sketchucation logo sketchucation
    • Login
    1. Home
    2. ithil
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 18
    • Posts 90
    • Groups 2

    ithil

    @ithil

    10
    Reputation
    8
    Profile views
    90
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online
    Age 42

    ithil Unfollow Follow
    Extension Creator registered-users

    Latest posts made by ithil

    • [Plugin]Ithil Render Tools 3.01 for V-ray 3.*

      Hello everybody. I finally finished the new version of the plugin. Now it is compatible with v-ray 3. * version.

      Forum topic for the old version, compatible with v-ray 2.*

      This plugin was called to help you with this routine work.

      Most of simple materials are now create with just one click. Moreover, all similar materials having different color can be grouped and tagged and you can work with them using just one button.

      For example: all plastic toys in kids room , all books, pencils on the desk, all magazines and etc. Imagine if you have to set up each of these materials?

      Now, with this plugin you can automatically set them up without any problems!

      Download from Sketchucation PluginStore

      Download from SketchUp Extension Warehouse

      Watch the explaining video

      **SU Version - Developed on SU 2017, checked in SU 2018.
      This version should be compatible with Windows and Mac OS X. But I do not have the opportunity to test on mac OS.

      Supported render: V-ray Version - 3.*
      Not support V-ray Version 2.***
      For v-ray 2.* you can use the old version

      • Added compatibility with v-ray 3
      • Camera Clipping Plane
      • Convert Displacement to Bump
      • Turn off Displacement
      • Size of texture by suffix
      • Cast shadow of
      • Change the textures file name - in one click changes all textures in complex material. Textures should be in the same folder
      • Change GI multiplier
      • Material Layers list
      • Mark Standart Material
      • Mark V-Ray 2 Material
      • Mark Emissive Material
      • Copy V-ray Fur options
      • Hide V-ray objects on Hiden Layer
      • Convert (ST) Β» {ST} tag
      • Fix Material Name
      • Change 'Size' in Map
      • Past HEX color in Diffuse,Reflect,Refract or Fog color
      • Copy V-ray material
      • Past V-ray Diffuse
      • Past V-ray attribute - works with a group of materials through tags
      • Rename material - Add Tag, Add Prefix, Add Suffix

      Right-click mouse menu

      • Change Size in Map
      • Past HEX color

      size_mm.gif

      posted in Plugins
      ithilI
      ithil
    • RE: Animator Gallery

      Hello. This is my test of the escalator animation.

      I made a shift to the size of one step. And he turned on the replay.youtube
      I tried using animation on the way but there were problems.

      posted in Animator Beta
      ithilI
      ithil
    • RE: Animator and VRay

      Wow
      Great news! πŸ˜ƒ
      Thank you so much.

      Good News Everyone.jpg

      posted in Animator Beta
      ithilI
      ithil
    • RE: [Plugin][$] S4u_Slice

      Hello!
      Many thanks for your plugin.
      I'm just happy with him πŸ˜ƒ

      My work accelerated even more.

      posted in Plugins
      ithilI
      ithil
    • RE: [Plugin] Animator - v4.5a - 22 Jul 25

      I use direct save from sketchup to sequencing .png files.
      But it's still quite long. Approximately 40-50 minutes.
      For a part of 100-150 frames, I do not want to lose these minutes.

      posted in Animator Beta
      ithilI
      ithil
    • RE: [Plugin] Animator - v4.5a - 22 Jul 25

      One more question.
      Can you add the option "start numbering from 0 seconds"?
      I use the Images Sequence to save the animation. My video has more than 2500 frames. And it's rendered for a long time.
      If I need to fix just a few seconds of this movie I'm trying to use "Start at:" and "End at:" options.
      But as a result I get files with numberings like this "Image0001"
      It would be better if it was possible to call the file not from scratch but from the current position. E.g. Image1551

      posted in Animator Beta
      ithilI
      ithil
    • RE: [Plugin] Animator - v4.5a - 22 Jul 25

      Good day, Fredo!
      Thanks again for the great plugin.
      I wanted to ask, can you add the option - "save as default" forMovement?
      I'm doing an assembly diagram and all the movements have to be said for three seconds and the Easing is the same. Now I have to constantly monitor this.

      posted in Animator Beta
      ithilI
      ithil
    • RE: SubD examples and models

      Wow! Coool!

      posted in SUbD
      ithilI
      ithil
    • RE: Subd storage memory saver

      Yes. This option is really necessary. Maybe solution to the problem can be of a button "turn off/on subdivided" for all subd-objects in file. We can turn off all subdivided objects before saving. And turn on after reload.

      In the program ZBrush has a similar option for all SubTool.

      Low Res vis- set the visible subtools to their lowest subdivision level
      Hi Res vis - set the visible subtools to their highest subdivision level.

      4R7-SubToolMaster-02.jpg

      They apply only to those objects that have subdivision levels. So by applying subdivided to all objects in file, we do not apply really to all objects, but only those which already have subdivision level attribute.

      posted in SUbD
      ithilI
      ithil
    • RE: [Plugin] SketchyFFD (Classic)

      Hello
      I'm a little bit corrected your plugin
      Now It supports polygons.

      He checks the creation of new edges. And converts the resulting triangles in polygon.

      Strings 534-538


      SketchyFFD_v5_poly.rbz

      posted in Plugins
      ithilI
      ithil