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[Plugin] CameraKeyMaker 1.0 (Update 2011-04-09)

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  • J Offline
    jcohen71
    last edited by 22 Jul 2011, 20:23

    I tried to use CameraKeyMaker on a Mac running Sketchup 8, but ran in to the same problem others have mentioned: I cannot seem to find an equivilant key combination to Alt-Q used on Windows, and so I can't place any camera keys. (neither Opt-Q or Ctrl-Q work for me)

    If there's a simple fix for this I'd love to hear about it, otherwise I'll eagerly wait for the next version. This seems like a great tool that we could use on many projects.

    Best Regards,

    Joshua Cohen
    Fat Pencil Studio
    +1.503.465.4533
    info@fatpencilstudio.com

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    • D Offline
      driven
      last edited by 22 Jul 2011, 20:59

      @jcohen71 said:

      If there's a simple fix for this I'd love to hear about it,

      in camera_key_maker.rb
      I changed line 387 to read

      if key == 81 and $preview == false
      

      I then did a search and replace for the word Alt and replaced it with Shift,

      so Shift+ Q works on my mac...

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • T Offline
        TIG Moderator
        last edited by 23 Jul 2011, 16:26

        I do not know this tool in any detail... but in passing... I see that there are $ global variables like '$preview' these are dangerous - especially if they have simplistic names [like 'preview'] as other authors might have used them [ill-advisedly] too, as globals works across all scripts in that session - better to use '@preview' as an instance variable, or '@@preview' as a class variable, to hold your data specifically for your own tool so such potential clashes are avoided... πŸ€“

        TIG

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        • M Offline
          macgile
          last edited by 23 Jul 2011, 23:46

          @tig said:

          I do not know this tool in any detail... but in passing... I see that there are $ global variables like '$preview' these are dangerous - especially if they have simplistic names [like 'preview'] as other authors might have used them [ill-advisedly] too, as globals works across all scripts in that session - better to use '@preview' as an instance variable, or '@@preview' as a class variable, to hold your data specifically for your own tool so such potential clashes are avoided... πŸ€“

          Yes TIG

          when I developed this plugin I had only one months experience the ruby language and API sketchup.
          certainly you will find other errors of this type in the source, but I perfecting every day.
          in the next release several beginner mistakes are corrected but it will remain.

          best regard πŸ˜„

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          • topic:timeago-later,2 months
          • V Offline
            vtrdo
            last edited by 14 Sept 2011, 11:11

            hi guys

            i have here a bit strange behavior of the plug ..

            I have set up simple fly-around with 10 camera Keys - previews look perfect , smooth and going exactly as we want... ... camera follows busier curve ...till this moment everything is nice and easy

            problems are: ➑
            1/after i press the ENTER even if i change the number for Frames between each key I always get 19 scenes .. is this correct?
            2/ ❗ bigger one scenes which were produced change the Field of View and positions now it is in position is same as the key ...

            What can i do to get result same as Preview ... or do i have to set up properly the Keys and forget what the preview is showing??

            many thanks!!!!

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            • topic:timeago-later,13 days
            • M Offline
              majid
              last edited by 27 Sept 2011, 13:17

              😞 I can't run it at all!!!! any conflict with other plugs?
              where I must seek it? plugin menu? tools menu?
              how can I activate it's toolbar (ui) please?


              edit: thanks ... wow this is wonderful, thank you, I was seeking it in false place. πŸ‘ πŸ‘
              I just wondering how can I edit the path?

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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              • topic:timeago-later,27 days
              • T Offline
                theVonZipper
                last edited by 24 Oct 2011, 19:37

                Trying out CameraKeyMaker on a winXP. Doesn't behave like the video tutorial. (BTW, is there supposed to be audio with that video?)
                Although Alt-Q does add a key frame, I cannot use the orbit tool to reposition the camera. The CameraKeyMaker feedback onscreen disappears & as far as I can tell the script ends.
                What is available is a dotted sphere to mark position. I clicked on that & circled a cube. Hitting enter did send the key frames to scenes. But the scenes created this way do not orbit the cube.
                Is there a new version available yet? (The version I am trying out does not iclude the 1.0 designation anywhere in its name or files).

                If I could get it to work it would be a great feature.
                Thanks,
                -=Zip

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                • topic:timeago-later,3 months
                • S Offline
                  simon le bon
                  last edited by 7 Jan 2012, 23:22

                  Hi macgile,

                  I'm using/learning your tool since few days. After a hard start, I now begin to tame it pretty well. I understand now how I can manage the bezier camera path. It is a cool tool πŸ‘ πŸ˜„ and the exported animations are nicely fluid πŸ‘ πŸ‘
                  I begin to see some requests to ask for.
                  But the main thing I'm confronted in is a problem of angle of camera.

                  I just have finished a complex camera path with a complex model and have launched CameraMaker scenes maker. I realize something I hadn't noticed in my trainings: is that animation uses a fixed camera angle of 30Β° !! This is too short!
                  Standard angle in sketchup is 35Β° , I for my part have made the all camera path with a wider angle of 50Β°. Now my animation is to much cropped. πŸ˜’

                  I have tried to update the scenes one by one (the firsts of my 69 scenes!) with this 50Β° angle but it seems that some geometry don't display satisfactorily.

