Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download
Direction of Texture Change while Rendering using CPU / GPU
-
Hello,
Recently i just learn to use Vray with SketchUp, there is the problem that i found
I trying to make some table design, I'm using the standard wood texture provided on vray and adjust the direction of the wooden texture in a line to the longest parts of top table.the result i got is:
- when using CPU render, the result is correct (direction of the texture is right)

- when using GPU Acceleration, the result is wrong (direction of the texture is in a line with the short part). I already change the rotation of UVW maps, and there is no change to the render result.

Is there any mistake on setting that i make? or anything else to correct it?
Thank you.
Advertisement