🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Off topic, how to insert an extended character

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    TIGT
    If you have Notepad++ set the default encoding to 'UTF8 without BOM'. You can copy/paste non-keyboard characters. You can also use UFT8 coding - there are many www sites giving these. e,g, http://www.utf8-chartable.de/ You need a look up table... For example using "\xB2" >>> ² in the output [but you could simply use ² instead]
  • Name a Group after its Layer

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    R
    Thanks Sam That works a treat. Your help is much appreciated. Ross
  • [REQ] find similar groups and create components

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    gillesG
    Selection tools does it to. http://forums.sketchucation.com/viewtopic.php?t=14975#p114380 select groups right click context menu/group copies/convert into component If groups were copies you will have one component + n instances. edit: if groups are copies, right click context menu/group copies/select all right click context menu/group copies/convert into component.
  • Follow-Me With Guide Rails

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    pilouP
    FAK ?
  • Plugin Suggestion !?

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    brookefoxB
    I don't know, but if you make your subject more informative you'll be letting folks know what you're looking for without them having to click through just to see what you are talking about.
  • Plug Ins Button

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    TIGT
    You only get a 'Plugins menu' [which I suspect you are referring to obliquely] IF there are scripts [.rb or .rbs files] in the Plugins folder that are auto-loaded when Sketchup starts up... and which make menu items in that very menu. So to have 'plugin' tools available to you, then you must first install them in the Plugins folder and restart Sketchup, and these files code must also add items to the Plugins menu [note that some scripts add tools into other menus, or context-menu, or even just make a toolbar - so having scripts in that folder is not a guarantee that the equivalent menu will appear...] What Plugins do you have? Where are they? What do their instructions say above how to activate them etc etc...
  • New HD no plugins

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    thomthomT
    Here's an overview of methods of installing plugins: http://www.thomthom.net/thoughts/2012/01/installing-plugins-for-google-sketchup/
  • Edge path finding script - Does it exist?

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    thomthomT
    @whaat said: @jorge2011 said: excellent idea. when will be available? Free will? I am thinking of releasing a free standalone version but also including it in an upcoming commercial plugin (more as a convenient bonus tool kind of like the knife tool in Artisan which resembles the free Zorro2) Good to see you in action again Dale!
  • Need plugin for texture placement randomization

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    TIGT
    Look at this http://forums.sketchucation.com/viewtopic.php?p=392834#p392834 You can use it in conjunction with something like my TextureTools - which accurately positions textures individually... [See the Plugins Index...]
  • Information about the angular dimension?

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    massimoM
    Maybe you could try this one.
  • [REQ] Component 'Name' Stripper

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    bmikeB
    Your copy is working fine directly placed in my Plugins folder... so, Thanks!
  • Can someone create me a rubyscript?

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    M
    Thank you for the fast response I will try this later using su2ase as a framework I'll post my progress later Max
  • Alphabetical order

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    L
    Any further development on this?
  • Plugin menu display in alphabetical order, or other user

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    V
  • Plugin Toolbar Icons Disappear MAC

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    bmikeB
    @unknownuser said: fwiw, i've been going on about this for years now.. i've pretty much given up on them ever fixing it so by default when i launch sketchup, i always give it a cmmdW -> cmmdN (close window -> open new window).. (and that only works if you don't have one of those pesky plugins which alters a new window prior to you doing anything to it.. if you have one of those plugins, you'll have to close the window -> answer the 'would you like to save?' prompt -> open new window) i see, pretty much what i've noticed after testing a few things. frustrating, for sure. i think i got rid of the plugin i had hanging around that would ask the 'save' question. that was annoying as well.
  • Keyframe Animation Error! (tweens creation)

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    R
    I released an update, Keyframe Animation 1.6.1, which has a workaround for this problem. Now the tweens will be created, and you can save them anywhere on your hard drive, no matter what language you are using.
  • If sketchup to BIM,What is need?

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    Dan RathbunD
    [Plugin] bim-tools is under development. BETA. But you can help in testing.
  • Looking for plugin:Component2Point of Intersection

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    pilouP
    You can make that easily with the Marvelous Thomthom Guide Tools! Select all your lines : Guide Tools / CPoint (Construction Point) Edge-Edge so you have a CPoint at each intersection! Select your Component + All your lines ( you are not obliged to selected only CPoints ! ) Guid tools / Insert Components at Cpoints So you have your result! Select only Cpoint with the fabulous Selection Toys again by Thomthom: Kill them Of Course you will must Change orientation of your Components following general orientation of your lines ! Or in your case maybe use 4 differents components (or more)depending of the project Or rotate some of them after a general ThomThom Guide Tools use if you want just one component
  • Terrain elevation calculator

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    A
    @sdmitch said: To find the location of the highest and lowest points, you would need to look at every edge making up the terrain mesh. The only way to do this efficiently would be a plugin such as > def label_high_low > mod = Sketchup.active_model > ent = mod.active_entities > sel = mod.selection > hi_pt=nil;lo_pt=nil;hi=-1e9;lo=1e9 > hi_vec=[0,0,2400];lo_vec=[0,0,-2400] > grp=sel.first;#select the GE 3D terrain > grp.entities.each{|e| > if e.class==Sketchup;;Edge > (hi=e.start.position.z;hi_pt=e.start) if e.start.position.z>hi > (lo=e.start.position.z;lo_pt=e.end) if e.start.position.z<lo > (hi=e.end.position.z;hi_pt=e.end) if e.end.position.z>hi > (lo=e.end.position.z;lo_pt=e.end) if e.end.position.z<lo > end > } > ent.add_text(hi.to_s,hi_pt.position,hi_vec)#label the high point > ent.add_text(lo.to_s,lo_pt.position,lo_vec)#label the low point > end > This episode code is the right thing i'm looking for. It provides an addititonal option for Mesh2Heightmap. because the mesh2heightmap generate a greate heightmap but not provide the minimum and maximum elevation values without which i can not use this map to generate an accurate terrain.
  • About a plugin:Solidsolver

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    Z
    Dear Tig: Yes, I really ask for Zorro+SectionCutFace within each group,now SectionCutFace can create independent group-face,and Explode its group to get the faces, really,no need group-face,only need face to inside of before group;so with the help of SolidSolver; Maybe you have a good idea,Tig,Can you help me? My English no good,but i love sketchup,and Love everybody in here. Thanks again!

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