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  • Colors to group/layers...??

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    FrederikF
    Tig, you're the man! I knew you would come to my rescue...! Awesome, thanks...!
  • [Proto] Generating Terrain from a Cloud of Points

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    M
    @fredo6 said: @mac1 said: By the way what is exactly Voronoi filtering (The Meshlab demos refers to Poisson disk)? Fredo I can not give exact definition but is my understanding is the output is more of an interpolation of the input data rather than a estimation like some of the other filters. The voronoi filter is included in meash lab program and this link is rather interesting and covers how to convert the veronoi shell to a solid suitable for 3 printing http://meshlabstuff.blogspot.com/2009/04/creating-voronoi-sphere-2.html
  • SketchUcation Plugin Video Tutorials

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    john2J
    Thanks a lot Rich Sir for these tremendously helpful videos. I'm speechless about the feeling of my gratitude towards this awesome effort of yours.
  • [Plugin] Material_Maintenance v2.2 - 2013-01-13

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    B
    would be a shame - its a great plugin with awesome ui and im sure the maker could contribute big time
  • Don't want notification for makefaces

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    john2J
    Thanks for advising me a great plugin by TIG sir. Thanks for the trumpet . That plugin of TIG sir is way much better and doesn't blow the trumpet of notification about how many faces were made, lines, stats and all the useless stuff for ordinary user like me.
  • Making ThruPaingt treat image as single rather than texture

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    L
    Thanks all!
  • Where can I find cutting Plugin Report?

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    G
    will repeat, the plugin to which I gave the link stores the data in the format .xml . Not in the format .dbt P.S. you refer to a video made by me.
  • How do I install the Helic Along Curve plugin?

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    BoxB
    For future reference, If you get a .zip you can rename the .zip to .rbz and install it using the Install Extension button in Preferences.
  • ToolsOnSurface error

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    H
    @jeff thank you sooo so much, do you know how to avoid having all that bad geometry for future reference? @pbacot how would I go about doing that?
  • Any plugin that can create circular scenes around a circle?

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    K
    @driven said: why not the lightup player? Most of my clients don't have powerful / modern computers. If they don't have the proper openGL version, most of the nice effects are gone in the Lightup viewer. That's why I was thinking using a panorama (all the nice effects will be baked into a simple image). For stand-alone viewing of panorama's I'm testing now http://www.fsoft.it/panorama/FSPViewer.htm
  • Path Copy help

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    L
    @box said: Well I don't understand why you can see links but not the .gif. Path copy will use the component axes as the insertion point. So it will place that point along the path. If component axes is at a distance from the component, Path Copy will place the component the same distance from the Path. For example, If you changed the component axis so that it was directly under the light bulb, then the base of the lamp pole would be away from path but all the lights would be directly above it. Great, got it! Thanks!
  • [request] VisMap 2 update/fix

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    josephkim626J
    @db11 said: @jim said: It's an easy fix. It has to do with changes to the String class. ... I sent an update to Martin via his email. Thanks for identifying the needed fix Jim. I hope that Martin posts an updated version to the SCF plugin store. It seems to me that if more people knew how useful / time-saving this plugin is for any model with more than a few scenes, it would find a lot of users. I so could have used it over the past couple of days to clean up a walkthrough animation. And thanks again to Jsteacy for following up on the original post with Martin. Thanks db11, I was also wondering the same thing about the vismap2 until I found this post. was the fix done by martin? and where can I find it?
  • Missing progressbar.rb for shape bender plugin

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    chonC
    Wrong thread ! Sorry. My message here !
  • Help! PathCopy makes sahdows follow the path. Unrealistic.

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    L
    @box said: Right click on the component and select Scale Definition. For some reason this doesn´t make my objects turn the way that I set them. I remember it worked earlier after the help in this post, but not now when I try. Any ideas? The don´t follow paths the way they´re angeled in the original. About two times out of five they seem to end up just about anywhere on the artboard as well.. If I create the objects myself there doesn´t seem to be any problem, but when I import objects they´re a headace.
  • [req] plugin to save me from zoom section cut frustration

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    john2J
    @driven said: There is already [sort of]... 'Window' >> 'Model Info' >> 'Components' >> ' Component Axes' >> check 'Show...' then you assume the role of the 'Inspector' john 8 years of using Sketchup. I never saw this thing. ! Thanks
  • [REQ] Optimizing plugin

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    thomthomT
    We've been toying with an idea of providing automatic feedback to developers when they upload to extensions to EW. We could scan the RB files and detect use of typename and warn developers of the potential performance hit. The typename usage is the most common performance issue we see around.
  • [Plugin] Exploded Arc Centerpoint Finder UPDATE May 23, 2013

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    TIGT
    What makes you think it's not v8 compatible ? The previous post explained how to install it in v8 - but you do need the latest v8 version with the Preferences > Extensions > Install... button. If you don't have that, then get the latest v8 installer from here: http://help.sketchup.com/en/article/60107 Note how version 8 will no longer be supported after 20 May 2015, so keep a copy of the downloaded installer !
  • Windowizer 4 and 1001 bit tools' devide panel conflicts

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    rkoehn7341R
    Windowizer will only work properly if the face is absolutely on axis. erase two of your edges and re-align and it should work just fine.
  • Solar north plugin (2015)

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    M
    I just recently had problem and is related to the Windows browsing feature I had set. It was blocking some content. At top in the navigation bar check to see if you have the circle with bar through it. If so click that and select enable all content or disable any blocking showing. If that helps you may want to select tools and the compatibility view settings, click the learn more link . There is a good windows write up explaining all the various interactions
  • REQ: Checking if components (solids) intersect

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    B
    This is my version of the srcipt for now that seems to work for all non nested component instances module Bob # Huge parts of this code were written by TIG this is a sligthly modified version def self.intersectBob?(e1=nil, e2=nil) mod = Sketchup.active_model # Open model ent = mod.entities # All entities in model instance1 = e1 #sel[0] instance2 = e2 #sel[1] ci_def = instance1.definition tr1 = instance1.transformation test1 = Sketchup.active_model.entities.add_instance ci_def, tr1 ci_def2 = instance2.definition tr2 = instance2.transformation test2 = Sketchup.active_model.entities.add_instance ci_def2, tr2 result = test1.intersect(test2) cnt = result.entities.count if cnt > 0 int=true result.definition.entities.each {|ent| if ent.is_a? Sketchup;;Face ent.material = 'red' #Sketchup;;Color.new(255, 0, 0) end} else int=false end return int end #def self.del() #does not work like this typing Bob.del into the ruby console, meaning result has to be changed from local to global variable but I don't know how yet #result.erase! #end def self.intersectALL() model=Sketchup.active_model ss=model.selection ents=model.active_entities ss.clear gps=ents.grep(Sketchup;;Group) ins=ents.grep(Sketchup;;ComponentInstance) ens=gps+ins ens.uniq! ens.compact! (ens.length).times{|i| (ens.length).times{|j| next if j<=i if self.intersectBob?(ens[i], ens[j]) ss.add(ens[i]) ss.add(ens[j]) end } } puts "Any intersecting component-instances are highlighted..." end end In this script I still need to fix the deleting function which later will have to be added to an observer class so as soon as another is clicked (or a button is pressed) the resulting intersection is deleted. The more important function that still has to be added is that it does the check for all the nested components (and possibly groups). @giro I only have the 32 bits version so can't say

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