πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Solidity/thickness and curved stuff

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    @massimo said: Joint push pull (remember to press tab after you run the tool and choose "thickening" or "keep original faces") Or maybe this one by Thomthom (never tried it myself though). Great, great, great. Thanks. I already had it installed though, but also already got lost between all the plugins...
  • Abobe Illustrator files to Sketchup problem

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    Thanks everybody, a few hours of investigation found stray lines which was spotted with Smustard Stray Lines Plug in. As you say TIG it was a tiny unfinished loop which was wrong, I removed them, closed the loop and bam! Many thanks to you all, I can see this forum is going to be useful, but I'll try not to ask too many dumb ass questions! I'm OK with Final Cut Pro,Cinema 4D, Motion etc, but have just bought Sketchup and I'm really enjoying doing some engineering models on it. Thanks Again. Patrick
  • Delete nested section cuts

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    cottyC
    Thank you TIG for this one-liner which shows me that I have to learn ruby...
  • Extruding a curve into a straight line

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    @tig said: You don't need a 'free-plugin' to divide lines. It's already built into Sketchup! Oh, sorry and thank you. I googled and just found a plugin from 1001 which is part of some shareware package.
  • 360 Degree Renders?

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    hi, 'SketchUp Web Exporter' available from the SU download site. or there are tweaked versions/alternatives kicking around, do a forum search. john
  • Help! Scaling with constraints!

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    DareDevilD
    @hutdowg said: You saved me a lot of time and headaches, I'm still not that advanced when it comes to Dynamic components =\ Me too DC is a kind of maze, dont really know what's working or not, and why... Only tests and expreriences to build some own rules and share them here.
  • Help with intersecting (drawing I beams)

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    sdmitchS
    Greg, Do just as you discribed in your post. Select the face and the line then run the attached plugin. No extending, intersecting and deleting required. create beam from face and edge
  • Soap bubble help

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    O
    Thankyou that worked great for leaving the rails behind but now how do i eleminate the lines left behind on my surface?
  • Help with weld

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    TIGT
    Using my "special psychic powers" I'd say that you perhaps have three or more lines meeting at a common 'node'. You are selecting two lines and trying to weld them into a curve... but of course the other unselected line[s] instantly breaks the curve where it's touching [just like what happens if you draw a line onto an arc, it 'splits' the arc!] = failure !! Remember that you can only 'weld' a 'curve' from a set of edges that are continuously joined end-to-end, and which have no other edges touching them [except perhaps at the very ends of this potential 'curve']...
  • Ruby Script doesn't appear?

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    Wow, not many people even know how to get to where you put those... In Mac speak, that's inside the app, right click >> show package contents. As TIG says it needs to be the HD path, and the best mac advice is... when you go to that folder, drag in into your side bar, so it becomes a drop-box for future 'manual' plugin instals not the new 'auto' ones. The 'gotcha' is, it is a 'drop-only-box', to trash a ruby from there you have to right click >> open enclosing folder >> move to trash. You can rename or shuffle the files/folders around and make new folders/sub-folders, etc... you just can't delete/trash them. john
  • Reduce number of Segments in Arc

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    R
    Ahh... that would be why then - I have extruded the face up to create a 3D shape. Thanks for your quick reply!
  • Is everyone satisfied with SU UI ?

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    @mitcorb said: Would this be similar to "skins" in some media player console or something? You can "simply" install a window theme for your operating system's included theming engine (examples). Probably the best place to change the appearance and colors is on system level. Of course SketchUp could implement its own theming, but it could easily create ugly visual inconsistency and bloat the software. I like to remind us of this thoughtful post by Jody: https://productforums.google.com/d/msg/sketchup/HhjWUcKxnNg/5jjg3SkE_A0J Yes, a rewrite using state-of-the-art technology and 10+ years experience could be a right step. [url=https://productforums.google.com/d/msg/sketchup/XvrSablaXg8/ZEXOWYV4PgsJ:504cgfu4]User Interface (UI) Improvements Should Be a Priority[/url:504cgfu4] @unknownuser said: It also chooses to load certain toolbars by default even though in my previous session I hid the toolbar/plugin. That sounds like a bug in these (many) plugins. Possibly the author didn't use [url=http://www.sketchup.com/intl/en/developer/docs/ourdoc/toolbar#get_last_state:504cgfu4] toolbar.show if toolbar.get_last_state == 1[/url:504cgfu4] (contact the author and point to that [url=http://www.sketchup.com/intl/en/developer/docs/ourdoc/toolbar#get_last_state:504cgfu4]link[/url:504cgfu4]).
  • Keyboard Shortcuts Preferences

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    Dave RD
    As with other items that appear in the Context menu, Explode only shows in the list of commands for shortcuts, when you have selected something on which Explode can be used.
  • Trouble with push/pull and follow me

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    Dave RD
    @involute said: Large files is the price. And potentially holes in the model.
  • Asking for modelling help with a ring design

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    Glad it helped, Belaar! I'm always excited to see people using Sketchup for 3D printing. Good thinking about using Curviloft to fix the tiny bit I'm also familiar with printing from Shapeways, and the only thing I would suggest is to add a small radius to the top and bottom edges so the final model isn't sharp. It might be easier to do that before bending. I made a couple comments in the attached model about the smoothing and making the model ready to send to Shapeways. Finnished ring.skp
  • Follow vs Me Tool

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    Alan FraserA
    Another variation of these methods is to produce the rounded corner first by using Rounded Corners in 3D on one corner of a cube. Then just delete everything you don't need and create a circle then a cylinder from any of the quadrants that form the edges of the cornerpiece. Mate 3 copies of this cylinder onto the rounded corner and use the OuterShell command. Explode the resulting group and you're pretty much done.
  • Edit options disabled

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    emerald15E
    thanks - will do.
  • [Solved]How to hide geometry?

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    GaieusG
    Yes, there is a big difference between hiding and softening. In your case (unless you have some very special reason), I would not hide but soften. Hiding will leave those (small, seemingly rectangular but probably triangulated) facets separate and your mesh will remain faceted. These facets can be selected individually even with hidden geometry (View menu) off. If you soften the dividing edges however, the whole surface will be one, continuous and (seemingly) nicely curved surface. Now the whole mesh can be selected as a whole unless you turn on hidden geometry.
  • A Shadowy Question

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    hellnbakH
    Found it, used it, it worked Thanks
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    Many ways to skin a cat! Here's what I do: Draw the floor plan or import it if you use ACAD. Extrude the walls to the desired height. Set indidual level (floor plan and walls) as a group and assign its own layer. Repeat the same for other floors Draw the roof and repeat the same steps. That gives you a basic model I never draw in different scenes. I always draw in 3D and stick to one scene that is labeled "working model" You can name it whatever you like. I keep this scene simple for speed - no shadows or fog. Now you can go in and edit individual floors, adding windows and doors without affecting geometries of the other floors or roof. Just use layer control so you can easily isolate the group you are working on or you risk accidently erasing one of the other groups. The other thing you need to watch is that you are drawing in the correct layer, or verify after you are done.