                  Do you think it is possible to do something ? or it is a big update of the code!

                  Cheers,
                  Simon.

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                  • T Offline
                    TIG Moderator
                    last edited by 7 Jan 2012, 23:44

                    Perhaps the line
                    @camera = @view.camera
                    could be followed by
                    @camera.fov = 50.0
                    or whatever fov-angle you'd like ?

                    TIG

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                    • S Offline
                      simon le bon
                      last edited by 8 Jan 2012, 08:31

                      Hi Tig, πŸ˜„

                      Thanks for the advice. I shall try this tomorrow.

                          • simon
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                      • S Offline
                        simon le bon
                        last edited by 8 Jan 2012, 20:12

                        Hi TIG,

                        I've just tried what you were recommending

                        @tig said:

                        Perhaps the line
                        @camera = @view.camera
                        could be followed by
                        @camera.fov = 50.0
                        or whatever fov-angle you'd like ?

                        Resulting to this change, the camera is set to 50Β° as soon as I activate CameraKeyMaker tool . But when my Alt+Q camera shots are done and I clic "Enter" to call the SET UP SCENES and "OK" , created scenes are still cropped back to camera 30Β°.
                        I have made a search on "30°" into the ruby txt, but the specified string was not found. 😞

                        Do you have any other idea?

                        πŸ˜• simon

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                        • T Offline
                          TIG Moderator
                          last edited by 8 Jan 2012, 20:27

                          The screen size [width/height etc] is set in code later on - perhaps this is cropping the image ?
                          I don't use this tool so I am winging it here πŸ˜•

                          view.camera.set(eye, target, up)
                          if @save_image
                                  keys = {
                                   ;filename => @fileName,
                                   ;width => 320,
                                   ;height => 240,
                                   ;antialias => true,
                                   ;compression => 0.9,
                                  ;transparent => true }
                                  view.write_image keys
                                 end
                          

                          have you tried changing those ?
                          Trying changing the width/height proportions...

                          Also perhaps add view.camera.fov=50.0 before 'keys' ???
                          Also ' newCamera' is set perhaps you need to set newCamera.fov=50.0 too ?

                          TIG

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                          • S Offline
                            simon le bon
                            last edited by 8 Jan 2012, 21:23

                            Hi TIG,

                            "crop" is probably a wrong word I have used. I tell this way to express that the 30° telephoto produces like a zooming into the field. (oups my english 😳 )

                            @tig said:

                            try changing those
                            Also perhaps add view.camera.fov=50.0 before 'keys' ???
                            Also ' newCamera' is set perhaps you need to set newCamera.fov=50.0 too ?

                            They both don't change the 30Β° scenes output

                            first try:

                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/2012-01-08_220506.jpg

                            second try:

                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/2012-01-08_215157.jpg

                            I believe in the second one because:

                                 generate_scene = true
                            
                                  if generate_scene
                            

                            is the place where I'm searching to change the camera opening field. Is the way I have add the line is good?

                            πŸ˜• s

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                            • D Offline
                              driven
                              last edited by 8 Jan 2012, 22:12

                              hi,

                              Your output image dims ratio is 1.333, if the window isn't a same ratio it causes problems on mac's...

                              or you could try running Martin's camera Stats, might show you what's happening.http://forums.sketchucation.com/viewtopic.php?t=27835

                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • S Offline
                                simon le bon
                                last edited by 8 Jan 2012, 22:46

                                Hi John,

                                Thank you for your cent.

                                Y
                                @unknownuser said:

                                our output image dims ratio is 1.333, if the window isn't a same ratio it causes problems on mac's...

                                I have tried a 16/9 format (ratio: 1.66 ) but I don't notice any different result ❓

                                 if @save_image
                                        keys = {
                                         ;filename => @fileName,
                                         ;width => 1000,
                                         ;height => 602,
                                

                                I have downloaded and used [Plugin] Camera Stats by MartinRinehart : it confirms my fields of view

                                Cheers,
                                simon

                                PS: I just have sent a PM to macgile . wait and see. πŸ˜’

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                                • topic:timeago-later,2 months
                                • R Offline
                                  RichardU
                                  last edited by 4 Mar 2012, 19:04

                                  I see there is a preview recently posted on YouTube for version 2.0 of this tool.

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                                  • N Offline
                                    numerobis
                                    last edited by 5 Mar 2012, 11:45

                                    Great plugin! very nice! 😎
                                    but... any news on this fov problem?!? with a camera always jumping to 30° fov it's pretty useless for me... 😒

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                                    • PixeroP Offline
                                      Pixero
                                      last edited by 5 Mar 2012, 11:50

                                      @richardu said:

                                      I see there is a preview recently posted on YouTube for version 2.0 of this tool.

                                      Can you post a link? I canΒ΄t find it.

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        RichardU
                                        last edited by 5 Mar 2012, 14:13

                                        @pixero said:

                                        Can you post a link? I canΒ΄t find it.

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          numerobis
                                          last edited by 5 Mar 2012, 14:47

                                          1 Reply Last reply Reply Quote 0
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