⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • DC - Making Component Iterations Issue

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    Without some examples its hard to pin point the problem, but most likely some of the sub-components have the same definition names. You will need to edit each component created from the first one by changing the saved definition names of the subs as well as the parent. Another possibility is using a common attribute with different formulas in swapping components, but I don't think you are swapping In regards to the warehouse, there is a hidden attribute which your copied components have inherited. This can be viewed in Attribute Inspector and then deleted. http://sketchucation.com/pluginstore?listtype=1%26amp;author=0%26amp;category=0%26amp;search=attribute%26amp;submit=%3Fare you When creating copies it is best to use the generic term Parent!anAttribute instead of mycomponentname!anAttribute
  • Load Error (Fredoscale.rb)

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    yanrothwellY
    Thank you TIG, I also found the attached, whilst looking around for a solution. I did as you suggested and also used the function in the attached image. Seems to have gone now Ian [image: tiKj_LibFredo6settings.png]
  • Need help with opacity

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    I
    Glöm inte Klingon.
  • Where was that switch?

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    A
    Ooh, nice, thanks guys and good tip, TIG. I've got ctrl+Shft+h toggling it now.
  • Seeking SketchUp User Reviews

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  • SkpMake crashes

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    I have kept the Nvidia so if I want I can switch it but what is strange is that my ATI is supposed to be a 3d card and my Nvidia is only for gamers but as you said, skp is a bit slower, for the moment it's ok, but when I will have more component I will see how much slow it will be. Yeah the little man is called Derek lol but I don't want to kill Derek I only want to delete all other preinstalled components, but I didn't understand your explanation about that if I delete Derek, why should the other preinstalled component disapear to?
  • Estimator for SketchUp

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    mariochaM
    No, not yet. Summer has driven me adrift. It is still in the back of my mind thought.
  • Antialiased lines with 3D-GPU

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    D
    Whoa! I was not aware that these are actually settings. I thought that this dialog: [image: 58f26.jpg] ...listed only video driver capabilities. However highlighting one of the rows DOES indeed change the respective setting. This dialog really should be re-designed using checkboxes! Anyway, your tip already helped on my desktop with an AMD Radeon HD 7700 card. Same on the notebook -- when the Intel HD graphics card is chosen for driving Sketchup. However, when I chose the Nvidia GPU from the Nvidia control panel for powering Sketchup, all the settings in the OpenGL section of the above dialog are ignored. I mean, there are those different rows with different Antialiasing capabilities (like 2x and 4x), but when highlighting one of them, closing that dialog and re-starting Sketchup, lines are still not anti-aliased but look like this instead: [image: wFIfoPp.png] Is there anything else I can do to force antialiasing not only on the Intel HD GPU but also with the GTX 860M CPU?
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    Dave RD
    This is intended behavior when the GPU can't handle displaying the model smoothly during orbiting. This allows you to orbit more smoothly. Way back in the old days, SketchUp didn't do that and with complex models on low powered computers it was very difficult and slow to orbit. By the way, this isn't a bug so I moved your post from the SketchUp Bugs forum.
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  • How do I open from working directory?

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  • Way to measure these angles?

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    sdmitchS
    @djd711 said: It's sort of hard to explain. The angle has to be measured in relation to the direction of the track at any given time. I think it's the horizontal axis I need. Could you post the model(version <=2014), or a representative sample of, and diagram an instance of the angle you want measured.
  • Texture Position Edit Pins Help

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    pilouP
    The best help it always oneself!
  • Curving a texture for arches?

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    Worked out awesome. Fredo and TIG save my butt again! Amazing work from the plugin people.
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    cottyC
    As long as you know what you do you can combine those hiding possibilities as you like.
  • Can a Scene control a Dynamic Component?

    Dynamic Components sketchup
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    TIGT
    There's lots out there... Here's an example: http://sketchupapi.blogspot.co.uk/2009/07/dynamic-components-that-react-to-scene.html
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    @sdmitch said: @rnpatel9789 said: @sdmitch said: It seems that TIG and/or ThomThom had such a plugin. I have one also,Reset Component Origin. You can find it on my blog. Hello "sdmitch" I use your Plugin. its very good and useful plugin. I am doing same but I resetting the component and all it's entities Origin to global Origin. Please If you have any idea then guide.[attachment=0:2cxiw7c5]<!-- ia0 -->axis.png<!-- ia0 -->[/attachment:2cxiw7c5] I think you will find the answer hear http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=43582%26amp;hilit=originate Thanks "sdmitch" This is exactly what I am looking for. Thanks for the help. U really Doing great job.
  • Uploading Dynamic Components

    Dynamic Components sketchup
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    TIGT
    I assume you are using Save_As on a DC, or exporting your DCs as part of a Collection. The SKP file[s] that results might appear like a normal 'Component', but if you then add it to a Model it will display the DC attributes/properties you gave it when you made/saved it. The various 'dynamic_attributes' which you gave it within its 'cradle' Model, are saved with the external SKP itself, when you do the Save_as etc... So when you upload a DC SKP it should retain its special abilities as attributes attached to its own model. When you download a DC it still has those abilities saved within it, but they do not display if you simply open that downloaded SKP - they only manifest themselves when you insert that DC into another Model... It is a Dynamic Componentafter all... the clue is in the name...