Thanks I only make furniture and seldom add texture. My dell is dying it only runs 2016 so I’m sure to ok if the last version of make runs
Latest posts made by ktkoh
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RE: Video card to run sketchup
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Video card to run sketchup
Will a portable with a nvidia GeForce rtx3050 graphic card run sketchup
I need a new computerKeith
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RE: I need some help
I sent a pm and also ansered on you tube. Or ask here I check to see if I think it canbe done
Keith
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RE: Help K2WS_Tools
I have not looked at the forum for while so I just saw your question. Are you wanting to make the detail in both parts at the same time? That would be a difficult program.
You could use the dowel tool to make the thru hole for the bolt in both parts by making the hole in part2 a thru hole and using dowel data to get the proper dept in part 1. The cross hole would be a problem for my program an programing skills as it requires a intersection. You would need to draw a cylinder and use solid substract tool to create that detail. Booltools2 is a free plugin that would do that.
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RE: Edit: Create 3d objects with a single rectangle drag
Search for wudworx the board maker is free and makes a board component after dragging a rectangle and entering thickness value. Download the zip file and change the file extension zip to rbz and the file will install with the install extension feature. works on 2016 which is as far I can test.
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RE: Edit: Create 3d objects with a single rectangle drag
Been woxrking on that. Sent a pm
Keith
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RE: Combining components into 1 component
Thanks Mitch your code worked very well once I figured out the transformation I needed. The code also left the component entities on Layer0 which was a problem for my code.
The forum is an amazing source of info thanks to the many people who are willing to share their knowledge.
Keith
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RE: Combining components into 1 component
I will try Mitch's code. Question there are 2 constantans I am not familiar with in your code. SKETCHUP_CONSOLE.clear and IDENTITY.
The problem with my version is that the entities that make up the final are on the Components layer not layer0. In the code I thought I was moving them back to layer0 but it didn't work and it didn't flag an error.
@sss.clear ents = [] @entities.each { |e| ents << e if (e.layer.name == @assy_Name) && ( ! e.is_a?(Sketchup;;Group) && ! e.is_a?(Sketchup;;ComponentInstance) )} ents.each { |e| e.layer.name = "Layer0" } @ss.add(ents) copedRail = @entities.add_group(@ss) @ss.clear; @ss.add copedRail copedRail.layer = @assy_Name
Thanks
Keith -
RE: Combining components into 1 component
I worked on this some more and found a Solution.
Created a new layer
added each comp to that layer
exploded each comp
cleared selection
added all entities on the layer to the selection
added selection to new group
cleared selection
added group to selection
I could now make the group a solid I did not need a component at this point. -
Combining components into 1 component
I am bringing 3 parts (components) which are placed such that if all 3 are exploded and then all selected and made a single component. I have not been able to accomplish this with the API. Any suggestions
Keith