🫛 Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
  • Distributive Rendering spotty

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  • Space Planning Software

    Extensions & Applications Discussions extensions
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    mitcorbM
    This application has vague similarities to some Punch design software.
  • Colored Glass

    V-Ray render plugins extensions
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    Attached a sample rendering of how it came out [image: uktE_WineBottleTest.jpg]
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    S
    check the normals
  • Can`t install V-ray (error loading file...)

    V-Ray render plugins extensions
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  • Rendering 2d trees and people using v ray

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    B
    If you are using a jpeg you will have to manually cut out the background and save it as a png (with transparency). Once you have done that when using an image tick the check box marked 'use colour texture as transparency' under the diffuse rollout in the material editor. that worked for me!
  • Artificial lighting problem

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    @unknownuser said: Yes Only when you licence it does it go online to verify key and send you activation code. After that you can use it offline no problem Actually, you can also activate offline by manually exporting/importing license file, but then you will need to email license for activation. Anyhow online activation is more fluid... After activation there is absolute no need for a internet connection. For online material db (to be released later) you naturally will need some internet connection, but most likely Thea will not need to be installed on that machine.
  • Hyperthreading

    V-Ray render plugins extensions
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    KrisidiousK
    hyper-threading if supported by the CPU is activated and controlled within the Bios.
  • VRImage from 1.49?

    V-Ray render plugins extensions
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    focptF
    Adjusting the gamma makes the image quality better. However, that white line is still there. Thanks for the ideas. I'm not convinced vrimage is useful for me.
  • EDrawings?

    Extensions & Applications Discussions extensions
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    GaieusG
    @unknownuser said: You can publish your SketchUp models to eDrawings files that can be packed into a self-executable (.exe). That means there is no Mac version (i.e. not cross-platform). Even worse,their html viewer (as far as I remember) only works in IE so there is not even cross-browser compatibility (although I cannot spot any info about this on their site ATM). There are a multitude of 3D viewers with much-much wider range of browsers and OS platforms. Also, many people are paranoid to launch exe files (and in many corporate environments it is not even allowed for users) so if you really want to publish something, I would go for 3D PDF instead.
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    FrederikF
    All four applies for TWR - actually... Although some perhaps will start arguing about "Fast render times", I'd say; it all depends on your scene/model, the materials used, lightning, wether you're using one of the biased or unbiased presets and - of course - how fast your computer is... Others may debate the "Low cost" and we need to acknowledge that although 99,00 USD is a low price to many, the price is high for many people in other parts of the world... My statement is, that compared to other render applications, all of the above points applies for TWR... So... It's impossible to say exactly which one to leave out from the list, since it will depend on the individual person... If I personally had to leave out one, it would be "Fast render times"... To me it's also a little fuzzy... Fast... Compared to what...?? To me it's fast, to others it's Acceptable, while others again may find it slow...
  • Rendering plugins

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    GaieusG
    I do not use Indigo either but as far as I know (and can tell), skindigo, the exporter plugin is just a "regular" plugin that you have to install just like any other plugin. Then with that plugin you can export your model to the rendering app itself If you choose Kerkythea, you will have to (also) install su2kt.rb which is the exporter plugin. The same for Thea and all standalone studio renderers. Some work inside SU: Podium, Renditioner, Twilight (no Mac version yet) etc. but for all these, you also need to install a plugin that will bring up the UI for you. And indeed, do not stop posting. This is a forum that is aimed to help people and experienced "pro's", if they indeed express their being annoyed by newbie questions are regularly scolded. Why do you think we even have a Newbie Forum here - on top of all other forums?
  • Why doesn't this render?!

    V-Ray render plugins extensions
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    I'm not an expert on this, but what machine are you running on? How many CPUs or cores and how much RAM would be the first relevant questions. I'm on a quad core machine with 6GB of RAM and I notice a significant slow down in performance when turn on shadows for example. So, it may just be that your model is taking a lot of processing power.
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    GaieusG
    @burkhard said: Would be better in the Extensions & Applications Discussions corner. True; moved there.
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    BurkhardB
    Keyshot should be faster
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    F
    We just released FluidImporter 3.1.0. You can get it here. Here's what's new: Faster import FluidImporter is now a full .rbz extension, with a single file for Windows/OSX You can access FluidImporter funtionality through the menu Extensions -> FluidImporter Added edge smooth option Options are now saved so you don't lose your settings when closing SkechUp
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  • Twilight Render Issue

    Extensions & Applications Discussions extensions
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    WOW that was a quick reply! Thanks very much. That does work to an extent however when i explode the image it then disappears or doesn't completely lie flat on the surface it was previously on. It kind of 'flickers' as i navigate and move the camera!? Is there anyway to get around that? Sorry for all the questions but i also tried the Indigo Renderer, also very impressed but my images i import do not appear in the renders? I know i really need to look into it more but do i have to create special 'materials' for these images to render? Thanks for your help!