šŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Scene Update problem

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  • Scale to certain size on particular face?

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    @gaieus said: You need not really save it into a new model then reimport. If you group the whole structure you want to scale, and use the tape measure rescaling method while in the editing context of this group, it will only scale whatever is inside. To scale an entire model with the Tape measure tool: http://sketchup.google.com/support/bin/answer.py?hl=en&answer=95006 To scale only an entity (i.e. a group in this case): http://sketchup.google.com/support/bin/answer.py?hl=en&answer=116447 thanks foe the tip, i was doing things the hard way!
  • How to maintain a good cylinder after intersecting?

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    @mitcorb said: electricdoodle: Based on what your other respondents have stated, I want to apologize if any comments I offered misled you. I made an assumption based on your illustration, and gave my opinion. It looked to be within my realm of experience. I am glad that some of the more experienced folks here were able to shed some light and hopefully help you with your issue. And, my apologies to this forum and anyone else who may have been misled by my comments. I wish you good fortune in your future modeling. Sincerely, mitcorb mitcob, no need to apologize - because of my inexperience my question was undoubtedly ambiguous. You reaised some useful points which I have added to my 'tool set' for the future... One thing I am beginning to understand about SketchUp is there isn't just one way to do anything, or solve a particular problem, but several options from which you can choose (or even use combinations) depending on your specific model. I've appreciated all the suggestions I have recived. ED
  • Imported contours with walls

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    TIGT
    If a wall is vertical for intents and purposes just use the top and bottom lines and make faces by drawing vertical edges - if these would not be quite vertical then I'd recommend making them so, by drawing vertical lines constrained in the z/blue with the shift key... You need to remove all of the walls 'contours' from the mix eventually, so group them out first, then within that group make a subgroup to draw the wall proper [top down] - later erase the unneeded other lines - but wait till you definitely don't need them - you will need to make the foot of the wall following a slope ??
  • Dra a tensile tent

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    pilouP
    So the Extrude edges by Lath? always by Tig [image: B4Lj_circ.jpg]
  • HELP! Importing 3Ds file as hires/hi-poly file?

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    Thanks a lot! Seems I made a blunder: The 3D model I tried to import was simply low poly!! Dang! The preview looked very detailed. SU imports 3ds files ok - apart from the fact that they are often "exploded", meaning all the different parts are not where they are supposed to...? Strange. Now I“ll check to see if I can export the hi-poly files from SU to .eps files.
  • Floor-Wall Problem

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    GaieusG
    From what I can see, redrawing a couple of lost edges would do it (as the rest is still there). Best suggestion would be to always group floor-plans and extruded wall (and on top of these, additional floors/ceilings and walls of second floor walls) grouped separately. Certainly you would end up with a couple of repeated, Z-fighting faces but only at spots that cannot be seen otherwise.
  • LIGNES BETWEEN PICTURE OF TEXTURE

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    GaieusG
    Hi Steeve, What I ca see, this model curves in all 3 dimensions so simply wrapping the texture around will not produce a good result in native SketchUp. As far as I can tell from the images, probably the UV Tools plugin, more exactly its spherical mapping tool could produce some much better results. Download the plugin from the very bottom of the first post in the topic I linked above.
  • Can't view Woodworking forum

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    GaieusG
    I see that the OP (Dadoing) is already a member of the woodworking UG. Kostas, you mean you would also like to be a member but cannot find your setting page? I guess this link should work for you (and everyone of course): http://forums.sketchucation.com/ucp.php?i=167
  • My circles only have a few segments, looks bad

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    numbthumbN
    Note however that you cannot change the segment count of your circle once you“ve done anything to it - like pushed/pulled it, for instance.
  • Autocadfile flikkers on surface

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    thomthomT
    Sketchup doesn't handle large coordinates very well. That means problems when you import from DWG where things are very far from Origin - especially if it's drawn in real world coordinates. When importing a DWG copy what you need to a new DWG file and move everything near Origin. Note that blocks with insertion point set far away from the geometry will also behave badly - you need to adjust the insertion points for these as well.
  • Rubik's Cube - 1 click render

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    K
    @frederik said: Is this a yearly event...?? I found the My Rubik's Cube model thread you posted a year ago... That was for my website (that is no more - R.I.P.)... this is for a competition that will be (I hope) yearly
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    I sat last night and thought about what I had done then suddenly it came to me. The floor was originated when I grouped then and put them in 'Layer 30'. I had to make a few adjustments and as usual made then on layer 0. I must get used to 'layer 0' to work on THEN REMEMBERING to transfer, in this case, 'layer 30' - I didn't do that. That was the problem so I've got it sorted now. Thanks for your assistance xrok1 John
  • Edge Roundover on Cylinder

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    The advice re scaling up small objects before attempting to chamfer them then back down again after is golden. This nearly drove me nuts before I read it.
  • Transfer components

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    TIGT
    Select an instance of it and right-click, the context-menu item 'Save_As' then exports that component to a chosen location. A similar method is also available even if there are no instances - in the Component Browser hover over its icon in the Model pane and right-click again you have 'Save_As' again... To use that component in another model use File > Import, or if it's in a folder in you Components' paths then pick it from there in the Component Browser. Another way is to Edit > Copy an instance and then in the other model's window Edit > Paste [you choose the location] or Edit > Paste_in_Place to put it exactly where it was in the original model...
  • Skp files into skb

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    Never mind about the problem any more guys, i solved it. I did the simpliest thing, i restored the system to 9 o'clock yesterday before the changes happen, and it worked. Thank you very much for your help guys, and Tig thanks for the special help mate, about the administrator options.
  • ModelWeaver interactive object animation.

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  • Need help on curve

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  • Useful curved tree line

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    olisheaO
    PM sent Pete
  • Sectional Plan Rendering

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    http://s845.photobucket.com/albums/ab12/halceon2007/?action=view&current=sectionalrendertest01.jpg Hope this works, didn't have any success with the uploading.