• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

Recover an image from a batch render that did not save?

Scheduled Pinned Locked Moved V-Ray
renderpluginsextensions
3 Posts 2 Posters 3.6k Views 2 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S Offline
    sasasaps
    last edited by 18 Jul 2016, 18:04

    Hi,

    Sometimes, after leaving a batch to render, with a correct Output File path (including a file name for the selected ".vrimg" extension), and with "Save to output" and "Render to VRImage" enabled, I GET NO OUTPUT FILE at all.

    This has happened to me sometimes, and needless to say, it is very frustrating.

    My question is, is there any way to recover files that have been previewed in the Frame Buffer?? Or, is there any temporary folder where I can find data of my previously rendered scenes??, and if that is the case, how can I use that data and transform it into an image file.

    I use VFS 2.0 on Sketchup 2015.

    Your help would be much appreciated.

    1 Reply Last reply Reply Quote 0
    • V Offline
      valerostudio
      last edited by 18 Jul 2016, 18:38

      I have had this same issue in the past. Make sure there are no characters in your file name at all, even the folders. We had an "&" in our project name that VR did not like that at all.

      Now I also render all finals into a folder on my desktop to shorten any issues with folder structure as well.

      1 Reply Last reply Reply Quote 0
      • S Offline
        sasasaps
        last edited by 19 Jul 2016, 02:30

        @valerostudio said:

        I have had this same issue in the past. Make sure there are no characters in your file name at all, even the folders. We had an "&" in our project name that VR did not like that at all.

        Now I also render all finals into a folder on my desktop to shorten any issues with folder structure as well.

        Thank you for your reply. Good to get this tips about bugs discovered by experience!

        About the Vray Frame Buffer I still think it is a bit rigid and something as useful as recovering a past file rendered in it should be possible. It is quite easy to loose work with how it works...

        I am curious, is there something in the 3ds max Frame Buffer that Vray could still learn from?

        1 Reply Last reply Reply Quote 0
        • 1 / 1
        1 / 1
        • First post
          1/3
          Last post
        Buy SketchPlus
        Buy SUbD
        Buy WrapR
        Buy eBook
        Buy Modelur
        Buy Vertex Tools
        Buy SketchCuisine
        Buy FormFonts

        Advertisement