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Direction of Texture Change while Rendering using CPU / GPU

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  • C Offline
    Cortvuz
    last edited by 25 Jun 2018, 04:16

    Hello,

    Recently i just learn to use Vray with SketchUp, there is the problem that i found
    I trying to make some table design, I'm using the standard wood texture provided on vray and adjust the direction of the wooden texture in a line to the longest parts of top table.

    the result i got is:

    1. when using CPU render, the result is correct (direction of the texture is right)

    CPU Render Result

    1. when using GPU Acceleration, the result is wrong (direction of the texture is in a line with the short part). I already change the rotation of UVW maps, and there is no change to the render result.

    GPU Acceleration Render Result

    Is there any mistake on setting that i make? or anything else to correct it?

    Thank you.

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