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Make Unique Texture giving weird results

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  • G Offline
    grizzler @Rich O Brien
    last edited by 28 Jun 2024, 10:59

    @Rich-O-Brien I used to use Photoshop Elements for years because I only do basic stuff, but now I'm trying to get to grips with GIMP which seems to offer everything I need for free, but it's offered in a more confusing way πŸ˜–

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    • G Offline
      grizzler
      last edited by 28 Jun 2024, 16:21

      Here's the fix for anyone with this issue:

      Window > Preferences > Graphics, and set the Graphics Engine to "Use Classic Graphics Engine"

      G 1 Reply Last reply 6 Nov 2024, 16:02 Reply Quote 0
      • R Rich O Brien marked this topic as a question on 28 Jun 2024, 16:41
      • R Rich O Brien has marked this topic as solved on 28 Jun 2024, 16:42
      • G Offline
        grizzler @grizzler
        last edited by 6 Nov 2024, 16:02

        @grizzler I just updated to the latest version of SU 2024 this morning having ignored the previous incremental updates; this issue still persists. I really want to use the new graphics engine but I can't πŸ˜–

        D 1 Reply Last reply 6 Nov 2024, 22:26 Reply Quote 0
        • D Offline
          Dave R @grizzler
          last edited by 6 Nov 2024, 22:26

          @grizzler said in Make Unique Texture giving weird results:
          I really want to use the new graphics engine but I can't πŸ˜–

          What graphics card are you using?

          Etaoin Shrdlu

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          (THERE'S NO PLACE LIKE)

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          M30

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          G 1 Reply Last reply 7 Nov 2024, 10:04 Reply Quote 0
          • G Offline
            grizzler @Dave R
            last edited by 7 Nov 2024, 10:04

            @Dave-R RTX 4090, so that should cope with anything.

            R D 2 Replies Last reply 7 Nov 2024, 10:06 Reply Quote 0
            • R Offline
              Rich O Brien Moderator @grizzler
              last edited by 7 Nov 2024, 10:06

              @grizzler That's a beast of a card

              Download the free D'oh Book for SketchUp πŸ“–

              G 1 Reply Last reply 7 Nov 2024, 10:08 Reply Quote 0
              • G Offline
                grizzler @Rich O Brien
                last edited by 7 Nov 2024, 10:08

                @Rich-O-Brien said in Make Unique Texture giving weird results:

                @grizzler That's a beast of a card

                I needed to upgrade from my old 3060Ti (good card but lacks vram), so I deliberated for a week whether to get the 4080 or 4090 and in a moment of madness I just went for it 😁

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                • D Offline
                  Dave R @grizzler
                  last edited by 7 Nov 2024, 15:03

                  @grizzler that graphics card will support the new graphics engine. I expect there's something else going on in your model.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

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                  G 1 Reply Last reply 7 Nov 2024, 15:52 Reply Quote 0
                  • G Offline
                    grizzler @Dave R
                    last edited by grizzler 11 Jul 2024, 16:07 7 Nov 2024, 15:52

                    @Dave-R It happens on every single model though. If I use the pins to stretch an image to fit a flat surface in Sketchup where it looks fine, I then look at it in a render software (I've had this in 3 renderers so far) and it's a mess, so I found that by making the material unique it resolved the issue in all softwares - that is until I use the new graphics engine.

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                    • G Offline
                      grizzler
                      last edited by 25 days ago

                      I'm re-igniting this thread because even though I've upgraded my PC, moved onto SU2025 and switched from Enscape to D5, this problem of contorted textures from images imported into Sketchup still persists with the new graphics engine only. I've upgraded all that other stuff I mentioned but I'm having to use the old graphics engine - is nobody else having this issue? It only happens when I import an image as a texture (eg the side of a building) and then "position" the texture using NON-fixed pins to correct perspective distortion.

                      D 1 Reply Last reply 25 days ago Reply Quote 0
                      • D Offline
                        Dave R @grizzler
                        last edited by 25 days ago

                        @grizzler said in Make Unique Texture giving weird results:

                        still persists with the new graphics engine only.

                        What graphics card are you using? What OS?

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

                        G 1 Reply Last reply 25 days ago Reply Quote 0
                        • G Offline
                          grizzler @Dave R
                          last edited by 25 days ago

                          @Dave-R said in Make Unique Texture giving weird results:

                          @grizzler said in Make Unique Texture giving weird results:

                          still persists with the new graphics engine only.

                          What graphics card are you using? What OS?

                          Nvidia RTX4090
                          Studio Driver 576.02 (although I've tried Game drivers and older Studio drivers too)
                          Windows 11

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                          • G Offline
                            grizzler
                            last edited by 25 days ago

                            I've tried taking the original photos on different devices, both apple and android (HEIC has to be turned off for Apple pics to be useable, but they still deform)

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              Rich O Brien Moderator
                              last edited by 25 days ago

                              Are you using the the Yellow pin to skew the image?

                              That's UVW mapping which is not the same as your regular UV mapping which is purely 2D.

                              If you skew an image in SketchUp you can introduce additional UV points so a plane with 4 verts could have 5 points when you view the UVs.

                              7487ff2a-5f0f-4586-98bc-f32da2c43178-image.png

                              Hopefully this shows what I mean. I think if this type of mapping is where the issue may lie.

                              Either its the new engine thats flaky or the destination app does not support UVW mapping.

                              I could be wrong.....it has happened before....many many times.

                              Download the free D'oh Book for SketchUp πŸ“–

                              G 1 Reply Last reply 25 days ago Reply Quote 0
                              • G Offline
                                grizzler @Rich O Brien
                                last edited by 25 days ago

                                @Rich-O-Brien said in Make Unique Texture giving weird results:

                                Are you using the the Yellow pin to skew the image?

                                That's UVW mapping which is not the same as your regular UV mapping which is purely 2D.

                                If you skew an image in SketchUp you can introduce additional UV points so a plane with 4 verts could have 5 points when you view the UVs.

                                7487ff2a-5f0f-4586-98bc-f32da2c43178-image.png

                                Hopefully this shows what I mean. I think if this type of mapping is where the issue may lie.

                                Either its the new engine thats flaky or the destination app does not support UVW mapping.

                                I could be wrong.....it has happened before....many many times.

                                I don't use the coloured pins, I used the non "fixed pins". I think I understand how the UV mapping might get messed up when I first make the adjustments, but once the image is in place I simply "Make texture unique" and that used to resolve the issue.

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