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    Quick Comparison -Subd and Artisan

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    • thomthomT Offline
      thomthom
      last edited by

      @cuttingedge said:

      Here's also a screenshot. For the sake of investigating the mesh, the smoothing slide is on 0.
      Here, Subd shows triangulation, while artisan shows quads

      Yes, SUbD always create triangulated mesh for the sake of editing performance. Though they are created as QuadFace Tools quads - so pairs of triangles will be treated as a logical quad.
      Technically, even a native planar SketchUp quad will have two triangles - at least in terms of the GPU. It's just a matter of whether you expose the sub-triangles to the end user or not.

      Once you are done subdividing, you can convert the instance to a plain mesh (Context Menu > SUbD > Convert to Plain Mesh) and then use QuadFace Tools to remove the triangles from planar quads:

      2016-01-09_16h04_54.png

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        @ely862me said:

        I have fixed the geometry by removing the triangulation and by using the Quad face tools. I have also oriented each diagonal on the same direction, this helps a lot with Artisan too.
        Honestly I don't exactly know which of the functions works to fix it because I have tried for a couple of times all the convert from tris to quads including the sandbox option.

        Making sure things are treated as QuadFace Tools quads is the key here - that two triangles share an edge that is soft+smooth and doesn't cast shadows. Then QFT and SUbD will thread them as one logical unit.

        (I took screenshots of your model to visualize the results after quadifying the mesh)


        2016-01-09_16h08_48.png


        2016-01-09_16h08_57.png

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • C Offline
          cuttingedge
          last edited by

          @ely862me said:

          I have fixed the geometry by removing the triangulation and by using the Quad face tools. I have also oriented each diagonal on the same direction, this helps a lot with Artisan too.
          Honestly I don't exactly know which of the functions works to fix it because I have tried for a couple of times all the convert from tris to quads including the sandbox option.

          Thanks for this, I didnt know that both soft-ness and smooth-ness of the geometry has influence over the quality of the subdivisions.

          Artisan would give similar results to soft&smooth" and non-soft&smooth geometry.

          Now Im learning...

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          • cottyC Offline
            cotty
            last edited by

            @cuttingedge said:

            Thanks for this, I didnt know that both soft-ness and smooth-ness of the geometry has influence over the quality of the subdivisions.

            SubD (catmull clark subdivision) works best for quads, and quads in SU are quasi-defined by Thomthom this way "two triangles share an edge that is soft+smooth and doesn't cast shadows".

            Artisan uses another subdivision algorithm and don't need quads.

            my SketchUp gallery

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            • cottyC Offline
              cotty
              last edited by

              SCF_Cotty_subd15.png

              my SketchUp gallery

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              • W Offline
                Whaat
                last edited by

                @cuttingedge said:

                plus it retains the material and UV info (haven’t fully tried this though). You will lose all materials in artisan once subdivided.

                Just want to clarify a common misconception about Artisan. You CAN retain materials and UVs in Artisan, you just need to enable that feature in 'Settings'. It is not enabled by default because it results in a performance hit.

                SketchUp Plugins for Professionals

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                • henyaoiH Offline
                  henyaoi
                  last edited by

                  Hi, everybody. Here's my example with Artisan, texture and UV is retained.


                  art.png

                  SketchUp Service and Tutoring http://monoloki.com

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                  • alvisA Offline
                    alvis
                    last edited by

                    OK. This is my little experience after several hours. Excellent tool. Sorry for the last image


                    pige.JPG

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      Physically plausible

                      Sent from my iPhone using Tapatalk

                      Download the free D'oh Book for SketchUp 📖

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                      • alvisA Offline
                        alvis
                        last edited by

                        @rich o brien said:

                        Physically plausible

                        Sent from my iPhone using Tapatalk

                        😎

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                        • pbacotP Offline
                          pbacot
                          last edited by

                          One grand pig! Very fat. Reminds me, I think something from my childhood. A piggy bank that wagged its tail up and down when the coin was put in.

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • alvisA Offline
                            alvis
                            last edited by

                            @pbacot said:

                            One grand pig! Very fat. Reminds me, I think something from my childhood. A piggy bank that wagged its tail up and down when the coin was put in.

                            I had to post to another thread. SUbD examples and models.

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Love that pig! 😄

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • HornOxxH Offline
                                HornOxx
                                last edited by

                                @henyaoi said:

                                Hi, everybody. Here's my example with Artisan, texture and UV is retained.

                                Hi, as shown below, I´ve never managed to keep any texture by using Artisan.
                                What is the trick to achieve your result?


                                S v A 01.jpg

                                never trust a skinny cook

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                                • cottyC Offline
                                  cotty
                                  last edited by

                                  artisantexture.png

                                  my SketchUp gallery

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                                  • HornOxxH Offline
                                    HornOxx
                                    last edited by

                                    ... and once again AUAAA 😲 thanks Cotty! I am ashamed 😉
                                    How could I have overlooked this option?!?!?


                                    S v A 02.JPG

                                    never trust a skinny cook

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                                    • dereiD Offline
                                      derei
                                      last edited by

                                      I think the Coca Cola has the texture distorted... and I am sure is not because of the brand. Pepsi seems fine.
                                      What would be the cause?

                                      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @yorik1984 said:

                                        I think "Coca" and "Pepsi" are same. How do you think?

                                        Love it! 😄

                                        Would you mind sharing the model? I'm about to look into OpenSubdiv and it might provide some better UV mapping features. That model looks like a nice test model to experiment on.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • yorik1984Y Offline
                                          yorik1984
                                          last edited by

                                          I make a small test inspired by correspondence on Skype.
                                          Not for holy wars just for fun.
                                          I think "Coca" and "Pepsi" are same. How do you think?
                                          [3dwh:jhj44tuk]ue4128cb4-6aa0-4d0b-b03d-ea9f1ff71cc0[/3dwh:jhj44tuk]


                                          M7o3QoIkYGg.jpg


                                          uoNmC7JE3zc.jpg


                                          cEbSc3eE2Pw.jpg


                                          Ryx8Vhex7D0.jpg

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                                          • yorik1984Y Offline
                                            yorik1984
                                            last edited by

                                            @thomthom said:

                                            Would you mind sharing the model?

                                            Add link to warehouse in post

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