If you want to to this all in render, you need a sinmple plane as a base and you have to apply a Wrapper material to it.
Search youtube for a tutorial, you'll find plenty
Seems the "camera around" tool is not included in the latest version of the extension.
I deleted all the cameras I added and started over. Not sure what I'd done wrong, but now the transitions from scene to scene are not erratic.
Could you please show some settings and a test render?
That would help solving your problem much quicker. Could you render with a domelight instead of the sun?
Regards,
@valerostudio said:
I have had this same issue in the past. Make sure there are no characters in your file name at all, even the folders. We had an "&" in our project name that VR did not like that at all.
Now I also render all finals into a folder on my desktop to shorten any issues with folder structure as well.
Thank you for your reply. Good to get this tips about bugs discovered by experience!
About the Vray Frame Buffer I still think it is a bit rigid and something as useful as recovering a past file rendered in it should be possible. It is quite easy to loose work with how it works...
I am curious, is there something in the 3ds max Frame Buffer that Vray could still learn from?
@penumbra said:
excellent, many thanks.
You're welcome!
@unknownuser said:
Why have the refraction layer at all?
For many render engines - "architectural glass" or "thin glass" gives you the same look when at the scale of a building, there is effectively no refraction. It's such a small volume of glass that it doesn't matter if you have refraction calculated or not.
@applemango85 said:
Is this working with a mac now?
In principle, yes, assuming Twilight works for Mac.
If so, Animator is not sensitive to the platform.
Fredo
Animator does not work across models, because the objects and positioning references are not the same.
Instead, the normal way to work would be that, within the same model, you create individual films. Then it is easy to assemble them into one bigger animation.
Fredo
@fredo6 said:
New version 1.0x is coming....
Thanks - will be good practice. Also looking at upgrading my Twilight license so I can look at that as well.
Keep up the GREAT work Fredo. Do I need to be looking at a budget for the public version as well?
You should do a search for VRay Studio setups.
Check out this video, its based on VRAY for 3Ds but the concepts should work for VraySU as well.
http://viscorbel.com/studio-lighting-setup/
Rob