from reality.
Elevations, in other hand, relate to how they actually perceive space and sometimes the do lack information.
Horizontal distances are key for construction but they are usually represented in plan view. Heights and vertical relationships are easily perceived in perspective so an elevation could eventually be replaced by them. What perspectives lack is an accurate way of comparing dimensions as objects far away are smaller than closer objects... But as that is covered in plans, maybe we could use skecthup for perspective views which are more informative, and forget the elevations most of the time.
This could work on smaller scales like 1:500 to 1:50, while on scales that you need to use to build accuratelly, like 1:50 to 1:10, traditional ortho views with more details that could be actually measured on paper, should be required.
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RE: Interior Elevations vs. 3D Perspectives
I agree this should be subject of thought. I'm wondering if a mix of both would be the better aproach. 2 point perspectives and a 2d sectioncutface for real measurements.
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RE: [Plugin] ExtrudeTools - Full Set
They will be the most welcome bugsplats. Thanks!
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RE: Rename Group or Component Based on Geometry Name
I didn't read the whole thread here but there is a "Rename by Layer" plugin in Sketchucation that is very helpful for bulk renaming groups and/or components. (It also renames by selection and other methods...)
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RE: How many SU guys were into lego?
Less time to play with Lego nowadays, but I still love to play with them and my children too. I also love the Star Wars sets by the way, they are cleverly built and my kids love them too.
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RE: Wrap-R for SketchUp
Wrap-R is beautiful to work with. Amazing little thing with a very intuitive workflow based on Blender's but with the Sketchup user in mind...
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RE: Old Bands You Saw In Concert!
I was lucky to attend the first concert of the last Nirvana European tour, here in Cascais, Portugal.
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RE: Kristoff Rand - Krisidious - Shot
It's strange how I never met you personally and still I feel this has happened to someone I'm familiar with. I'm in shock and wish you fast and full recovery.
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RE: SU18 Section Fill Question
@tig said:
To do more complex fills you need a tool like "Skalp" - see its PluginStore's page...
Better still, use TIG's own "SectionCutFace" plugin.
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RE: SketchUp 2018
I agree with you Master... (bowing head) The future of Make though, is limited in growth. The future of a web based Sketchup, we don't know.
In the past Make and Pro were riding side by side. Consider two branches now. Offline and Online.
Where they will meet again in the future we don't know but it might have some potential.
The thing is that Pro was never distant enough from free. Now it is.
Unfortunatelly this distance wasn't acomplished through breaking ground with new and good for all features, but with cutting down weight.
I too long for UV mapping. For real management of sections. For a streamlined relationship between Sketchup and Layout. For a Layout that truly allows us to draw and tag the model as Pros do. For huge bigger models. Seamless import of any formats. Maneageable billions of polys...
Eventually what I really need is way better plugins to get more pro features that we lack in Sketchup.