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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    theVonZipper

    @theVonZipper

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    Latest posts made by theVonZipper

    • RE: Materials being renamed

      Purge is grayed out so it doesn't appear they are duplicates.
      When I import the data into Unreal I see now that datasmith breaks out the materials into materials & textures. The textures have the original SU material names and the UE materials are numbered mat001, mat002 and so on.

      theVonZipper

      posted in SketchUp Discussions
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      theVonZipper
    • RE: Materials being renamed

      Dave R,
      Okay, I had to go to the Windows Apps to remove it.
      Here's what I discovered.
      I believe that any material in the model that I've previously exported using datasmith is renamed.
      With the plugin disabled, the list of materials in the model still have all the numbered names (mat001, mat002, etc).
      When I select any material in the Material Palette that isn't in the model (and hasn't been datasmith exported) it's original name remains in place.
      When I select a material from the palette that IS in the model it has the matxxx naming.
      I guess it's something datasmith has to do for import purposes.

      theVonZipper

      posted in SketchUp Discussions
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      theVonZipper
    • RE: Materials being renamed

      Dave R,
      Thanks for that heads up. I just updated my profile on the Sketchup Forum.
      I've been looking for a way to disable datasmith but I don't see it in the Extension Manager.

      theVonZipper

      posted in SketchUp Discussions
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      theVonZipper
    • RE: Materials being renamed

      Dave R,
      No, I'm not using a rendering extension. But I'm exporting using datasmith into Unreal Engine.

      theVonZipper

      posted in SketchUp Discussions
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      theVonZipper
    • Materials being renamed

      Materials.PNGHadn't noticed it before but recently Materials are being renamed from their originals to mat001, mat002, etc. For example the material thumbnail was originally named Sketchy Brick Herringbone. Now it's mat015. Perhaps a plugin?

      Thank you,
      the VonZipper

      posted in SketchUp Discussions sketchup
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      theVonZipper
    • RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

      Thanks Fredo for the fantastic plugins. I use 'Divide faces' often and of course Joint Push Pull. Just wondering, is there a way for Push Pull Interactive to inherit layers from the faces they are affecting as the Classic version did?

      posted in Plugins
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      theVonZipper
    • RE: [Plugin] PushPull & Group

      Crashes SU18 and 19 as soon as I install. I manually deleted it from my Plugins folder and all is well again.

      posted in Plugins
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      theVonZipper
    • Rough up edges?

      Does anyone know of a plugin that will rough up edges and make them more organic?

      posted in Extensions & Applications Discussions extensions
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      theVonZipper
    • RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

      I'm sure Joint Push Pull v4.4b has generated multiple groups at once for me. I just can't recall what choice of options do this. Anyone know? Think I chose the face by face option ... but can't seem to replicate the multiple group results.

      OK. Just realized that multiple groups are generated when the faces I'm push/pulling are not connected.

      posted in Plugins
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      theVonZipper
    • RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

      It's a fantastic plugin. Can it be made to inherit the layers it's push/pulling from like the classic version?

      The VonZipper

      posted in Plugins
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      theVonZipper