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[Plugin] CameraKeyMaker 1.0 (Update 2011-04-09)

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  • S Offline
    simon le bon
    last edited by 8 Jan 2012, 08:31

    Hi Tig, 😄

    Thanks for the advice. I shall try this tomorrow.

        • simon
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    • S Offline
      simon le bon
      last edited by 8 Jan 2012, 20:12

      Hi TIG,

      I've just tried what you were recommending

      @tig said:

      Perhaps the line
      @camera = @view.camera
      could be followed by
      @camera.fov = 50.0
      or whatever fov-angle you'd like ?

      Resulting to this change, the camera is set to 50° as soon as I activate CameraKeyMaker tool . But when my Alt+Q camera shots are done and I clic "Enter" to call the SET UP SCENES and "OK" , created scenes are still cropped back to camera 30°.
      I have made a search on "30°" into the ruby txt, but the specified string was not found. 😞

      Do you have any other idea?

      😕 simon

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      • T Offline
        TIG Moderator
        last edited by 8 Jan 2012, 20:27

        The screen size [width/height etc] is set in code later on - perhaps this is cropping the image ?
        I don't use this tool so I am winging it here 😕

        view.camera.set(eye, target, up)
        if @save_image
                keys = {
                 ;filename => @fileName,
                 ;width => 320,
                 ;height => 240,
                 ;antialias => true,
                 ;compression => 0.9,
                ;transparent => true }
                view.write_image keys
               end
        

        have you tried changing those ?
        Trying changing the width/height proportions...

        Also perhaps add view.camera.fov=50.0 before 'keys' ???
        Also ' newCamera' is set perhaps you need to set newCamera.fov=50.0 too ?

        TIG

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        • S Offline
          simon le bon
          last edited by 8 Jan 2012, 21:23

          Hi TIG,

          "crop" is probably a wrong word I have used. I tell this way to express that the 30° telephoto produces like a zooming into the field. (oups my english 😳 )

          @tig said:

          try changing those
          Also perhaps add view.camera.fov=50.0 before 'keys' ???
          Also ' newCamera' is set perhaps you need to set newCamera.fov=50.0 too ?

          They both don't change the 30° scenes output

          first try:

          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/2012-01-08_220506.jpg

          second try:

          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/2012-01-08_215157.jpg

          I believe in the second one because:

               generate_scene = true
          
                if generate_scene
          

          is the place where I'm searching to change the camera opening field. Is the way I have add the line is good?

          😕 s

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          • D Offline
            driven
            last edited by 8 Jan 2012, 22:12

            hi,

            Your output image dims ratio is 1.333, if the window isn't a same ratio it causes problems on mac's...

            or you could try running Martin's camera Stats, might show you what's happening.http://forums.sketchucation.com/viewtopic.php?t=27835

            john

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • S Offline
              simon le bon
              last edited by 8 Jan 2012, 22:46

              Hi John,

              Thank you for your cent.

              Y
              @unknownuser said:

              our output image dims ratio is 1.333, if the window isn't a same ratio it causes problems on mac's...

              I have tried a 16/9 format (ratio: 1.66 ) but I don't notice any different result ❓

               if @save_image
                      keys = {
                       ;filename => @fileName,
                       ;width => 1000,
                       ;height => 602,
              

              I have downloaded and used [Plugin] Camera Stats by MartinRinehart : it confirms my fields of view

              Cheers,
              simon

              PS: I just have sent a PM to macgile . wait and see. 😒

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              • topic:timeago-later,2 months
              • R Offline
                RichardU
                last edited by 4 Mar 2012, 19:04

                I see there is a preview recently posted on YouTube for version 2.0 of this tool.

                1 Reply Last reply Reply Quote 0
                • N Offline
                  numerobis
                  last edited by 5 Mar 2012, 11:45

                  Great plugin! very nice! 😎
                  but... any news on this fov problem?!? with a camera always jumping to 30° fov it's pretty useless for me... 😢

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                  • PixeroP Offline
                    Pixero
                    last edited by 5 Mar 2012, 11:50

                    @richardu said:

                    I see there is a preview recently posted on YouTube for version 2.0 of this tool.

                    Can you post a link? I can´t find it.

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      RichardU
                      last edited by 5 Mar 2012, 14:13

                      @pixero said:

                      Can you post a link? I can´t find it.

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        numerobis
                        last edited by 5 Mar 2012, 14:47

                        1 Reply Last reply Reply Quote 0
                        • topic:timeago-later,3 months
                        • L Offline
                          LivioE
                          last edited by 22 May 2012, 19:26

                          fantastic, thanks very much

                          1 Reply Last reply Reply Quote 0
                          • L Offline
                            LivioE
                            last edited by 23 May 2012, 07:57

                            ..bute are you sure it runs also within su8 ?

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                            • T Offline
                              TIG Moderator
                              last edited by 23 May 2012, 09:30

                              @livioe said:

                              ..bute are you sure it runs also within su8 ?
                              It should work.
                              Incompatibility is usually 'backwards' to earlier versions, that don't have all of the newer version's tools.
                              Why not just install it and try it out.
                              The worst that can happen is it doesn't work !
                              Check that you have indeed installed it as directed [a common pitfall] !!
                              If so then uninstall the few files you have installed.

