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  • Sketchucation Tools 5.0.3

    Pinned Extensions & Applications Discussions
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    S
    @fredo6 More and more puzzling. There seems to be something corrupted in the way Sketchup handles external files, including Ruby script files. In the trace file, I see that you have just LibFredo6, other of my plugins installed. The trace indicates that their startup sequences did perform well. So, the crash occurs after the plugins are loaded. In another forum, Dan Rathbun pointed out that the onExtensionsLoaded method of AppObserver is called right after the extensions are loaded. I found several extensions that have a derived AppObserver class. I'm not sure how to determine if any of them may be to blame or may be somehow interacting with Fredo_Tools.
  • SCFLicense: Extension Licensing on Sketchucation

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    N
    Hi Fredo, I work for a school where I teach 3D modeling to interior designers, and they would like to purchase Fredo6Bundle2022Corp30 - A bundle of 8 plugins for activation on 30 devices, but the administrator would like a proforma invoice instead of buying it through the Sketchucation store. Is that doable?
  • A Small Table and a Watercolor Painting on an Easel

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    Dave RD
    @L-i-am I like the painting quite a lot. It's so much nicer after it was cleaned up and framed.
  • Modelling a tramway

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    jo-keJ
    and a video: https://grok.com/imagine/post/36fce5d8-b2fd-482b-a055-5b67d3f9097e?source=post-page&platform=web
  • How to model this curled up carpet?

    Unsolved SketchUcation Community Forums
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    Thanks Dave and Rich
  • [Plugin] Material Browser - v1.1.0 - 12 Oct 2025

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    samuel_tS
    @Rich-O-Brien Thanks. I need to figure out why it fails in SketchUp...
  • Medeek Wall Plugin

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    gullfoG
    any future option on framing (wall and trusses) to include the plate end marks? e.g. [image: 1760383585038-549667a2-c6fa-4430-acec-674a60fa2261-image.png] also on the blocking (noggin marks?) etc.?
  • [Plugin] Pic2Shape - v1.2b - 13 Oct 25 (Image Contouring)

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    fredo6F
    NEW RELEASE: Pic2Shape v1.2b - 13 Oct 25 Requirements LibFredo6: v15.2a or above Sketchup version: SU2018 and above Pic2Shape 1.2b is a maintenance release including: Bug fixing (one remaining from Pic2Shape v1.2a) Home Page of Pic2Shape for information and Download. Main post of this Pic2Shape thread.
  • Object switching with Animator [WIP]

    Animator Beta
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    K
    Yes, Rich Animator is great, but still much more complex to use than the animation tools of D5 render or Twinmotion. When I used it, I was able to render my animations with v-ray, but it was long, long
  • 0 Votes
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    Rich O BrienR
    The login credentials for both the site and Sketchucation Tools are the same. Username and Password.
  • help with a thread

    SketchUp Discussions
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    Rich O BrienR
    Well done @Leggy
  • 0 Votes
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    Dan RathbunD
    I am not seeing this myself with SU 2026.0 on Win 11. Also, the folders named "Materials" in %ProgramData% and %AppData% should only contain subfolders and not skm files.
  • Ai Imagery competition

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  • [Plugin][$] RoundCorner - v3.4a - 31 Mar 24

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    M
    attempted to purchase using my only payment method i dont (AND WILL NOT USE PAYPAL) your system advises my VALID credit card cannot be used, please advise how i can make a purchase (and no i dont know anyone with paypal)
  • [PLUGIN] Flowify v1.1.0 (updated 150327)

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    panixiaP
    @gibblersnort sorry for the late reply, can you share a screenshot of your problem? The plugin is not supposed to highlight anything. You have just to select a grop than you want to deform and a PROPER "flowify rig" and then run the command.
  • Many projects

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    jo-keJ
    Different Colorsetting: [image: 1760172275331-image1-resized.jpg] [image: 1760172275439-image2-resized.jpg] [image: 1760172275546-image3-resized.jpg] [image: 1760172275659-image5-resized.jpg] [image: 1760172275769-image6-resized.jpg] [image: 1760172275867-image7-resized.jpg] Pano: http://doerr.bplaced.net/visu/wgn-alt2
  • Toposhaper Problems

    SketchUp Discussions sketchup
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    D
    @Rich-O-Brien Thanks a lot!
  • Any good tutorials on BEVEL gear design in SU?

    SketchUp for 3D Printing
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    jgbJ
    Spent the better part of yesterday getting this gear right (I hope). It is a 24 tooth bevel gear 22.5 mm diam (drawn in centimetres). Gear E in my diagram above. SPGears created a fairly close model. I had to compare that model to my desired cross section and manipulate it into shape. I had to get rid of the overhangs on each tooth to avoid any supports. That was the tedious part. (I'll show how later today) Thankfully SPGears creates each tooth as a circular array of one tooth, so editing is relatively easy. Then I had to make a single generic hub as the 5 gears, plus the other smaller gear (scaled down a bit) have different hubs. That part was far easier. An SPGear is actually a group of 2 nested groups, the set of teeth, and the hub, done in a strange way, but hey, it works. I made it a component of the 2 nested groups. To make sure the gears mesh correctly (fingers crossed) I duplicated the SPGear and turned it 90 deg. I drew an axial line to the vertex within the component for alignment purposes. I then turned it 90 degrees and mated them at the vertex. I also rotated the vertical gear 7.5 deg (24 teeth) to properly mesh the 2 gears. That resulted in a large gap between teeth. By eye I moved the vertical gear along blue and red axis (equally) till I got a nice mesh with a bit of play. Then adjusted (shortened) the vertex end of the axial line accordingly. There were tiny overlaps. So I had to scale the 2 face ends of the teeth a bit to clean up the mesh. Only after all that was I able to redraw the large end to eliminate the overhangs. [image: 1760119413639-24-tooth-bevel-gear.jpg] I cannot yet print a pair to test as I do not yet have a printer (long story, and it's not the $$$) Later.......
  • 0 Votes
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    fredo6F
    Animation data are stored in the model. All data related to movements, cameras and visual effects refer to objects of the model via a unique ID. The .animator file is simply a backup file, in case something is corrupted in the model. The fromat is a serialization of the working data structures in the plugin. So, not really designed for a clean export. Exporting the animation would first require that you are able to export the container objects (Groups, ComponentInstance), with their transformations.
  • [Plugin] Road Profile Builder!

    Extensions & Applications Discussions
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    No one has replied