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    Strange dome reflection on glass

    Scheduled Pinned Locked Moved V-Ray
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    • P Offline
      penumbra
      last edited by

      has anyone experienced or seen this? using default sun sky the vray glass gives a strange dome like reflection. glass geometry is a simple thin (1") boxes.


      65940_Vray White Model lores.jpg

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      • P Offline
        penumbra
        last edited by

        Anyone? Anyone?

        Thanks for your help.

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        • BoxB Offline
          Box
          last edited by

          I knew I'd seen this somewhere before, don't know if this thread helps but ......
          http://sketchucation.com/forums/viewtopic.php?f=322%26amp;t=56461

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          • andybotA Offline
            andybot
            last edited by

            yeah, delete your refraction layer from your glass. Or else give your glass a thickness (two planes instead of one, with proper orientation - so you don't see backfaces either from outside the building or inside.)

            http://charlottesvillearchitecturalrendering.com/

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            • P Offline
              penumbra
              last edited by

              excellent, many thanks. I just turned the refraction transparency to black and that did the trick. But I wonder now if my glass will be refraction-less. Why have the refraction layer at all?

              Thanks again.


              Face direction check. everything is good.


              Render glass with refraction layer, transparency set to white.


              rendered glass with refraction layer set to black.

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              • R Offline
                rspierenburg
                last edited by

                I believe thats what Andybot was getting at. If you don't have thickness to your glass you don't need the refraction layer at all.

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                • P Offline
                  penumbra
                  last edited by

                  @rspierenburg said:

                  I believe thats what Andybot was getting at. If you don't have thickness to your glass you don't need the refraction layer at all.

                  Perhaps except my glass is a full solid of 1" thickness...


                  TenCom Window Family - Type 1A-2263987-3d for Sketchup Export Do not Delete.jpg

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                  • andybotA Offline
                    andybot
                    last edited by

                    @penumbra said:

                    Perhaps except my glass is a full solid of 1" thickness...

                    That's why I asked if the faces are oriented correctly... It will also give you incorrect refraction if both normals are facing the same way. You have to have both backfaces facing towards the inside of the glass pane.

                    http://charlottesvillearchitecturalrendering.com/

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                    • andybotA Offline
                      andybot
                      last edited by

                      @penumbra said:

                      excellent, many thanks.

                      You're welcome!

                      @unknownuser said:

                      Why have the refraction layer at all?

                      For many render engines - "architectural glass" or "thin glass" gives you the same look when at the scale of a building, there is effectively no refraction. It's such a small volume of glass that it doesn't matter if you have refraction calculated or not.

                      http://charlottesvillearchitecturalrendering.com/

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