You shouldnt always depend on a vismat to create materials. Go to Youtube and watch a couple of basic tutorials. An epoxy floor seems to be pretty easy to setup. Look at photos on the web and then understand what parameters will get you that look.
Seems that you need a base diffuse and then maybe just up the reflection on it as epoxy floors are very glossy.
My opinion is that this is very good for this subject matter, scale etc. When you get into architectural or other types of design, a more polishe photo-realistic or artistic style may be needed. (The corduroy waves look a little unusual, but sort of cool too. I mean they could be there, but usually you'll see that sort of wave action very close to shore.)
Thanks Doppel, I uninstalled VRay and it immediately began running at a normal speed again. The issue was occurring for all file sizes, even upon starting a new file without any materials or parameters at all.
Which version of VRay and SketchUp? If you are on the latest version, head over to the Chaos Forums. They are a little more active then these VRay forums these days and someone from Chaos might be able to help.
According to some rumors on the web, Nvidia will release a new 1180 card this summer. If you can wait a bit - I would expect a small price drop for the 10-series at that point as well.
I knew of a software which made a transfer between v-ray sketchup and v-ray max properties, just that I miss its name at this point. It was a script for 3ds max which imported material properties such as glossiness factors and bumpiness slots...
Though it can't be FULLY compatible since 3ds max is a different modeling platform than sketchup and will never be completely compatible with, also v-ray for sketchup is totally different than 3ds max one.
And if you know your parameters you can apply them in v-ray for max too . I know you don't like working twice on something, but that's the best way sometimes.