                              TIG

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                              • topic:timeago-later,12 months
                              • OxerO Offline
                                Oxer
                                last edited by 16 May 2013, 15:43

                                Hi,
                                This plugin for me is very useful but I work on Mac and it didn't work because de keys codes and pathname are different between Pc and Mac.
                                I have done changes in camera_key_maker.rb and the plugin works on Mac now.
                                I use Apple Extended Keyboard.

                                CHANGES KEYS CODE lines 295 to 360


                                ONKEYDOWN (CAMERA MANUAL ANIMATION)

                                ------------------------------------

                                def onKeyDown(key, x, y, view)

                                # 63234 LEFT, 63235 RIGHT, 63232 UP, 63233 DOWN

                                if  @points_eye.size > 0
                                 size = (@points_eye.size) -1
                                
                                 #previous/next Key   <--[--1] || [++1]-->
                                  **%(#BF0000)[if key == 63234 or key == 63235]**
                                
                                  **%(#BF0000)[if key == 63234 # LEFT <--]**
                                   if @index && @index > 0
                                    @index -= 1
                                    eye    = @points_eye.at(@index)
                                    target = @points_target.at(@index)
                                   else
                                    @index = size
                                    eye    = @points_eye.at(size)
                                    target = @points_target.at(size)
                                   end
                                  else # RIGHT -->
                                   if @index && @index < size
                                    @index += 1
                                    eye    = @points_eye.at(@index)
                                    target = @points_target.at(@index)
                                   else
                                    @index = 0
                                    eye    = @points_eye.at(0)
                                    target = @points_target.at(0)
                                   end
                                  end # key 63234
                                
                                  @camera.set eye, target,  @up.clone
                                  Sketchup::set_status_text("Llave de Cámara: #{@index+1}", SB_PROMPT)
                                  view.animation = nil
                                  @edit_cam    =  false
                                  @draw        =  true
                                  view.invalidate
                                
                                 end # key 63234/63235
                                
                                 # PLAY PREVIEW
                                **%(#BF0000)[if key == 63232 # UP]**
                                
                                  @edit_cam = false
                                
                                  if @points_eye and @points_eye.size > 1
                                   $preview  = true
                                   view.animation = CameraAnimation.new(@points_eye, @points_target)
                                   #view.animation = cam_anim
                                   #place to last camera key
                                   @index    = (@points_eye.size) -1
                                  end
                                  #Animation stopped"
                                 end # 63232
                                
                                 # EDIT current position camera key
                                 %(#BF0000)[**if key == 63233 # DOWN**]
                                  @edit_cam = true
                                  Sketchup::set_status_text("Editar Llave de Cámara: #{@index+1} , Editar curva manualmente solo Vistas [Arriba-Abajo-Izquierda-Derecha]", SB_PROMPT)
                                 end # key 63233
                                
                                end # @points_eye.size > 0
                                
                                @draw = true
                                view.invalidate
                                

                                end #onKeyDown

                                CHANGES PATHNAME

                                line 637: pathname = Sketchup.find_support_file "camera_path.html" ,"Plugins/CameraKeyMaker"

                                "The result is the end what is important is the process" by Oxer
                                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                • topic:timeago-later,9 months
                                • R Offline
                                  richyrich33
                                  last edited by 21 Feb 2014, 02:46

                                  Just installed this plugin through sketchucation tools, works fine though when I press enter nothing happens, must be missing something here....?

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                                  • emerald15E Offline
                                    emerald15
                                    last edited by 24 Feb 2014, 14:46

                                    macgile -Something else caught my eye... in the '8.0th SketchUp' parody animation you have a clever treatment for the beam of the spotlights. I'm assuming this piece is still native sketchup...? so I'm guessing you used tubes of semi-transparent white material & hid all the edges? Or is there more to it - please share, I'd love to know.

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                                    • topic:timeago-later,6 months
                                    • Obroni1973O Offline
                                      Obroni1973
                                      last edited by 1 Sept 2014, 14:16

                                      Hi from Germany.

                                      Would like to install your Sketchup Tool CameraKeyMaker, but the download links seem not to work well...

                                      Would really like to use ur tool, looks really good. Pls help me.......

                                      Thank you

                                      Matthias

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                                      • topic:timeago-later,7 months
                                      • duanekempD Offline
                                        duanekemp
                                        last edited by 26 Mar 2015, 12:53

                                        I know I'm coming in late in the game, but I have read this post from it's beginning until the May 16th post above. Yet, I cannot learn more about this plugin for SU 2013 or why it's not in the current extension warehouse. Has there been any further development on this plugin and has it yet been able to be confirmed to be used by exterior render engines such as Shaderlight and Vray?

                                        Duane Kemp

                                        Kemp Productions
                                        Puidoux, Switzerland
                                        Gallery:
                                        https://duanekemp.artstation.com/

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                                        • topic:timeago-later,5 months
                                        • T Offline
                                          tomaszdrgas
                                          last edited by 26 Aug 2015, 04:15

                                          Is it possible to set different Field of View, Shadows, Fog, group viseabilety etc. along the keypath? Like I can do it in standard sKetchup views and than sKetchup automaticly smoothly changes to next sceen?

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