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    • thomthomT 離線
      thomthom
      最後由 編輯

      Yea, it'll appear like any other SketchUp group/component.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • K 離線
        kaas
        最後由 編輯

        If I could ask the experts; I'm totally new to subD. Trying it out for making furniture.
        Started making the frame for a Stack Stove Cubi. Whats the best strategy for the indicated areas? The easy way is to just continue the lines from the horizontal frame onto the leg. But I'm trying to keep the polycount as low as possible as well.
        Any suggestions?


        stackCubi_leg.jpg


        stackCubi_leg.skp

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        • HornOxxH 離線
          HornOxx
          最後由 編輯

          Hi Kaas
          I would recommend Tig´s Split Tools which generate quads at the connection points like sketched below.

          http://sketchucation.com/forums/viewtopic.php?t=43376
          https://www.youtube.com/watch?v=hcGGcLndeTE


          Split Tools.jpg

          never trust a skinny cook

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          • HieruH 離線
            Hieru
            最後由 編輯

            Thanks Thomas 👍

            www.davidhier.co.uk

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            • HieruH 離線
              Hieru
              最後由 編輯

              @Kaas

              Sometimes you can bend over backwards to keep loops to a minimum (see examples either side of central control meshes)...

              CornerControl.jpg

              ...only to find that there isn't that much difference in the poly count:

              CornerSubD.jpg

              In this instance you might even find that using RoundCorners is the most economic and efficient way to model this form.


              Corner.skp

              www.davidhier.co.uk

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              • K 離線
                kaas
                最後由 編輯

                @HorNoxx; thanks for the suggestion. I already found and use that gem by TIG.
                @Hieru; thanks for the effort and insight. It confirms my idea that subD in some cases might lead to more faces than conventional methods like roundcorner or native tools. Still learning though and lots of fun.


                cubi.jpg


                stackStove_cubi_test1.skp

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                • HieruH 離線
                  Hieru
                  最後由 編輯

                  Happy to help 👍 . I'll take a look at your model tomorrow, but from the looks of things your workflow is coming along nicely (certainly more advanced than when I was starting out).

                  One thing I will add is that sometimes the extra geometry is worth it e.g. for UV mapping or selling models in different formats.

                  On the topic of UV mapping, I suspect that my left-hand control mesh might be the better approach for mapping. Hopefully someone who knows more about UV unwrapping will be able to confirm or refute this.

                  www.davidhier.co.uk

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                  • K 離線
                    kaas
                    最後由 編輯

                    @hieru said:

                    On the topic of UV mapping, I suspect that my left-hand control mesh might be the better approach for mapping. Hopefully someone who knows more about UV unwrapping will be able to confirm or refute this.

                    I was thinking about the mapping as well. there is some stretching visible so need to fix those. Its lots of fun. Artisan experience from few years ago helps a lot - its knife tool as well.

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                    • HieruH 離線
                      Hieru
                      最後由 編輯

                      I still use Artisan where SubD isn't appropriate, but like you I use it in conjunction with SubD. As well as the knife tool I use it to preview subdivision as I'm modelling - mostly because it won't triangulate areas I haven't finished quad modelling, but also because it can give a more detailed preview of the flow and detail of the subdivision.

                      www.davidhier.co.uk

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                      • K 離線
                        kaas
                        最後由 編輯

                        Wish: a universal toggle all SubD on/off (selected maybe) as right click option would be welcome. If you have an assembly of several subD's this is nice to have.

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                        • HieruH 離線
                          Hieru
                          最後由 編輯

                          Isn't that in the works Thomas?

                          www.davidhier.co.uk

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                          • HieruH 離線
                            Hieru
                            最後由 編輯

                            Just found afew minutes to look at your model properly Kaas. Really nice job.

                            I couldn't help putting on my Quad Police uniform 😆 and tackling a few unwanted tris (I lost a few loops in the process too).

                            I've highlighted the main areas that have been modified.

                            stackStove_cubi_test2.jpg


                            stackStove_cubi_test2.skp

                            www.davidhier.co.uk

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                            • K 離線
                              kaas
                              最後由 編輯

                              Much appreciated Hieru, I like the Quad Police. Your changes seem very logical. Thanks.

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                              • Rich O BrienR 線上
                                Rich O Brien Moderator
                                最後由 編輯

                                @hieru said:

                                Isn't that in the works Thomas?

                                http://sketchucation.com/forums/download/file.php?id=142064

                                Download the free D'oh Book for SketchUp 📖

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                                • ithilI 離線
                                  ithil
                                  最後由 編輯

                                  I tried to make a model for cutting plywood


                                  s1.jpg


                                  s2.jpg


                                  s3.jpg

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                                  • pbacotP 離線
                                    pbacot
                                    最後由 編輯

                                    Wow, Ithil!

                                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                    • HornOxxH 離線
                                      HornOxx
                                      最後由 編輯

                                      @ithil said:

                                      I tried to make a model for cutting plywood

                                      I love it!! - please continue this report...

                                      never trust a skinny cook

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                                      • cottyC 離線
                                        cotty
                                        最後由 編輯

                                        Some very nice SubD examples (together with QuadFaceTools, VertexTools, ...) from "Winning with SketchUp"...
                                        https://www.youtube.com/results?search_query=%22winning+with+sketchup%22+subd

                                        my SketchUp gallery

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                                        • soloS 離線
                                          solo
                                          最後由 編輯

                                          @collage architecture said:

                                          Still learning the workflow in quad and vertices.

                                          Advertising removed and warning issued.

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • Collage ArchitectureC 離線
                                            Collage Architecture
                                            最後由 編輯

                                            Still learning the workflow in quad and vertices.

                                            sorry for mistake I've made,I don't know how to post an image..I'm still learning how to manage quads and vertices, Thomthom's toolset is a magic

                                            http://uploads.tapatalk-cdn.com/20161018/0b2e014a72f17d8b0a950a7c0a4e57f3.jpg

                                            I love Sketchup

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