πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
  • 0 Votes
    32 Posts
    9k Views
    TandemT
    The recent update to PlusSpec website and this thread clarifies everything. 12 months subscription at AU$990 Per Annum.
  • Distributed rendering - shifted buckets

    V-Ray render plugins extensions
    2
    0 Votes
    2 Posts
    573 Views
    TedVitale_CGT
    Hi, Please contact V-Ray support with your Serial Number and purchase information for help with this issue. support@chaosgroup.com
  • PDF to Linework in SU

    Extensions & Applications Discussions extensions
    5
    0 Votes
    5 Posts
    787 Views
    MatteM
    Thanks! I tried the Inkscape method and it worked like a charm! I will also try the converter option as well to have another way to solve this problem. Thanks again! Matte
  • Real world mapping coordinates

    V-Ray render plugins extensions
    2
    0 Votes
    2 Posts
    524 Views
    TedVitale_CGT
    I think this might be helpful for you. Take a look and see if it helps, the video explains how to manually scale the material to the size you need. http://help.sketchup.com/en/article/94877
  • Anatomy of sketchup model

    V-Ray render plugins extensions
    9
    0 Votes
    9 Posts
    646 Views
    S
    Thanks for the tips guys! this video is exactly what ive looked for Thank you Shay
  • 0 Votes
    2 Posts
    868 Views
    pilouP
    Terrific! It's pity not skp file! .3d, .3dc, .3ds, .ac, .b3d, .blend, .bmp, .bvh, .bw, .cfg, .claraarchive, .claramats, .csm, .dae, .dds, .dxf, .exr, .fbx, .gdal, .geo, .gif, .hdr, .hmp, .ico, .ifc, .int, .inta, .irr, .irrmesh, .iv, .jpeg, .jpg, .jsfbx, .json, .lwo, .lws, .lxo, .markdown, .md, .md2, .md3, .md5, .mdc, .mdl, .mtl, .ndo, .nff, .obj, .off, .osgterrain, .pbm, .pcx, .pfm, .pgm, .pic, .pict, .pix, .pk3, .ply, .png, .pnm, .pov, .ppm, .q3d, .q3s, .rgb, .rgba, .sgi, .shp, .smd, .stl, .terrain, .text, .tga, .tif, .tiff, .txp, .txt, .vismat, .vismatzip, .vrmat, .vrmatzip, .vrscene, .vrscenezip, .vta, .wrl, .wrz, .x, .xgl, .zgl, .zip My French test! [image: xrgt_clara.jpg]
  • Praspective

    V-Ray render plugins extensions
    5
    0 Votes
    5 Posts
    419 Views
    V
    You can use lens correction in Photoshop or this software http://www.shiftn.de/ Currently, VR4SU doesn't support 2pt camera matching exactly as you see it in SU.
  • How reduce the size of my BG in vray?

    V-Ray render plugins extensions
    7
    0 Votes
    7 Posts
    630 Views
    JonFarJ
    i am just a beginner in terms of VRay, but there's one trick i use to align the horizon of the backgroung (see image below) it's not perfect because it only stretches the image, but sometimes it works you can stretch it in height or width... in this example i needed it to be 87% height stretch so the horizon was where i wanted [image: pz7I_1.jpg] but yeah, this is one of the things that is missing in VRay4Skp this and a vray material picker
  • LumenRT 2015 SU 2015 ready

    Extensions & Applications Discussions extensions
    33
    0 Votes
    33 Posts
    4k Views
    soloS
    LumenRT 2015 is fully compatible with SU 2015. Just copy the plugin over from 2014 to 2015: "C:\ProgramData\SketchUp\SketchUp 2014\SketchUp\Plugins\LumenRT 2015.rbs" "C:\ProgramData\SketchUp\SketchUp 2015\SketchUp\Plugins\LumenRT 2015.rbs"
  • 0 Votes
    2 Posts
    293 Views
    TedVitale_CGT
    I always suggest modeling how it would actually be constructed to get the best results. If you have a concrete floor slab ant the walls are attached to it, then model it like that. Groups are your friends and so are components. Also make sure all of your faces are oriented correctly so that you don't run into problems with back faces facing outward. Really, there's no wrong way to model in Sketchup for V-Ray, there are just more and less efficient ways to work. If you share your model here I would be happy to take a look and give you some more tips!
  • 0 Votes
    1 Posts
    500 Views
    No one has replied
  • V-ray material scale

    V-Ray render plugins extensions
    2
    0 Votes
    2 Posts
    328 Views
    R
    So there is a trick to this. A) Create a Diffused layer, place a copy of your bump map in it, set the transparency to TexAColor (make it white) B) Create another Diffused layer, make this all of your gold settings w/ bump, spec etc. C) Sketchup will see the first diffused layer (will show up as your bump map). So you can scale it as needed, but when you render it will show up as gold. Rob
  • Image sampler/antialiasing

    V-Ray render plugins extensions
    6
    0 Votes
    6 Posts
    543 Views
    JonFarJ
    thanks Stefan, that does the trick for me
  • V-Ray

    V-Ray render plugins extensions
    4
    0 Votes
    4 Posts
    304 Views
    V
    If you imported as an image and not a texture, that might be the issue also.
  • Software recommendation

    Extensions & Applications Discussions extensions
    2
    0 Votes
    2 Posts
    424 Views
    pilouP
    Blender can now do that for free! See section "Full Compositor" ! That is a monster who go anywhere!
  • 0 Votes
    16 Posts
    7k Views
    L
    @pilou said: They are discusion here before the release of the 2020! https://twinmotionhelp.epicgames.com/s/ Thanks Frenchy, I am aware of that very slow response times in my experience. I meant a "live" forum like here. There seems to be a complete lack of one
  • 2D animation

    Extensions & Applications Discussions extensions
    7
    0 Votes
    7 Posts
    844 Views
    JonFarJ
    thanks for the sugestions i have decided to go with Toon Boom i'll post some animation videos, when i have something worth sharing, hehe
  • V-Ray Hire

    V-Ray render plugins extensions
    2
    0 Votes
    2 Posts
    266 Views
    BoxB
    Try out some of the free trail rendering software and then if you need something more specific there are plenty of people to here to help. Understanding what it is you can't do helps to understand what you want.
  • 0 Votes
    7 Posts
    1k Views
    maxhouserocksM
    Thanks. Here it is as i begin to setup to render. its actually kinda creepy looking fixture. i didn't pick it [image: McWt_FabricSconces-3.jpg]
  • Exporting and Importing vrmats in scale

    V-Ray render plugins extensions
    5
    0 Votes
    5 Posts
    2k Views
    wenclavW
    Thank you valerostudio but I have done this step by step as you have written and it does not solve my problem yet When I apply saved material from VRay material library, texture is in scale, but renders flat. When I add vrmat with the same diffuse but with other layers and parameters texture is rescaled again (25,40cm x 25,40cm not 80cm x 80cm). The other way around is the same (first load vrmatt, then apply material from paint bucket). Tested in macosx and in windows. "This is only available in 2.0, 1.49 did not save the material settings with the SKM file" I have 2.0 so that is not an issue. Once again, I have vrmat (with all layers and parameters) and skm (textured properly) files. I open a new scene, want to load them both to work properly, not to make additional moves in SU. Especially when we make a new scene on different SU on different machine.