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Quick Comparison -Subd and Artisan

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  • T Offline
    thomthom
    last edited by 9 Jan 2016, 15:08

    @ely862me said:

    I have fixed the geometry by removing the triangulation and by using the Quad face tools. I have also oriented each diagonal on the same direction, this helps a lot with Artisan too.
    Honestly I don't exactly know which of the functions works to fix it because I have tried for a couple of times all the convert from tris to quads including the sandbox option.

    Making sure things are treated as QuadFace Tools quads is the key here - that two triangles share an edge that is soft+smooth and doesn't cast shadows. Then QFT and SUbD will thread them as one logical unit.

    (I took screenshots of your model to visualize the results after quadifying the mesh)


    2016-01-09_16h08_48.png


    2016-01-09_16h08_57.png

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • C Offline
      cuttingedge
      last edited by 9 Jan 2016, 22:18

      @ely862me said:

      I have fixed the geometry by removing the triangulation and by using the Quad face tools. I have also oriented each diagonal on the same direction, this helps a lot with Artisan too.
      Honestly I don't exactly know which of the functions works to fix it because I have tried for a couple of times all the convert from tris to quads including the sandbox option.

      Thanks for this, I didnt know that both soft-ness and smooth-ness of the geometry has influence over the quality of the subdivisions.

      Artisan would give similar results to soft&smooth" and non-soft&smooth geometry.

      Now Im learning...

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      • C Offline
        cotty
        last edited by 10 Jan 2016, 08:59

        @cuttingedge said:

        Thanks for this, I didnt know that both soft-ness and smooth-ness of the geometry has influence over the quality of the subdivisions.

        SubD (catmull clark subdivision) works best for quads, and quads in SU are quasi-defined by Thomthom this way "two triangles share an edge that is soft+smooth and doesn't cast shadows".

        Artisan uses another subdivision algorithm and don't need quads.

        my SketchUp gallery

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        • C Offline
          cotty
          last edited by 10 Jan 2016, 09:31

          SCF_Cotty_subd15.png

          my SketchUp gallery

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          • W Offline
            Whaat
            last edited by 19 Jan 2016, 18:11

            @cuttingedge said:

            plus it retains the material and UV info (haven’t fully tried this though). You will lose all materials in artisan once subdivided.

            Just want to clarify a common misconception about Artisan. You CAN retain materials and UVs in Artisan, you just need to enable that feature in 'Settings'. It is not enabled by default because it results in a performance hit.

            SketchUp Plugins for Professionals

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            • H Offline
              henyaoi
              last edited by 23 Jan 2016, 20:05

              Hi, everybody. Here's my example with Artisan, texture and UV is retained.


              art.png

              SketchUp Service and Tutoring http://monoloki.com

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              • A Offline
                alvis
                last edited by 23 Jan 2016, 22:15

                OK. This is my little experience after several hours. Excellent tool. Sorry for the last image


                pige.JPG

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                • R Offline
                  Rich O Brien Moderator
                  last edited by 23 Jan 2016, 23:02

                  Physically plausible

                  Sent from my iPhone using Tapatalk

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • A Offline
                    alvis
                    last edited by 23 Jan 2016, 23:04

                    @rich o brien said:

                    Physically plausible

                    Sent from my iPhone using Tapatalk

                    😎

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                    • P Offline
                      pbacot
                      last edited by 23 Jan 2016, 23:14

                      One grand pig! Very fat. Reminds me, I think something from my childhood. A piggy bank that wagged its tail up and down when the coin was put in.

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • A Offline
                        alvis
                        last edited by 23 Jan 2016, 23:17

                        @pbacot said:

                        One grand pig! Very fat. Reminds me, I think something from my childhood. A piggy bank that wagged its tail up and down when the coin was put in.

                        I had to post to another thread. SUbD examples and models.

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                        • T Offline
                          thomthom
                          last edited by 24 Jan 2016, 04:21

                          Love that pig! πŸ˜„

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • HornOxxH Offline
                            HornOxx
                            last edited by 24 Jan 2016, 07:45

                            @henyaoi said:

                            Hi, everybody. Here's my example with Artisan, texture and UV is retained.

                            Hi, as shown below, IΒ΄ve never managed to keep any texture by using Artisan.
                            What is the trick to achieve your result?


                            S v A 01.jpg

                            never trust a skinny cook

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                            • C Offline
                              cotty
                              last edited by 24 Jan 2016, 08:17

                              artisantexture.png

                              my SketchUp gallery

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                              • HornOxxH Offline
                                HornOxx
                                last edited by 24 Jan 2016, 11:58

                                ... and once again AUAAA 😲 thanks Cotty! I am ashamed πŸ˜‰
                                How could I have overlooked this option?!?!?


                                S v A 02.JPG

                                never trust a skinny cook

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                                • dereiD Offline
                                  derei
                                  last edited by 31 Jan 2016, 23:14

                                  I think the Coca Cola has the texture distorted... and I am sure is not because of the brand. Pepsi seems fine.
                                  What would be the cause?

                                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                  • T Offline
                                    thomthom
                                    last edited by 31 Jan 2016, 23:44

                                    @yorik1984 said:

                                    I think "Coca" and "Pepsi" are same. How do you think?

                                    Love it! πŸ˜„

                                    Would you mind sharing the model? I'm about to look into OpenSubdiv and it might provide some better UV mapping features. That model looks like a nice test model to experiment on.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • yorik1984Y Offline
                                      yorik1984
                                      last edited by 1 Feb 2016, 13:54

                                      I make a small test inspired by correspondence on Skype.
                                      Not for holy wars just for fun.
                                      I think "Coca" and "Pepsi" are same. How do you think?
                                      [3dwh:jhj44tuk]ue4128cb4-6aa0-4d0b-b03d-ea9f1ff71cc0[/3dwh:jhj44tuk]


                                      M7o3QoIkYGg.jpg


                                      uoNmC7JE3zc.jpg


                                      cEbSc3eE2Pw.jpg


                                      Ryx8Vhex7D0.jpg

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                                      • yorik1984Y Offline
                                        yorik1984
                                        last edited by 1 Feb 2016, 13:55

                                        @thomthom said:

                                        Would you mind sharing the model?

                                        Add link to warehouse in post

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                                        • H Offline
                                          hsrhdrehre5654654
                                          last edited by 2 Feb 2016, 14:47

                                          Also, in my case, i need to use Artisan instead of SubD because with SubD i keep getting invisible "edges touching more than two faces" and it wont let me to subd.

                                          With Artisan, smooth as hell. So i will say that Artisan is more flexible when dealing with geometry. I just needed to discard subd because it was making me to waste even more time, instead of the opposite.. πŸ˜›

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